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@ r2980:c0fb57e5b1da
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Location: cpp/openttd-patchpack/source/os/linux/openttd.spec
r2980:c0fb57e5b1da
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text/x-rpm-spec
(svn r3555) -Codechange: [Big Endian] removed defining OTTD_ALIGNMENT by default on Big Endian CPUs
this increased speed when reading unaligned data (like strings)
test showed this to increase speed by 5,6% when drawing the mini map on PPC OSX
the tradeoff is that now it will crash if a Big Endian computer don't support unaligned reading
but it should easily fixable in stdafx.h if it turns out to be a problem
this increased speed when reading unaligned data (like strings)
test showed this to increase speed by 5,6% when drawing the mini map on PPC OSX
the tradeoff is that now it will crash if a Big Endian computer don't support unaligned reading
but it should easily fixable in stdafx.h if it turns out to be a problem
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# openttd.spec
# This SPEC file controls the building of custom OpenTTD RPM
# packages.
#------------------------------------------------------------------------------
%define name openttd
%define version 0.3.6
%define release 1mdk
#------------------------------------------------------------------------------
# Prologue information
#------------------------------------------------------------------------------
Name: %{name}
Version: %{version}
Release: %{release}
Summary: An open source clone of the Microprose game "Transport Tycoon Deluxe"
Group: Games/Strategy
License: GPL
URL: http://www.openttd.org
Source: %{name}-%{version}.tar.gz
Packager: Dominik Scherer <dominik@openttd.com>
BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-buildroot
BuildRequires: libSDL1.2-devel >= 1.2.7
BuildRequires: libpng3-devel >= 1.2.5
BuildRequires: zlib1-devel >= 1.2.1
#------------------------------------------------------------------------------
# Description
#------------------------------------------------------------------------------
%description
An enhanced open source clone of the Microprose game "Transport Tycoon Deluxe".
You require the data files of the original Transport Tycoon Deluxe
for Windows to play the game. You have to MANUALLY copy them to the
game data directory!
#------------------------------------------------------------------------------
# install scripts
#------------------------------------------------------------------------------
%prep
rm -rf $RPM_BUILD_ROOT
%setup
%build
make BINARY_DIR=%{_gamesbindir} PREFIX=%{_gamesdatadir} DATA_DIR=openttd INSTALL_DIR=%{_gamesdatadir}/openttd/ USE_HOMEDIR=1 PERSONAL_DIR=.openttd INSTALL=1 RELEASE=%{version}
%install
mkdir -p $RPM_BUILD_ROOT%{_gamesbindir}
mkdir -p $RPM_BUILD_ROOT%{_gamesdatadir}/openttd/lang
mkdir -p $RPM_BUILD_ROOT%{_gamesdatadir}/openttd/data
mkdir -p $RPM_BUILD_ROOT%{_gamesdatadir}/openttd/scenario
cp ./openttd $RPM_BUILD_ROOT%{_gamesbindir}/
cp -r ./lang/*.lng $RPM_BUILD_ROOT%{_gamesdatadir}/openttd/lang/
cp -r ./data/*.grf $RPM_BUILD_ROOT%{_gamesdatadir}/openttd/data/
cp -r ./scenario/*.scn $RPM_BUILD_ROOT%{_gamesdatadir}/openttd/scenario/
cp -r ./data/opntitle.dat $RPM_BUILD_ROOT%{_gamesdatadir}/openttd/data/
# icon
install -m644 media/openttd.32.png -D $RPM_BUILD_ROOT%{_miconsdir}/%{name}.png
install -m644 media/openttd.64.png -D $RPM_BUILD_ROOT%{_iconsdir}/%{name}.png
install -m644 media/openttd.128.png -D $RPM_BUILD_ROOT%{_liconsdir}/%{name}.png
# menu entry
mkdir -p $RPM_BUILD_ROOT/%{_menudir}
cat << EOF > $RPM_BUILD_ROOT/%{_menudir}/%{name}
?package(%{name}):command="%{_gamesbindir}/openttd" icon="%{name}.png" \
needs="X11" section="Amusement/Strategy" title="OpenTTD" \
longtitle="%{Summary}"
EOF
%clean
rm -rf $RPM_BUILD_ROOT
%post
%{update_menus}
%postun
%{clean_menus}
#------------------------------------------------------------------------------
# Files listing.
#------------------------------------------------------------------------------
%files
%defattr(-,root,root,0755)
%{_gamesbindir}/openttd
%{_gamesdatadir}/openttd/lang/american.lng
%{_gamesdatadir}/openttd/lang/catalan.lng
%{_gamesdatadir}/openttd/lang/czech.lng
%{_gamesdatadir}/openttd/lang/danish.lng
%{_gamesdatadir}/openttd/lang/dutch.lng
%{_gamesdatadir}/openttd/lang/english.lng
%{_gamesdatadir}/openttd/lang/finnish.lng
%{_gamesdatadir}/openttd/lang/french.lng
%{_gamesdatadir}/openttd/lang/galician.lng
%{_gamesdatadir}/openttd/lang/german.lng
%{_gamesdatadir}/openttd/lang/hungarian.lng
%{_gamesdatadir}/openttd/lang/icelandic.lng
%{_gamesdatadir}/openttd/lang/italian.lng
%{_gamesdatadir}/openttd/lang/norwegian.lng
%{_gamesdatadir}/openttd/lang/origveh.lng
%{_gamesdatadir}/openttd/lang/polish.lng
%{_gamesdatadir}/openttd/lang/portuguese.lng
%{_gamesdatadir}/openttd/lang/romanian.lng
%{_gamesdatadir}/openttd/lang/slovak.lng
%{_gamesdatadir}/openttd/lang/spanish.lng
%{_gamesdatadir}/openttd/lang/swedish.lng
%{_gamesdatadir}/openttd/data/autorail.grf
%{_gamesdatadir}/openttd/data/canalsw.grf
%{_gamesdatadir}/openttd/data/openttd.grf
%{_gamesdatadir}/openttd/data/opntitle.dat
%{_gamesdatadir}/openttd/data/signalsw.grf
%{_gamesdatadir}/openttd/data/trkfoundw.grf
"%{_gamesdatadir}/openttd/scenario/Linkgame Islands 2004.scn"
"%{_gamesdatadir}/openttd/scenario/Mountain Pass.scn"
"%{_gamesdatadir}/openttd/scenario/Volcano City.scn"
%{_menudir}/%{name}
%{_iconsdir}/*.png
%{_miconsdir}/*.png
%{_liconsdir}/*.png
%doc changelog.txt readme.txt COPYING os/linux/README.urpmi
#------------------------------------------------------------------------------
# Change Log
#------------------------------------------------------------------------------
%changelog
* Sun Jan 23 2005 Dominik Scherer <dominik@openttd.com> 0.3.6-1mdk
- Upgraded to 0.3.6
- Structured and commented the spec file a bit (inspired by ScummVM)
* Fri Dec 24 2004 Dominik Scherer <dominik@openttd.com> 0.3.5-1mdk
- Upgraded to 0.3.5
- Added a warning message about the additional required files (only displayed when installing via urpmi)
* Wed Sep 15 2004 Dominik Scherer <> 0.3.4-1mdk
- Upgraded to 0.3.4
* Wed Jul 31 2004 Dominik Scherer <> 0.3.3-1mdk
- Initial release
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