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@ r13738:c1ce3184c90b
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Location: cpp/openttd-patchpack/source/src/autoreplace_gui.cpp
r13738:c1ce3184c90b
24.0 KiB
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(svn r18273) -Codechange: do not require widget numbers for default widgets (close, sticky, resize buttons and the caption), except when you want to use SetStringParameter for the caption ofcourse. Also remove the requirement for some of the WDF flags; no need to test for both the flag whether a feature is used and whether the feature is in action.
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/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file autoreplace_gui.cpp GUI for autoreplace handling. */
#include "stdafx.h"
#include "command_func.h"
#include "vehicle_gui.h"
#include "newgrf_engine.h"
#include "group.h"
#include "rail.h"
#include "strings_func.h"
#include "window_func.h"
#include "autoreplace_func.h"
#include "gfx_func.h"
#include "company_func.h"
#include "widgets/dropdown_type.h"
#include "engine_base.h"
#include "window_gui.h"
#include "engine_gui.h"
#include "settings_func.h"
#include "table/strings.h"
uint GetEngineListHeight(VehicleType type);
void DrawEngineList(VehicleType type, int x, int r, int y, const GUIEngineList *eng_list, uint16 min, uint16 max, EngineID selected_id, bool show_count, GroupID selected_group);
/** Widget numbers of the autoreplace GUI. */
enum ReplaceVehicleWindowWidgets {
RVW_WIDGET_CLOSEBOX,
RVW_WIDGET_CAPTION,
RVW_WIDGET_STICKY,
/* Left and right matrix + details. */
RVW_WIDGET_LEFT_MATRIX,
RVW_WIDGET_LEFT_SCROLLBAR,
RVW_WIDGET_RIGHT_MATRIX,
RVW_WIDGET_RIGHT_SCROLLBAR,
RVW_WIDGET_LEFT_DETAILS,
RVW_WIDGET_RIGHT_DETAILS,
/* Button row. */
RVW_WIDGET_START_REPLACE,
RVW_WIDGET_INFO_TAB,
RVW_WIDGET_STOP_REPLACE,
RVW_WIDGET_RESIZE,
/* Train only widgets. */
RVW_WIDGET_TRAIN_ENGINEWAGON_TOGGLE,
RVW_WIDGET_TRAIN_FLUFF_LEFT,
RVW_WIDGET_TRAIN_RAILTYPE_DROPDOWN,
RVW_WIDGET_TRAIN_FLUFF_RIGHT,
RVW_WIDGET_TRAIN_WAGONREMOVE_TOGGLE,
};
static int CDECL EngineNumberSorter(const EngineID *a, const EngineID *b)
{
int r = ListPositionOfEngine(*a) - ListPositionOfEngine(*b);
return r;
}
/** Rebuild the left autoreplace list if an engine is removed or added
* @param e Engine to check if it is removed or added
* @param id_g The group the engine belongs to
* Note: this function only works if it is called either
* - when a new vehicle is build, but before it's counted in num_engines
* - when a vehicle is deleted and after it's substracted from num_engines
* - when not changing the count (used when changing replace orders)
*/
void InvalidateAutoreplaceWindow(EngineID e, GroupID id_g)
{
Company *c = Company::Get(_local_company);
uint num_engines = GetGroupNumEngines(_local_company, id_g, e);
if (num_engines == 0 || c->num_engines[e] == 0) {
/* We don't have any of this engine type.
* Either we just sold the last one, we build a new one or we stopped replacing it.
* In all cases, we need to update the left list */
InvalidateWindowData(WC_REPLACE_VEHICLE, Engine::Get(e)->type, true);
}
}
/** When an engine is made buildable or is removed from being buildable, add/remove it from the build/autoreplace lists
* @param type The type of engine
*/
void AddRemoveEngineFromAutoreplaceAndBuildWindows(VehicleType type)
{
InvalidateWindowData(WC_REPLACE_VEHICLE, type, false); // Update the autoreplace window
InvalidateWindowClassesData(WC_BUILD_VEHICLE); // The build windows needs updating as well
}
/**
* Window for the autoreplacing of vehicles.
*/
class ReplaceVehicleWindow : public Window {
EngineID sel_engine[2]; ///< Selected engine left and right.
GUIEngineList engines[2]; ///< Left and right list of engines.
bool replace_engines; ///< If \c true, engines are replaced, if \c false, wagons are replaced (only for trains).
bool reset_sel_engine; ///< Also reset #sel_engine while updating left and/or right (#update_left and/or #update_right) and no valid engine selected.
GroupID sel_group; ///< Group selected to replace.
int details_height; ///< Minimal needed height of the details panels (found so far).
RailType sel_railtype; ///< Type of rail tracks selected.
/** Figure out if an engine should be added to a list.
* @param e The EngineID.
* @param draw_left If \c true, the left list is drawn (the engines specific to the railtype you selected).
* @param show_engines If \c true, the locomotives are drawn, else the wagons are drawn (never both).
* @return \c true if the engine should be in the list (based on this check), else \c false.
*/
bool GenerateReplaceRailList(EngineID e, bool draw_left, bool show_engines)
{
const RailVehicleInfo *rvi = RailVehInfo(e);
/* Ensure that the wagon/engine selection fits the engine. */
if ((rvi->railveh_type == RAILVEH_WAGON) == show_engines) return false;
if (draw_left && show_engines) {
/* Ensure that the railtype is specific to the selected one */
if (rvi->railtype != this->sel_railtype) return false;
}
return true;
}
/** Generate an engines list
* @param draw_left true if generating the left list, otherwise false
*/
void GenerateReplaceVehList(bool draw_left)
{
EngineID selected_engine = INVALID_ENGINE;
VehicleType type = (VehicleType)this->window_number;
byte side = draw_left ? 0 : 1;
GUIEngineList *list = &this->engines[side];
list->Clear();
const Engine *e;
FOR_ALL_ENGINES_OF_TYPE(e, type) {
EngineID eid = e->index;
if (type == VEH_TRAIN && !this->GenerateReplaceRailList(eid, draw_left, this->replace_engines)) continue; // special rules for trains
if (draw_left) {
const uint num_engines = GetGroupNumEngines(_local_company, this->sel_group, eid);
/* Skip drawing the engines we don't have any of and haven't set for replacement */
if (num_engines == 0 && EngineReplacementForCompany(Company::Get(_local_company), eid, this->sel_group) == INVALID_ENGINE) continue;
} else {
if (!CheckAutoreplaceValidity(this->sel_engine[0], eid, _local_company)) continue;
}
*list->Append() = eid;
if (eid == this->sel_engine[side]) selected_engine = eid; // The selected engine is still in the list
}
this->sel_engine[side] = selected_engine; // update which engine we selected (the same or none, if it's not in the list anymore)
EngList_Sort(list, &EngineNumberSorter);
}
/** Generate the lists */
void GenerateLists()
{
EngineID e = this->sel_engine[0];
if (this->engines[0].NeedRebuild()) {
/* We need to rebuild the left engines list */
this->GenerateReplaceVehList(true);
this->vscroll.SetCount(this->engines[0].Length());
if (this->reset_sel_engine && this->sel_engine[0] == INVALID_ENGINE && this->engines[0].Length() != 0) {
this->sel_engine[0] = this->engines[0][0];
}
}
if (this->engines[1].NeedRebuild() || e != this->sel_engine[0]) {
/* Either we got a request to rebuild the right engines list, or the left engines list selected a different engine */
if (this->sel_engine[0] == INVALID_ENGINE) {
/* Always empty the right engines list when nothing is selected in the left engines list */
this->engines[1].Clear();
this->sel_engine[1] = INVALID_ENGINE;
} else {
this->GenerateReplaceVehList(false);
this->vscroll2.SetCount(this->engines[1].Length());
if (this->reset_sel_engine && this->sel_engine[1] == INVALID_ENGINE && this->engines[1].Length() != 0) {
this->sel_engine[1] = this->engines[1][0];
}
}
}
/* Reset the flags about needed updates */
this->engines[0].RebuildDone();
this->engines[1].RebuildDone();
this->reset_sel_engine = false;
}
public:
ReplaceVehicleWindow(const WindowDesc *desc, VehicleType vehicletype, GroupID id_g) : Window()
{
if (vehicletype == VEH_TRAIN) {
/* For rail vehicles find the most used vehicle type, which is usually
* better than 'just' the first/previous vehicle type. */
uint type_count[RAILTYPE_END];
memset(type_count, 0, sizeof(type_count));
const Engine *e;
FOR_ALL_ENGINES_OF_TYPE(e, VEH_TRAIN) {
if (e->u.rail.railveh_type == RAILVEH_WAGON) continue;
type_count[e->u.rail.railtype] += GetGroupNumEngines(_local_company, id_g, e->index);
}
this->sel_railtype = RAILTYPE_BEGIN;
for (RailType rt = RAILTYPE_BEGIN; rt < RAILTYPE_END; rt++) {
if (type_count[this->sel_railtype] < type_count[rt]) this->sel_railtype = rt;
}
}
this->replace_engines = true; // start with locomotives (all other vehicles will not read this bool)
this->engines[0].ForceRebuild();
this->engines[1].ForceRebuild();
this->reset_sel_engine = true;
this->details_height = ((vehicletype == VEH_TRAIN) ? 10 : 9) * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
this->sel_engine[0] = INVALID_ENGINE;
this->sel_engine[1] = INVALID_ENGINE;
this->InitNested(desc, vehicletype);
this->owner = _local_company;
this->sel_group = id_g;
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
switch (widget) {
case RVW_WIDGET_LEFT_MATRIX:
case RVW_WIDGET_RIGHT_MATRIX:
resize->height = GetEngineListHeight((VehicleType)this->window_number);
size->height = (this->window_number <= VEH_ROAD ? 8 : 4) * resize->height;
break;
case RVW_WIDGET_LEFT_DETAILS:
case RVW_WIDGET_RIGHT_DETAILS:
size->height = this->details_height;
break;
case RVW_WIDGET_TRAIN_WAGONREMOVE_TOGGLE: {
StringID str = this->GetWidget<NWidgetCore>(widget)->widget_data;
SetDParam(0, STR_CONFIG_SETTING_ON);
Dimension d = GetStringBoundingBox(str);
SetDParam(0, STR_CONFIG_SETTING_OFF);
d = maxdim(d, GetStringBoundingBox(str));
d.width += padding.width;
d.height += padding.height;
*size = maxdim(*size, d);
break;
}
case RVW_WIDGET_TRAIN_ENGINEWAGON_TOGGLE: {
StringID str = this->GetWidget<NWidgetCore>(widget)->widget_data;
SetDParam(0, STR_REPLACE_ENGINES);
Dimension d = GetStringBoundingBox(str);
SetDParam(0, STR_REPLACE_WAGONS);
d = maxdim(d, GetStringBoundingBox(str));
d.width += padding.width;
d.height += padding.height;
*size = maxdim(*size, d);
break;
}
case RVW_WIDGET_INFO_TAB: {
SetDParam(0, STR_REPLACE_NOT_REPLACING);
Dimension d = GetStringBoundingBox(STR_BLACK_STRING);
SetDParam(0, STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED);
d = maxdim(d, GetStringBoundingBox(STR_BLACK_STRING));
d.width += WD_FRAMETEXT_LEFT + WD_FRAMETEXT_RIGHT;
d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
*size = maxdim(*size, d);
break;
}
case RVW_WIDGET_TRAIN_RAILTYPE_DROPDOWN: {
Dimension d = {0, 0};
for (RailType rt = RAILTYPE_BEGIN; rt != RAILTYPE_END; rt++) {
const RailtypeInfo *rti = GetRailTypeInfo(rt);
/* Skip rail type if it has no label */
if (rti->label == 0) continue;
d = maxdim(d, GetStringBoundingBox(rti->strings.replace_text));
}
d.width += padding.width;
d.height += padding.height;
*size = maxdim(*size, d);
} break;
}
}
virtual void SetStringParameters(int widget) const
{
switch (widget) {
case RVW_WIDGET_CAPTION:
SetDParam(0, STR_REPLACE_VEHICLE_TRAIN + this->window_number);
break;
case RVW_WIDGET_TRAIN_WAGONREMOVE_TOGGLE: {
const Company *c = Company::Get(_local_company);
SetDParam(0, c->settings.renew_keep_length ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
break;
}
case RVW_WIDGET_TRAIN_ENGINEWAGON_TOGGLE:
SetDParam(0, this->replace_engines ? STR_REPLACE_ENGINES : STR_REPLACE_WAGONS);
break;
}
}
virtual void DrawWidget(const Rect &r, int widget) const
{
switch (widget) {
case RVW_WIDGET_INFO_TAB: {
const Company *c = Company::Get(_local_company);
if (this->sel_engine[0] != INVALID_ENGINE) {
if (!EngineHasReplacementForCompany(c, this->sel_engine[0], this->sel_group)) {
SetDParam(0, STR_REPLACE_NOT_REPLACING);
} else {
SetDParam(0, STR_ENGINE_NAME);
SetDParam(1, EngineReplacementForCompany(c, this->sel_engine[0], this->sel_group));
}
} else {
SetDParam(0, STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED);
}
DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, r.top + WD_FRAMERECT_TOP, STR_BLACK_STRING, TC_FROMSTRING, SA_CENTER);
break;
}
case RVW_WIDGET_LEFT_MATRIX:
case RVW_WIDGET_RIGHT_MATRIX: {
int side = (widget == RVW_WIDGET_LEFT_MATRIX) ? 0 : 1;
EngineID start = side == 0 ? this->vscroll.GetPosition() : this->vscroll2.GetPosition(); // what is the offset for the start (scrolling)
EngineID end = min((side == 0 ? this->vscroll.GetCapacity() : this->vscroll2.GetCapacity()) + start, this->engines[side].Length());
/* Do the actual drawing */
DrawEngineList((VehicleType)this->window_number, r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP,
&this->engines[side], start, end, this->sel_engine[side], side == 0, this->sel_group);
break;
}
}
}
virtual void OnPaint()
{
if (this->engines[0].NeedRebuild() || this->engines[1].NeedRebuild()) this->GenerateLists();
Company *c = Company::Get(_local_company);
/* Disable the "Start Replacing" button if:
* Either engines list is empty
* or The selected replacement engine has a replacement (to prevent loops)
* or The right engines list (new replacement) has the existing replacement vehicle selected */
this->SetWidgetDisabledState(RVW_WIDGET_START_REPLACE,
this->sel_engine[0] == INVALID_ENGINE ||
this->sel_engine[1] == INVALID_ENGINE ||
EngineReplacementForCompany(c, this->sel_engine[1], this->sel_group) != INVALID_ENGINE ||
EngineReplacementForCompany(c, this->sel_engine[0], this->sel_group) == this->sel_engine[1]);
/* Disable the "Stop Replacing" button if:
* The left engines list (existing vehicle) is empty
* or The selected vehicle has no replacement set up */
this->SetWidgetDisabledState(RVW_WIDGET_STOP_REPLACE,
this->sel_engine[0] == INVALID_ENGINE ||
!EngineHasReplacementForCompany(c, this->sel_engine[0], this->sel_group));
/* now the actual drawing of the window itself takes place */
SetDParam(0, STR_REPLACE_VEHICLE_TRAIN + this->window_number);
if (this->window_number == VEH_TRAIN) {
/* sets the colour of that art thing */
this->GetWidget<NWidgetCore>(RVW_WIDGET_TRAIN_FLUFF_LEFT)->colour = _company_colours[_local_company];
this->GetWidget<NWidgetCore>(RVW_WIDGET_TRAIN_FLUFF_RIGHT)->colour = _company_colours[_local_company];
/* Show the selected railtype in the pulldown menu */
this->GetWidget<NWidgetCore>(RVW_WIDGET_TRAIN_RAILTYPE_DROPDOWN)->widget_data = GetRailTypeInfo(sel_railtype)->strings.replace_text;
}
this->DrawWidgets();
int needed_height = this->details_height;
/* Draw details panels. */
for (int side = 0; side < 2; side++) {
if (this->sel_engine[side] != INVALID_ENGINE) {
NWidgetBase *nwi = this->GetWidget<NWidgetBase>(side == 0 ? RVW_WIDGET_LEFT_DETAILS : RVW_WIDGET_RIGHT_DETAILS);
int text_end = DrawVehiclePurchaseInfo(nwi->pos_x + WD_FRAMETEXT_LEFT, nwi->pos_x + nwi->current_x - WD_FRAMETEXT_RIGHT,
nwi->pos_y + WD_FRAMERECT_TOP, this->sel_engine[side]);
needed_height = max(needed_height, text_end - (int)nwi->pos_y + WD_FRAMERECT_BOTTOM);
}
}
if (needed_height != this->details_height) { // Details window are not high enough, enlarge them.
this->details_height = needed_height;
this->ReInit();
return;
}
}
virtual void OnClick(Point pt, int widget)
{
switch (widget) {
case RVW_WIDGET_TRAIN_ENGINEWAGON_TOGGLE:
this->replace_engines = !(this->replace_engines);
this->engines[0].ForceRebuild();
this->reset_sel_engine = true;
this->SetDirty();
break;
case RVW_WIDGET_TRAIN_RAILTYPE_DROPDOWN: { // Railtype selection dropdown menu
const Company *c = Company::Get(_local_company);
DropDownList *list = new DropDownList();
for (RailType rt = RAILTYPE_BEGIN; rt != RAILTYPE_END; rt++) {
const RailtypeInfo *rti = GetRailTypeInfo(rt);
/* Skip rail type if it has no label */
if (rti->label == 0) continue;
list->push_back(new DropDownListStringItem(rti->strings.replace_text, rt, !HasBit(c->avail_railtypes, rt)));
}
ShowDropDownList(this, list, sel_railtype, RVW_WIDGET_TRAIN_RAILTYPE_DROPDOWN);
break;
}
case RVW_WIDGET_TRAIN_WAGONREMOVE_TOGGLE: // toggle renew_keep_length
DoCommandP(0, GetCompanySettingIndex("company.renew_keep_length"), Company::Get(_local_company)->settings.renew_keep_length ? 0 : 1, CMD_CHANGE_COMPANY_SETTING);
break;
case RVW_WIDGET_START_REPLACE: { // Start replacing
EngineID veh_from = this->sel_engine[0];
EngineID veh_to = this->sel_engine[1];
DoCommandP(0, this->sel_group << 16, veh_from + (veh_to << 16), CMD_SET_AUTOREPLACE);
this->SetDirty();
} break;
case RVW_WIDGET_STOP_REPLACE: { // Stop replacing
EngineID veh_from = this->sel_engine[0];
DoCommandP(0, this->sel_group << 16, veh_from + (INVALID_ENGINE << 16), CMD_SET_AUTOREPLACE);
this->SetDirty();
} break;
case RVW_WIDGET_LEFT_MATRIX:
case RVW_WIDGET_RIGHT_MATRIX: {
uint i = (pt.y - this->GetWidget<NWidgetBase>(RVW_WIDGET_LEFT_MATRIX)->pos_y) / this->resize.step_height;
uint16 click_scroll_pos = widget == RVW_WIDGET_LEFT_MATRIX ? this->vscroll.GetPosition() : this->vscroll2.GetPosition();
uint16 click_scroll_cap = widget == RVW_WIDGET_LEFT_MATRIX ? this->vscroll.GetCapacity() : this->vscroll2.GetCapacity();
byte click_side = widget == RVW_WIDGET_LEFT_MATRIX ? 0 : 1;
size_t engine_count = this->engines[click_side].Length();
if (i < click_scroll_cap) {
i += click_scroll_pos;
EngineID e = engine_count > i ? this->engines[click_side][i] : INVALID_ENGINE;
if (e == this->sel_engine[click_side]) break; // we clicked the one we already selected
this->sel_engine[click_side] = e;
if (click_side == 0) {
this->engines[1].ForceRebuild();
this->reset_sel_engine = true;
}
this->SetDirty();
}
break;
}
}
}
virtual void OnDropdownSelect(int widget, int index)
{
RailType temp = (RailType)index;
if (temp == sel_railtype) return; // we didn't select a new one. No need to change anything
sel_railtype = temp;
/* Reset scrollbar positions */
this->vscroll.SetPosition(0);
this->vscroll2.SetPosition(0);
/* Rebuild the lists */
this->engines[0].ForceRebuild();
this->engines[1].ForceRebuild();
this->reset_sel_engine = true;
this->SetDirty();
}
virtual void OnResize()
{
this->vscroll.SetCapacity(this->GetWidget<NWidgetBase>(RVW_WIDGET_LEFT_MATRIX)->current_y / this->resize.step_height);
this->vscroll2.SetCapacity(this->GetWidget<NWidgetBase>(RVW_WIDGET_RIGHT_MATRIX)->current_y / this->resize.step_height);
this->GetWidget<NWidgetCore>(RVW_WIDGET_LEFT_MATRIX)->widget_data =
this->GetWidget<NWidgetCore>(RVW_WIDGET_RIGHT_MATRIX)->widget_data = (this->vscroll.GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
}
virtual void OnInvalidateData(int data)
{
if (data != 0) {
this->engines[0].ForceRebuild();
} else {
this->engines[1].ForceRebuild();
}
}
};
static const NWidgetPart _nested_replace_rail_vehicle_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY, RVW_WIDGET_CLOSEBOX),
NWidget(WWT_CAPTION, COLOUR_GREY, RVW_WIDGET_CAPTION), SetDataTip(STR_REPLACE_VEHICLES_WHITE, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_STICKYBOX, COLOUR_GREY, RVW_WIDGET_STICKY),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_MATRIX, COLOUR_GREY, RVW_WIDGET_LEFT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetDataTip(0x1, STR_REPLACE_HELP_LEFT_ARRAY), SetResize(1, 1),
NWidget(WWT_SCROLLBAR, COLOUR_GREY, RVW_WIDGET_LEFT_SCROLLBAR),
NWidget(WWT_MATRIX, COLOUR_GREY, RVW_WIDGET_RIGHT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetDataTip(0x1, STR_REPLACE_HELP_RIGHT_ARRAY), SetResize(1, 1),
NWidget(WWT_SCROLL2BAR, COLOUR_GREY, RVW_WIDGET_RIGHT_SCROLLBAR),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PANEL, COLOUR_GREY, RVW_WIDGET_LEFT_DETAILS), SetMinimalSize(228, 102), SetResize(1, 0), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, RVW_WIDGET_RIGHT_DETAILS), SetMinimalSize(228, 102), SetResize(1, 0), EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, RVW_WIDGET_START_REPLACE), SetMinimalSize(139, 12), SetDataTip(STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON),
NWidget(WWT_PANEL, COLOUR_GREY, RVW_WIDGET_INFO_TAB), SetMinimalSize(167, 12), SetDataTip(0x0, STR_REPLACE_HELP_REPLACE_INFO_TAB), SetResize(1, 0),
EndContainer(),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, RVW_WIDGET_STOP_REPLACE), SetMinimalSize(150, 12), SetDataTip(STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, RVW_WIDGET_TRAIN_ENGINEWAGON_TOGGLE), SetMinimalSize(139, 12), SetDataTip(STR_REPLACE_ENGINE_WAGON_SELECT, STR_REPLACE_ENGINE_WAGON_SELECT_HELP),
NWidget(WWT_PANEL, COLOUR_GREY, RVW_WIDGET_TRAIN_FLUFF_LEFT), SetMinimalSize(15, 12), EndContainer(),
NWidget(WWT_DROPDOWN, COLOUR_GREY, RVW_WIDGET_TRAIN_RAILTYPE_DROPDOWN), SetMinimalSize(136, 12), SetDataTip(0x0, STR_REPLACE_HELP_RAILTYPE), SetResize(1, 0),
NWidget(WWT_PANEL, COLOUR_GREY, RVW_WIDGET_TRAIN_FLUFF_RIGHT), SetMinimalSize(16, 12), EndContainer(),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, RVW_WIDGET_TRAIN_WAGONREMOVE_TOGGLE), SetMinimalSize(138, 12), SetDataTip(STR_REPLACE_REMOVE_WAGON, STR_REPLACE_REMOVE_WAGON_HELP),
NWidget(WWT_RESIZEBOX, COLOUR_GREY, RVW_WIDGET_RESIZE),
EndContainer(),
};
static const WindowDesc _replace_rail_vehicle_desc(
WDP_AUTO, WDP_AUTO, 456, 140,
WC_REPLACE_VEHICLE, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE | WDF_CONSTRUCTION,
_nested_replace_rail_vehicle_widgets, lengthof(_nested_replace_rail_vehicle_widgets)
);
static const NWidgetPart _nested_replace_vehicle_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY, RVW_WIDGET_CLOSEBOX),
NWidget(WWT_CAPTION, COLOUR_GREY, RVW_WIDGET_CAPTION), SetMinimalSize(433, 14), SetDataTip(STR_REPLACE_VEHICLES_WHITE, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_STICKYBOX, COLOUR_GREY, RVW_WIDGET_STICKY),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_MATRIX, COLOUR_GREY, RVW_WIDGET_LEFT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetDataTip(0x1, STR_REPLACE_HELP_LEFT_ARRAY), SetResize(1, 1),
NWidget(WWT_SCROLLBAR, COLOUR_GREY, RVW_WIDGET_LEFT_SCROLLBAR),
NWidget(WWT_MATRIX, COLOUR_GREY, RVW_WIDGET_RIGHT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetDataTip(0x1, STR_REPLACE_HELP_RIGHT_ARRAY), SetResize(1, 1),
NWidget(WWT_SCROLL2BAR, COLOUR_GREY, RVW_WIDGET_RIGHT_SCROLLBAR),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PANEL, COLOUR_GREY, RVW_WIDGET_LEFT_DETAILS), SetMinimalSize(228, 92), SetResize(1, 0), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, RVW_WIDGET_RIGHT_DETAILS), SetMinimalSize(228, 92), SetResize(1, 0), EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, RVW_WIDGET_START_REPLACE), SetMinimalSize(139, 12), SetDataTip(STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON),
NWidget(WWT_PANEL, COLOUR_GREY, RVW_WIDGET_INFO_TAB), SetMinimalSize(167, 12), SetDataTip(0x0, STR_REPLACE_HELP_REPLACE_INFO_TAB), SetResize(1, 0), EndContainer(),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, RVW_WIDGET_STOP_REPLACE), SetMinimalSize(138, 12), SetDataTip(STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON),
NWidget(WWT_RESIZEBOX, COLOUR_GREY, RVW_WIDGET_RESIZE),
EndContainer(),
};
static const WindowDesc _replace_vehicle_desc(
WDP_AUTO, WDP_AUTO, 456, 118,
WC_REPLACE_VEHICLE, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE | WDF_CONSTRUCTION,
_nested_replace_vehicle_widgets, lengthof(_nested_replace_vehicle_widgets)
);
void ShowReplaceGroupVehicleWindow(GroupID id_g, VehicleType vehicletype)
{
DeleteWindowById(WC_REPLACE_VEHICLE, vehicletype);
new ReplaceVehicleWindow(vehicletype == VEH_TRAIN ? &_replace_rail_vehicle_desc : &_replace_vehicle_desc, vehicletype, id_g);
}
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