Files @ r2980:c0fb57e5b1da
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Location: cpp/openttd-patchpack/source/network_gamelist.h

bjarni
(svn r3555) -Codechange: [Big Endian] removed defining OTTD_ALIGNMENT by default on Big Endian CPUs
this increased speed when reading unaligned data (like strings)
test showed this to increase speed by 5,6% when drawing the mini map on PPC OSX

the tradeoff is that now it will crash if a Big Endian computer don't support unaligned reading
but it should easily fixable in stdafx.h if it turns out to be a problem
/* $Id$ */

#ifndef NETWORK_GAMELIST_H
#define NETWORK_GAMELIST_H

void NetworkGameListClear(void);
NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port);
void NetworkGameListRemoveItem(NetworkGameList *remove);
void NetworkGameListAddQueriedItem(const NetworkGameInfo *info, bool server_online);

#endif /* NETWORK_GAMELIST_H */