Files @ r8781:bd977c904a17
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Location: cpp/openttd-patchpack/source/src/economy_func.h

bjarni
(svn r12482) -Fix: [build train] we don't need to have a depot in order to just check the price of a rail vehicle so don't check for compatible rails on the tile either
also wagons will only need tracks they can drive on in order to be build so there is no reason to check for power in the depot
/* $Id$ */

/** @file economy_func.h Functions related to the economy. */

#ifndef ECONOMY_FUNC_H
#define ECONOMY_FUNC_H

#include "core/geometry_type.hpp"
#include "economy_type.h"
#include "cargo_type.h"
#include "vehicle_type.h"
#include "tile_type.h"
#include "town_type.h"
#include "industry_type.h"
#include "player_type.h"
#include "station_type.h"

struct Player;

void ResetPriceBaseMultipliers();
void SetPriceBaseMultiplier(uint price, byte factor);

extern const ScoreInfo _score_info[];
extern int _score_part[MAX_PLAYERS][SCORE_END];
extern Economy _economy;
extern Subsidy _subsidies[MAX_PLAYERS];
/* Prices and also the fractional part. */
extern Prices _price;
extern uint16 _price_frac[NUM_PRICES];
extern Money  _cargo_payment_rates[NUM_CARGO];
extern uint16 _cargo_payment_rates_frac[NUM_CARGO];

int UpdateCompanyRatingAndValue(Player *p, bool update);
Pair SetupSubsidyDecodeParam(const Subsidy *s, bool mode);
void DeleteSubsidyWithTown(TownID index);
void DeleteSubsidyWithIndustry(IndustryID index);
void DeleteSubsidyWithStation(StationID index);

Money GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, CargoID cargo_type);
uint MoveGoodsToStation(TileIndex tile, int w, int h, CargoID type, uint amount);

void VehiclePayment(Vehicle *front_v);
void LoadUnloadStation(Station *st);

Money GetPriceByIndex(uint8 index);

#endif /* ECONOMY_FUNC_H */