Files @ r12162:c4894f5339c3
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Location: cpp/openttd-patchpack/source/src/table/genland.h

rubidium
(svn r16583) -Update: the order of the language files so it's in sync with english.txt. Normally WT2 would do this, but only with activity for those languages. Now we'd like to the order to match so we can more easily spot import bugs while developing WT3.
/* $Id$ */

/** @file genland.h Table used to generate deserts and/or rain forests. */

#define M(x, y) {x,  y}

static const TileIndexDiffC _make_desert_or_rainforest_data[] = {
	M(-5, -6),
	M(-4, -6),
	M(-3, -6),
	M(-2, -6),
	M(-1, -6),
	M( 0, -5),
	M( 1, -5),
	M( 2, -5),
	M( 3, -5),
	M( 4, -5),
	M( 5, -5),
	M(-5, -5),
	M(-4, -5),
	M(-3, -5),
	M(-2, -5),
	M(-1, -5),
	M( 0, -4),
	M( 1, -4),
	M( 2, -4),
	M( 3, -4),
	M( 4, -4),
	M( 5, -4),
	M(-5, -4),
	M(-4, -4),
	M(-3, -4),
	M(-2, -4),
	M(-1, -4),
	M( 0, -3),
	M( 1, -3),
	M( 2, -3),
	M( 3, -3),
	M( 4, -3),
	M( 5, -3),
	M(-5, -3),
	M(-4, -3),
	M(-3, -3),
	M(-2, -3),
	M(-1, -3),
	M( 0, -2),
	M( 1, -2),
	M( 2, -2),
	M( 3, -2),
	M( 4, -2),
	M( 5, -2),
	M(-5, -2),
	M(-4, -2),
	M(-3, -2),
	M(-2, -2),
	M(-1, -2),
	M( 0, -1),
	M( 1, -1),
	M( 2, -1),
	M( 3, -1),
	M( 4, -1),
	M( 5, -1),
	M(-5, -1),
	M(-4, -1),
	M(-3, -1),
	M(-2, -1),
	M(-1, -1),
	M( 0,  0),
	M( 1,  0),
	M( 2,  0),
	M( 3,  0),
	M( 4,  0),
	M( 5,  0),
	M(-5,  0),
	M(-4,  0),
	M(-3,  0),
	M(-2,  0),
	M(-1,  0),
	M( 0,  1),
	M( 1,  1),
	M( 2,  1),
	M( 3,  1),
	M( 4,  1),
	M( 5,  1),
	M(-5,  1),
	M(-4,  1),
	M(-3,  1),
	M(-2,  1),
	M(-1,  1),
	M( 0,  2),
	M( 1,  2),
	M( 2,  2),
	M( 3,  2),
	M( 4,  2),
	M( 5,  2),
	M(-5,  2),
	M(-4,  2),
	M(-3,  2),
	M(-2,  2),
	M(-1,  2),
	M( 0,  3),
	M( 1,  3),
	M( 2,  3),
	M( 3,  3),
	M( 4,  3),
	M( 5,  3),
	M(-5,  3),
	M(-4,  3),
	M(-3,  3),
	M(-2,  3),
	M(-1,  3),
	M( 0,  4),
	M( 1,  4),
	M( 2,  4),
	M( 3,  4),
	M( 4,  4),
	M( 5,  4),
	M(-5,  4),
	M(-4,  4),
	M(-3,  4),
	M(-2,  4),
	M(-1,  4),
	M( 0,  5),
	M( 1,  5),
	M( 2,  5),
	M( 3,  5),
	M( 4,  5),
	M( 5,  5),
	M( 6, -3),
	M(-6, -4),
	M(-3,  5),
	M(-3, -7),
	M( 6, -2),
	M(-6, -3),
	M(-2,  5),
	M(-2, -7),
	M( 6, -1),
	M(-6, -2),
	M(-1,  5),
	M(-1, -7),
	M( 6,  0),
	M(-6, -1),
	M( 0,  6),
	M( 0, -6),
	M( 6,  1),
	M(-6,  0),
	M( 1,  6),
	M( 1, -6),
	M( 6,  2),
	M(-6,  1),
	M( 2,  6),
	M( 2, -6),
	M( 6,  3),
	M(-6,  2),
	M( 3,  6),
	M( 3, -6)
};



#undef M