Files @ r8781:bd977c904a17
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Location: cpp/openttd-patchpack/source/src/newgrf_industrytiles.h

bjarni
(svn r12482) -Fix: [build train] we don't need to have a depot in order to just check the price of a rail vehicle so don't check for compatible rails on the tile either
also wagons will only need tracks they can drive on in order to be build so there is no reason to check for power in the depot
/* $Id$ */

/** @file newgrf_industrytiles.h */

#ifndef NEWGRF_INDUSTRYTILES_H
#define NEWGRF_INDUSTRYTILES_H

enum IndustryAnimationTrigger {
	IAT_CONSTRUCTION_STATE_CHANGE,
	IAT_TILELOOP,
	IAT_INDUSTRY_TICK,
	IAT_INDUSTRY_RECEIVED_CARGO,
	IAT_INDUSTRY_DISTRIBUTES_CARGO,
};

bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const IndustryTileSpec *inds);
uint16 GetIndustryTileCallback(CallbackID callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile);
bool PerformIndustryTileSlopeCheck(TileIndex ind_base_tile, TileIndex ind_tile, const IndustryTileSpec *its, IndustryType type, IndustryGfx gfx, uint itspec_index);

void AnimateNewIndustryTile(TileIndex tile);
bool StartStopIndustryTileAnimation(TileIndex tile, IndustryAnimationTrigger iat, uint32 random = Random());
bool StartStopIndustryTileAnimation(const Industry *ind, IndustryAnimationTrigger iat);


enum IndustryTileTrigger {
	/* The tile of the industry has been triggered during the tileloop. */
	INDTILE_TRIGGER_TILE_LOOP       = 0x01,
	/* The industry has been triggered via it's tick. */
	INDUSTRY_TRIGGER_INDUSTRY_TICK  = 0x02,
	/* Cargo has been delivered. */
	INDUSTRY_TRIGGER_RECEIVED_CARGO = 0x04,
};
void TriggerIndustryTile(TileIndex t, IndustryTileTrigger trigger);
void TriggerIndustry(Industry *ind, IndustryTileTrigger trigger);

#endif /* NEWGRF_INDUSTRYTILES_H */