Files @ r8781:bd977c904a17
Branch filter:

Location: cpp/openttd-patchpack/source/src/table/water_land.h

bjarni
(svn r12482) -Fix: [build train] we don't need to have a depot in order to just check the price of a rail vehicle so don't check for compatible rails on the tile either
also wagons will only need tracks they can drive on in order to be build so there is no reason to check for power in the depot
/* $Id$ */

struct WaterDrawTileStruct {
	byte delta_x;
	byte delta_y;
	byte delta_z;
	byte width;
	byte height;
	byte unk;
	SpriteID image;
};

#define BEGIN(image) { 0, 0, 0, 0, 0, 0, image }
#define END(y) { 0x80, y, 0, 0, 0, 0, 0 }

static const WaterDrawTileStruct _shipdepot_display_seq_1[] = {
	BEGIN(0xFDD),
	{ 0, 15, 0, 16, 1, 0x14, 0xFE8 | (1 << PALETTE_MODIFIER_COLOR) },
	END(0)
};

static const WaterDrawTileStruct _shipdepot_display_seq_2[] = {
	BEGIN(0xFDD),
	{ 0,  0, 0, 16, 1, 0x14, 0xFEA },
	{ 0, 15, 0, 16, 1, 0x14, 0xFE6 | (1 << PALETTE_MODIFIER_COLOR) },
	END(0)
};

static const WaterDrawTileStruct _shipdepot_display_seq_3[] = {
	BEGIN(0xFDD),
	{ 15, 0, 0, 1, 0x10, 0x14, 0xFE9 | (1 << PALETTE_MODIFIER_COLOR) },
	END(0)
};

static const WaterDrawTileStruct _shipdepot_display_seq_4[] = {
	BEGIN(0xFDD),
	{  0, 0, 0, 1, 16, 0x14, 0xFEB },
	{ 15, 0, 0, 1, 16, 0x14, 0xFE7 | (1 << PALETTE_MODIFIER_COLOR) },
	END(0)
};

static const WaterDrawTileStruct* const _shipdepot_display_seq[] = {
	_shipdepot_display_seq_1,
	_shipdepot_display_seq_2,
	_shipdepot_display_seq_3,
	_shipdepot_display_seq_4,
};

static const WaterDrawTileStruct _shiplift_display_seq_0[] = {
	BEGIN(1),
	{ 0,   0, 0, 0x10, 1, 0x14, 0 + 1 },
	{ 0, 0xF, 0, 0x10, 1, 0x14, 4 + 1 },
	END(0)
};

static const WaterDrawTileStruct _shiplift_display_seq_1[] = {
	BEGIN(0),
	{   0, 0, 0, 1, 0x10, 0x14, 0 },
	{ 0xF, 0, 0, 1, 0x10, 0x14, 4 },
	END(0)
};

static const WaterDrawTileStruct _shiplift_display_seq_2[] = {
	BEGIN(2),
	{ 0,   0, 0, 0x10, 1, 0x14, 0 + 2 },
	{ 0, 0xF, 0, 0x10, 1, 0x14, 4 + 2 },
	END(0)
};

static const WaterDrawTileStruct _shiplift_display_seq_3[] = {
	BEGIN(3),
	{   0, 0, 0, 1, 0x10, 0x14, 0 + 3 },
	{ 0xF, 0, 0, 1, 0x10, 0x14, 4 + 3 },
	END(0)
};

static const WaterDrawTileStruct _shiplift_display_seq_0b[] = {
	BEGIN(0xFDD),
	{ 0,   0, 0, 0x10, 1, 0x14, 8 + 1 },
	{ 0, 0xF, 0, 0x10, 1, 0x14, 12 + 1 },
	END(0)
};

static const WaterDrawTileStruct _shiplift_display_seq_1b[] = {
	BEGIN(0xFDD),
	{   0, 0, 0, 0x1, 0x10, 0x14, 8 },
	{ 0xF, 0, 0, 0x1, 0x10, 0x14, 12 },
	END(0)
};

static const WaterDrawTileStruct _shiplift_display_seq_2b[] = {
	BEGIN(0xFDD),
	{ 0,   0, 0, 0x10, 1, 0x14, 8 + 2 },
	{ 0, 0xF, 0, 0x10, 1, 0x14, 12 + 2 },
	END(0)
};

static const WaterDrawTileStruct _shiplift_display_seq_3b[] = {
	BEGIN(0xFDD),
	{   0, 0, 0, 1, 0x10, 0x14, 8 + 3 },
	{ 0xF, 0, 0, 1, 0x10, 0x14, 12 + 3 },
	END(0)
};

static const WaterDrawTileStruct _shiplift_display_seq_0t[] = {
	BEGIN(0xFDD),
	{ 0,   0, 0, 0x10, 1, 0x14, 16 + 1 },
	{ 0, 0xF, 0, 0x10, 1, 0x14, 20 + 1 },
	END(8)
};

static const WaterDrawTileStruct _shiplift_display_seq_1t[] = {
	BEGIN(0xFDD),
	{   0, 0, 0, 0x1, 0x10, 0x14, 16 },
	{ 0xF, 0, 0, 0x1, 0x10, 0x14, 20 },
	END(8)
};

static const WaterDrawTileStruct _shiplift_display_seq_2t[] = {
	BEGIN(0xFDD),
	{ 0,   0, 0, 0x10, 1, 0x14, 16 + 2 },
	{ 0, 0xF, 0, 0x10, 1, 0x14, 20 + 2 },
	END(8)
};

static const WaterDrawTileStruct _shiplift_display_seq_3t[] = {
	BEGIN(0xFDD),
	{   0, 0, 0, 1, 0x10, 0x14, 16 + 3 },
	{ 0xF, 0, 0, 1, 0x10, 0x14, 20 + 3 },
	END(8)
};

static const WaterDrawTileStruct* const _shiplift_display_seq[] = {
	_shiplift_display_seq_0,
	_shiplift_display_seq_1,
	_shiplift_display_seq_2,
	_shiplift_display_seq_3,

	_shiplift_display_seq_0b,
	_shiplift_display_seq_1b,
	_shiplift_display_seq_2b,
	_shiplift_display_seq_3b,

	_shiplift_display_seq_0t,
	_shiplift_display_seq_1t,
	_shiplift_display_seq_2t,
	_shiplift_display_seq_3t,
};

#undef BEGIN
#undef END