Files @ r8781:bd977c904a17
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Location: cpp/openttd-patchpack/source/src/misc/countedptr.hpp

bjarni
(svn r12482) -Fix: [build train] we don't need to have a depot in order to just check the price of a rail vehicle so don't check for compatible rails on the tile either
also wagons will only need tracks they can drive on in order to be build so there is no reason to check for power in the depot
/* $Id$ */

/** @file countedptr.hpp CCountedPtr - smart pointer implementation. */

#ifndef COUNTEDPTR_HPP
#define COUNTEDPTR_HPP

/** CCountedPtr - simple reference counting smart pointer.
 *
 *     One of the standard ways how to maintain object's lifetime.
 *
 *     See http://ootips.org/yonat/4dev/smart-pointers.html for more
 *   general info about smart pointers.
 *
 *     This class implements ref-counted pointer for objects/interfaces that
 *   support AddRef() and Release() methods.
 */
template <class Tcls_>
class CCountedPtr {
	/** redefine the template argument to make it visible for derived classes */
public:
	typedef Tcls_ Tcls;

protected:
	/** here we hold our pointer to the target */
	Tcls* m_pT;

public:
	/** default (NULL) construct or construct from a raw pointer */
	FORCEINLINE CCountedPtr(Tcls* pObj = NULL) : m_pT(pObj) {AddRef();};

	/** copy constructor (invoked also when initializing from another smart ptr) */
	FORCEINLINE CCountedPtr(const CCountedPtr& src) : m_pT(src.m_pT) {AddRef();};

	/** destructor releasing the reference */
	FORCEINLINE ~CCountedPtr() {Release();};

protected:
	/** add one ref to the underlaying object */
	FORCEINLINE void AddRef() {if (m_pT != NULL) m_pT->AddRef();}

public:
	/** release smart pointer (and decrement ref count) if not null */
	FORCEINLINE void Release() {if (m_pT != NULL) {Tcls* pT = m_pT; m_pT = NULL; pT->Release();}}

	/** dereference of smart pointer - const way */
	FORCEINLINE const Tcls* operator -> () const {assert(m_pT != NULL); return m_pT;};

	/** dereference of smart pointer - non const way */
	FORCEINLINE Tcls* operator -> () {assert(m_pT != NULL); return m_pT;};

	/** raw pointer casting operator - const way */
	FORCEINLINE operator const Tcls*() const {assert(m_pT == NULL); return m_pT;}

	/** raw pointer casting operator - non-const way */
	FORCEINLINE operator Tcls*() {return m_pT;}

	/** operator & to support output arguments */
	FORCEINLINE Tcls** operator &() {assert(m_pT == NULL); return &m_pT;}

	/** assignment operator from raw ptr */
	FORCEINLINE CCountedPtr& operator = (Tcls* pT) {Assign(pT); return *this;}

	/** assignment operator from another smart ptr */
	FORCEINLINE CCountedPtr& operator = (const CCountedPtr& src) {Assign(src.m_pT); return *this;}

	/** assignment operator helper */
	FORCEINLINE void Assign(Tcls* pT);

	/** one way how to test for NULL value */
	FORCEINLINE bool IsNull() const {return m_pT == NULL;}

	/** another way how to test for NULL value */
	//FORCEINLINE bool operator == (const CCountedPtr& sp) const {return m_pT == sp.m_pT;}

	/** yet another way how to test for NULL value */
	//FORCEINLINE bool operator != (const CCountedPtr& sp) const {return m_pT != sp.m_pT;}

	/** assign pointer w/o incrementing ref count */
	FORCEINLINE void Attach(Tcls* pT) {Release(); m_pT = pT;}

	/** detach pointer w/o decrementing ref count */
	FORCEINLINE Tcls* Detach() {Tcls* pT = m_pT; m_pT = NULL; return pT;}
};

template <class Tcls_>
FORCEINLINE void CCountedPtr<Tcls_>::Assign(Tcls* pT)
{
	// if they are the same, we do nothing
	if (pT != m_pT) {
		if (pT) pT->AddRef();        // AddRef new pointer if any
		Tcls* pTold = m_pT;          // save original ptr
		m_pT = pT;                   // update m_pT to new value
		if (pTold) pTold->Release(); // release old ptr if any
	}
}

/**
 * Adapter wrapper for CCountedPtr like classes that can't be used directly by stl
 * collections as item type. For example CCountedPtr has overloaded operator & which
 * prevents using CCountedPtr in stl collections (i.e. std::list<CCountedPtr<MyType> >)
 */
template <class T> struct AdaptT {
	T m_t;

	/** construct by wrapping the given object */
	AdaptT(const T &t)
		: m_t(t)
	{}

	/** assignment operator */
	T& operator = (const T &t)
	{
		m_t = t;
		return t;
	}

	/** type-cast operator (used when AdaptT is used instead of T) */
	operator T& ()
	{
		return m_t;
	}

	/** const type-cast operator (used when AdaptT is used instead of const T) */
	operator const T& () const
	{
		return m_t;
	}
};


/** Simple counted object. Use it as base of your struct/class if you want to use
 *  basic reference counting. Your struct/class will destroy and free itself when
 *  last reference to it is released (using Relese() method). The initial reference
 *  count (when it is created) is zero (don't forget AddRef() at least one time if
 *  not using CCountedPtr<T>.
 *
 *  @see misc/countedobj.cpp for implementation.
 */
struct SimpleCountedObject {
	int32 m_ref_cnt;

	SimpleCountedObject()
		: m_ref_cnt(0)
	{}

	virtual ~SimpleCountedObject()
	{};

	virtual int32 AddRef();
	virtual int32 Release();
	virtual void FinalRelease() {};
};




#endif /* COUNTEDPTR_HPP */