Files @ r12162:c4894f5339c3
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Location: cpp/openttd-patchpack/source/src/table/unmovable_land.h

rubidium
(svn r16583) -Update: the order of the language files so it's in sync with english.txt. Normally WT2 would do this, but only with activity for those languages. Now we'd like to the order to match so we can more easily spot import bugs while developing WT3.
/* $Id$ */

/** @file unmovable_land.h Sprites to use and how to display them for unmovable tiles. */

static const DrawTileSeqStruct _draw_tile_transmitterlighthouse_data[] = {
	{   7,  7,  0,  2,  2, 70, {SPR_UNMOVABLE_TRANSMITTER, PAL_NONE}},
	{   4,  4,  0,  7,  7, 61, {SPR_UNMOVABLE_LIGHTHOUSE, PAL_NONE}},
};

#define TILE_SEQ_LINE(sz, img) { 0, 0, 0, 16, 16, sz, {img, PAL_NONE} },
#define TILE_SEQ_END() { (int8)0x80, 0, 0, 0, 0, 0, {0, 0} }

static const DrawTileSeqStruct _unmovable_display_nothing[] = {
	TILE_SEQ_END()
};

static const DrawTileSeqStruct _unmovable_display_datas_8[] = {
	TILE_SEQ_LINE(20, SPR_MEDIUMHQ_NORTH_WALL | (1 << PALETTE_MODIFIER_COLOUR))
	TILE_SEQ_END()
};

static const DrawTileSeqStruct _unmovable_display_datas_9[] = {
	TILE_SEQ_LINE(20, SPR_MEDIUMHQ_EAST_WALL  | (1 << PALETTE_MODIFIER_COLOUR))
	TILE_SEQ_END()
};

static const DrawTileSeqStruct _unmovable_display_datas_10[] = {
	TILE_SEQ_LINE(20, SPR_MEDIUMHQ_WEST_WALL  | (1 << PALETTE_MODIFIER_COLOUR))
	TILE_SEQ_END()
};

static const DrawTileSeqStruct _unmovable_display_datas_12[] = {
	TILE_SEQ_LINE(50, SPR_LARGEHQ_NORTH_BUILD | (1 << PALETTE_MODIFIER_COLOUR))
	TILE_SEQ_END()
};

static const DrawTileSeqStruct _unmovable_display_datas_13[] = {
	TILE_SEQ_LINE(50, SPR_LARGEHQ_EAST_BUILD  | (1 << PALETTE_MODIFIER_COLOUR))
	TILE_SEQ_END()
};

static const DrawTileSeqStruct _unmovable_display_datas_14[] = {
	TILE_SEQ_LINE(50, SPR_LARGEHQ_WEST_BUILD  | (1 << PALETTE_MODIFIER_COLOUR))
	TILE_SEQ_END()
};

static const DrawTileSeqStruct _unmovable_display_datas_16[] = {
	TILE_SEQ_LINE(60, SPR_HUGEHQ_NORTH_BUILD  | (1 << PALETTE_MODIFIER_COLOUR))
	TILE_SEQ_END()
};

static const DrawTileSeqStruct _unmovable_display_datas_17[] = {
	TILE_SEQ_LINE(60, SPR_HUGEHQ_EAST_BUILD   | (1 << PALETTE_MODIFIER_COLOUR))
	TILE_SEQ_END()
};

static const DrawTileSeqStruct _unmovable_display_datas_18[] = {
	TILE_SEQ_LINE(60, SPR_HUGEHQ_WEST_BUILD   | (1 << PALETTE_MODIFIER_COLOUR))
	TILE_SEQ_END()
};

#undef TILE_SEQ_LINE
#undef TILE_SEQ_END

#define TILE_SPRITE_LINE(img, dtss) { {img | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE}, dtss },

static const DrawTileSprites _unmovable_display_datas[] = {
	TILE_SPRITE_LINE(SPR_TINYHQ_NORTH,         _unmovable_display_nothing)
	TILE_SPRITE_LINE(SPR_TINYHQ_EAST,          _unmovable_display_nothing)
	TILE_SPRITE_LINE(SPR_TINYHQ_WEST,          _unmovable_display_nothing)
	TILE_SPRITE_LINE(SPR_TINYHQ_SOUTH,         _unmovable_display_nothing)

	TILE_SPRITE_LINE(SPR_SMALLHQ_NORTH,        _unmovable_display_nothing)
	TILE_SPRITE_LINE(SPR_SMALLHQ_EAST,         _unmovable_display_nothing)
	TILE_SPRITE_LINE(SPR_SMALLHQ_WEST,         _unmovable_display_nothing)
	TILE_SPRITE_LINE(SPR_SMALLHQ_SOUTH,        _unmovable_display_nothing)

	TILE_SPRITE_LINE(SPR_MEDIUMHQ_NORTH,       _unmovable_display_datas_8)
	TILE_SPRITE_LINE(SPR_MEDIUMHQ_EAST,        _unmovable_display_datas_9)
	TILE_SPRITE_LINE(SPR_MEDIUMHQ_WEST,        _unmovable_display_datas_10)
	TILE_SPRITE_LINE(SPR_MEDIUMHQ_SOUTH,       _unmovable_display_nothing)

	TILE_SPRITE_LINE(SPR_LARGEHQ_NORTH_GROUND, _unmovable_display_datas_12)
	TILE_SPRITE_LINE(SPR_LARGEHQ_EAST_GROUND,  _unmovable_display_datas_13)
	TILE_SPRITE_LINE(SPR_LARGEHQ_WEST_GROUND,  _unmovable_display_datas_14)
	TILE_SPRITE_LINE(SPR_LARGEHQ_SOUTH,        _unmovable_display_nothing)

	TILE_SPRITE_LINE(SPR_HUGEHQ_NORTH_GROUND,  _unmovable_display_datas_16)
	TILE_SPRITE_LINE(SPR_HUGEHQ_EAST_GROUND,   _unmovable_display_datas_17)
	TILE_SPRITE_LINE(SPR_HUGEHQ_WEST_GROUND,   _unmovable_display_datas_18)
	TILE_SPRITE_LINE(SPR_HUGEHQ_SOUTH,         _unmovable_display_nothing)
};

#undef TILE_SPRITE_LINE

const UnmovableSpec _original_unmovable[] = {
	{STR_UNMOVABLE_DESCRIPTION_TRANSMITTER,          1,   1},
	{STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE,           1,   1},
	{STR_TOWN_BUILDING_NAME_STATUE_1,                1,   1},
	{STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND,   10,  2},
	{STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS, 1,   1},
};