Files @ r12162:c4894f5339c3
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Location: cpp/openttd-patchpack/source/src/cheat_type.h

rubidium
(svn r16583) -Update: the order of the language files so it's in sync with english.txt. Normally WT2 would do this, but only with activity for those languages. Now we'd like to the order to match so we can more easily spot import bugs while developing WT3.
/* $Id$ */

/** @file cheat_type.h Types related to cheating. */

#ifndef CHEAT_TYPE_H
#define CHEAT_TYPE_H

/**
 * Info about each of the cheats.
 */
struct Cheat {
	bool been_used; ///< has this cheat been used before?
	bool value;     ///< tells if the bool cheat is active or not
};

/**
 * WARNING! Do _not_ remove entries in Cheats struct or change the order
 * of the existing ones! Would break downward compatibility.
 * Only add new entries at the end of the struct!
 */
struct Cheats {
	Cheat magic_bulldozer;  ///< dynamite industries, unmovables
	Cheat switch_company;   ///< change to another company
	Cheat money;            ///< get rich or poor
	Cheat crossing_tunnels; ///< allow tunnels that cross each other
	Cheat build_in_pause;   ///< build while in pause mode
	Cheat no_jetcrash;      ///< no jet will crash on small airports anymore
	Cheat switch_climate;   ///< change the climate of the map
	Cheat change_date;      ///< changes date ingame
	Cheat setup_prod;       ///< setup raw-material production in game
	Cheat dummy;            ///< empty cheat (enable running el-engines on normal rail)
};

extern Cheats _cheats;

#endif /* CHEAT_TYPE_H */