Files @ r8781:bd977c904a17
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Location: cpp/openttd-patchpack/source/src/station_map.h

bjarni
(svn r12482) -Fix: [build train] we don't need to have a depot in order to just check the price of a rail vehicle so don't check for compatible rails on the tile either
also wagons will only need tracks they can drive on in order to be build so there is no reason to check for power in the depot
/* $Id$ */

/** @file station_map.h */

#ifndef STATION_MAP_H
#define STATION_MAP_H

#include "rail_map.h"
#include "road_map.h"
#include "water_map.h"
#include "station.h"
#include "rail.h"

typedef byte StationGfx;

static inline StationID GetStationIndex(TileIndex t)
{
	assert(IsTileType(t, MP_STATION));
	return (StationID)_m[t].m2;
}

static inline Station *GetStationByTile(TileIndex t)
{
	return GetStation(GetStationIndex(t));
}


enum {
	GFX_RADAR_LARGE_FIRST             =  31,
	GFX_RADAR_LARGE_LAST              =  42,
	GFX_WINDSACK_FIRST                =  50,
	GFX_WINDSACK_LAST                 =  53,

	GFX_DOCK_BASE_WATER_PART          =  4,
	GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET =  4,

	GFX_RADAR_INTERNATIONAL_FIRST     =  66,
	GFX_RADAR_INTERNATIONAL_LAST      =  77,
	GFX_RADAR_METROPOLITAN_FIRST      =  78,
	GFX_RADAR_METROPOLITAN_LAST       =  89,
	GFX_RADAR_DISTRICTWE_FIRST        = 121,
	GFX_RADAR_DISTRICTWE_LAST         = 132,
	GFX_WINDSACK_INTERCON_FIRST       = 140,
	GFX_WINDSACK_INTERCON_LAST        = 143,
};

static inline StationType GetStationType(TileIndex t)
{
	return (StationType)GB(_m[t].m6, 3, 3);
}

static inline RoadStop::Type GetRoadStopType(TileIndex t)
{
	assert(GetStationType(t) == STATION_TRUCK || GetStationType(t) == STATION_BUS);
	return GetStationType(t) == STATION_TRUCK ? RoadStop::TRUCK : RoadStop::BUS;
}

static inline StationGfx GetStationGfx(TileIndex t)
{
	assert(IsTileType(t, MP_STATION));
	return _m[t].m5;
}

static inline void SetStationGfx(TileIndex t, StationGfx gfx)
{
	assert(IsTileType(t, MP_STATION));
	_m[t].m5 = gfx;
}

static inline bool IsRailwayStation(TileIndex t)
{
	return GetStationType(t) == STATION_RAIL;
}

static inline bool IsRailwayStationTile(TileIndex t)
{
	return IsTileType(t, MP_STATION) && IsRailwayStation(t);
}

static inline bool IsAirport(TileIndex t)
{
	return GetStationType(t) == STATION_AIRPORT;
}

bool IsHangar(TileIndex t);

static inline bool IsTruckStop(TileIndex t)
{
	return GetStationType(t) == STATION_TRUCK;
}

static inline bool IsBusStop(TileIndex t)
{
	return GetStationType(t) == STATION_BUS;
}

static inline bool IsRoadStop(TileIndex t)
{
	assert(IsTileType(t, MP_STATION));
	return IsTruckStop(t) || IsBusStop(t);
}

static inline bool IsRoadStopTile(TileIndex t)
{
	return IsTileType(t, MP_STATION) && IsRoadStop(t);
}

static inline bool IsStandardRoadStopTile(TileIndex t)
{
	return IsRoadStopTile(t) && GetStationGfx(t) < GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET;
}

static inline bool IsDriveThroughStopTile(TileIndex t)
{
	return IsRoadStopTile(t) && GetStationGfx(t) >= GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET;
}

static inline bool GetStopBuiltOnTownRoad(TileIndex t)
{
	assert(IsDriveThroughStopTile(t));
	return HasBit(_m[t].m6, 2);
}


/**
 * Gets the direction the road stop entrance points towards.
 */
static inline DiagDirection GetRoadStopDir(TileIndex t)
{
	StationGfx gfx = GetStationGfx(t);
	assert(IsRoadStopTile(t));
	if (gfx < GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET) {
		return (DiagDirection)(gfx);
	} else {
		return (DiagDirection)(gfx - GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET);
	}
}

static inline bool IsOilRig(TileIndex t)
{
	return GetStationType(t) == STATION_OILRIG;
}

static inline bool IsDock(TileIndex t)
{
	return GetStationType(t) == STATION_DOCK;
}

static inline bool IsBuoy(TileIndex t)
{
	return GetStationType(t) == STATION_BUOY;
}

static inline bool IsBuoyTile(TileIndex t)
{
	return IsTileType(t, MP_STATION) && IsBuoy(t);
}

static inline bool IsHangarTile(TileIndex t)
{
	return IsTileType(t, MP_STATION) && IsHangar(t);
}


static inline Axis GetRailStationAxis(TileIndex t)
{
	assert(IsRailwayStation(t));
	return HasBit(GetStationGfx(t), 0) ? AXIS_Y : AXIS_X;
}


static inline Track GetRailStationTrack(TileIndex t)
{
	return AxisToTrack(GetRailStationAxis(t));
}

static inline bool IsCompatibleTrainStationTile(TileIndex t1, TileIndex t2)
{
	assert(IsRailwayStationTile(t2));
	return
		IsRailwayStationTile(t1) &&
		IsCompatibleRail(GetRailType(t1), GetRailType(t2)) &&
		GetRailStationAxis(t1) == GetRailStationAxis(t2) &&
		GetStationIndex(t1) == GetStationIndex(t2) &&
		!IsStationTileBlocked(t1);
}


static inline DiagDirection GetDockDirection(TileIndex t)
{
	StationGfx gfx = GetStationGfx(t);
	assert(IsDock(t) && gfx < GFX_DOCK_BASE_WATER_PART);
	return (DiagDirection)(gfx);
}

static inline TileIndexDiffC GetDockOffset(TileIndex t)
{
	static const TileIndexDiffC buoy_offset = {0, 0};
	static const TileIndexDiffC oilrig_offset = {2, 0};
	static const TileIndexDiffC dock_offset[DIAGDIR_END] = {
		{-2,  0},
		{ 0,  2},
		{ 2,  0},
		{ 0, -2},
	};
	assert(IsTileType(t, MP_STATION));

	if (IsBuoy(t)) return buoy_offset;
	if (IsOilRig(t)) return oilrig_offset;

	assert(IsDock(t));

	return dock_offset[GetDockDirection(t)];
}

static inline bool IsCustomStationSpecIndex(TileIndex t)
{
	assert(IsTileType(t, MP_STATION));
	return _m[t].m4 != 0;
}

static inline void SetCustomStationSpecIndex(TileIndex t, byte specindex)
{
	assert(IsTileType(t, MP_STATION));
	_m[t].m4 = specindex;
}

static inline uint GetCustomStationSpecIndex(TileIndex t)
{
	assert(IsTileType(t, MP_STATION));
	return _m[t].m4;
}

static inline void SetStationTileRandomBits(TileIndex t, byte random_bits)
{
	assert(IsTileType(t, MP_STATION));
	SB(_m[t].m3, 4, 4, random_bits);
}

static inline byte GetStationTileRandomBits(TileIndex t)
{
	assert(IsTileType(t, MP_STATION));
	return GB(_m[t].m3, 4, 4);
}

static inline void MakeStation(TileIndex t, Owner o, StationID sid, StationType st, byte section)
{
	SetTileType(t, MP_STATION);
	SetTileOwner(t, o);
	_m[t].m2 = sid;
	_m[t].m3 = 0;
	_m[t].m4 = 0;
	_m[t].m5 = section;
	SB(_m[t].m6, 3, 3, st);
}

static inline void MakeRailStation(TileIndex t, Owner o, StationID sid, Axis a, byte section, RailType rt)
{
	MakeStation(t, o, sid, STATION_RAIL, section + a);
	SetRailType(t, rt);
}

static inline void MakeRoadStop(TileIndex t, Owner o, StationID sid, RoadStop::Type rst, RoadTypes rt, DiagDirection d)
{
	MakeStation(t, o, sid, (rst == RoadStop::BUS ? STATION_BUS : STATION_TRUCK), d);
	SetRoadTypes(t, rt);
}

static inline void MakeDriveThroughRoadStop(TileIndex t, Owner o, StationID sid, RoadStop::Type rst, RoadTypes rt, Axis a, bool on_town_road)
{
	MakeStation(t, o, sid, (rst == RoadStop::BUS ? STATION_BUS : STATION_TRUCK), GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET + a);
	SB(_m[t].m6, 2, 1, on_town_road);
	SetRoadTypes(t, rt);
}

static inline void MakeAirport(TileIndex t, Owner o, StationID sid, byte section)
{
	MakeStation(t, o, sid, STATION_AIRPORT, section);
}

static inline void MakeBuoy(TileIndex t, StationID sid, WaterClass wc)
{
	/* Make the owner of the buoy tile the same as the current owner of the
	 * water tile. In this way, we can reset the owner of the water to its
	 * original state when the buoy gets removed. */
	MakeStation(t, GetTileOwner(t), sid, STATION_BUOY, 0);
	SetWaterClass(t, wc);
}

static inline void MakeDock(TileIndex t, Owner o, StationID sid, DiagDirection d, WaterClass wc)
{
	MakeStation(t, o, sid, STATION_DOCK, d);
	MakeStation(t + TileOffsByDiagDir(d), o, sid, STATION_DOCK, GFX_DOCK_BASE_WATER_PART + DiagDirToAxis(d));
	SetWaterClass(t + TileOffsByDiagDir(d), wc);
}

static inline void MakeOilrig(TileIndex t, StationID sid)
{
	MakeStation(t, OWNER_NONE, sid, STATION_OILRIG, 0);
}

#endif /* STATION_MAP_H */