Files @ r12162:c4894f5339c3
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Location: cpp/openttd-patchpack/source/src/music/win32_m.cpp

rubidium
(svn r16583) -Update: the order of the language files so it's in sync with english.txt. Normally WT2 would do this, but only with activity for those languages. Now we'd like to the order to match so we can more easily spot import bugs while developing WT3.
/* $Id$ */

/** @file win32_m.cpp Music playback for Windows. */

#include "../stdafx.h"
#include "win32_m.h"
#include <windows.h>
#include <mmsystem.h>

static struct {
	bool stop_song;
	bool terminate;
	bool playing;
	int new_vol;
	HANDLE wait_obj;
	HANDLE thread;
	UINT_PTR devid;
	char start_song[MAX_PATH];
} _midi;

static FMusicDriver_Win32 iFMusicDriver_Win32;

void MusicDriver_Win32::PlaySong(const char *filename)
{
	assert(filename != NULL);
	strecpy(_midi.start_song, filename, lastof(_midi.start_song));
	_midi.playing = true;
	_midi.stop_song = false;
	SetEvent(_midi.wait_obj);
}

void MusicDriver_Win32::StopSong()
{
	if (_midi.playing) {
		_midi.stop_song = true;
		_midi.start_song[0] = '\0';
		SetEvent(_midi.wait_obj);
	}
}

bool MusicDriver_Win32::IsSongPlaying()
{
	return _midi.playing;
}

void MusicDriver_Win32::SetVolume(byte vol)
{
	_midi.new_vol = vol;
	SetEvent(_midi.wait_obj);
}

static MCIERROR CDECL MidiSendCommand(const TCHAR *cmd, ...)
{
	va_list va;
	TCHAR buf[512];

	va_start(va, cmd);
	_vsntprintf(buf, lengthof(buf), cmd, va);
	va_end(va);
	return mciSendString(buf, NULL, 0, 0);
}

static bool MidiIntPlaySong(const char *filename)
{
	MidiSendCommand(_T("close all"));

	if (MidiSendCommand(_T("open \"%s\" type sequencer alias song"), OTTD2FS(filename)) != 0) {
		/* Let's try the "short name" */
		TCHAR buf[MAX_PATH];
		if (GetShortPathName(OTTD2FS(filename), buf, MAX_PATH) == 0) return false;
		if (MidiSendCommand(_T("open \"%s\" type sequencer alias song"), buf) != 0) return false;
	}

	return MidiSendCommand(_T("play song from 0")) == 0;
}

static void MidiIntStopSong()
{
	MidiSendCommand(_T("close all"));
}

static void MidiIntSetVolume(int vol)
{
	DWORD v = (vol * 65535 / 127);
	midiOutSetVolume((HMIDIOUT)_midi.devid, v + (v << 16));
}

static bool MidiIntIsSongPlaying()
{
	char buf[16];
	mciSendStringA("status song mode", buf, sizeof(buf), 0);
	return strcmp(buf, "playing") == 0 || strcmp(buf, "seeking") == 0;
}

static DWORD WINAPI MidiThread(LPVOID arg)
{
	do {
		char *s;
		int vol;

		vol = _midi.new_vol;
		if (vol != -1) {
			_midi.new_vol = -1;
			MidiIntSetVolume(vol);
		}

		s = _midi.start_song;
		if (s[0] != '\0') {
			_midi.playing = MidiIntPlaySong(s);
			s[0] = '\0';

			/* Delay somewhat in case we don't manage to play. */
			if (!_midi.playing) WaitForMultipleObjects(1, &_midi.wait_obj, FALSE, 5000);
		}

		if (_midi.stop_song && _midi.playing) {
			_midi.stop_song = false;
			_midi.playing = false;
			MidiIntStopSong();
		}

		if (_midi.playing && !MidiIntIsSongPlaying()) _midi.playing = false;

		WaitForMultipleObjects(1, &_midi.wait_obj, FALSE, 1000);
	} while (!_midi.terminate);

	MidiIntStopSong();
	return 0;
}

const char *MusicDriver_Win32::Start(const char * const *parm)
{
	MIDIOUTCAPS midicaps;
	UINT nbdev;
	UINT_PTR dev;
	char buf[16];

	mciSendStringA("capability sequencer has audio", buf, lengthof(buf), 0);
	if (strcmp(buf, "true") != 0) return "MCI sequencer can't play audio";

	memset(&_midi, 0, sizeof(_midi));
	_midi.new_vol = -1;

	/* Get midi device */
	_midi.devid = MIDI_MAPPER;
	for (dev = 0, nbdev = midiOutGetNumDevs(); dev < nbdev; dev++) {
		if (midiOutGetDevCaps(dev, &midicaps, sizeof(midicaps)) == 0 && (midicaps.dwSupport & MIDICAPS_VOLUME)) {
			_midi.devid = dev;
			break;
		}
	}

	if (NULL == (_midi.wait_obj = CreateEvent(NULL, FALSE, FALSE, NULL))) return "Failed to create event";

	/* The lpThreadId parameter of CreateThread (the last parameter)
	 * may NOT be NULL on Windows 95, 98 and ME. */
	DWORD threadId;
	if (NULL == (_midi.thread = CreateThread(NULL, 8192, MidiThread, 0, 0, &threadId))) return "Failed to create thread";

	return NULL;
}

void MusicDriver_Win32::Stop()
{
	_midi.terminate = true;
	SetEvent(_midi.wait_obj);
	WaitForMultipleObjects(1, &_midi.thread, true, INFINITE);
	CloseHandle(_midi.wait_obj);
	CloseHandle(_midi.thread);
}