Files @ r12162:c4894f5339c3
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Location: cpp/openttd-patchpack/source/src/table/water_land.h

rubidium
(svn r16583) -Update: the order of the language files so it's in sync with english.txt. Normally WT2 would do this, but only with activity for those languages. Now we'd like to the order to match so we can more easily spot import bugs while developing WT3.
/* $Id$ */

/** @file water_land.h Sprites to use and how to display them for water tiles (depots/shiplifts). */

struct WaterDrawTileStruct {
	byte delta_x;
	byte delta_y;
	byte delta_z;
	byte size_x;
	byte size_y;
	byte size_z;
	SpriteID image;
};

#define BEGIN(image) { 0, 0, 0, 0, 0, 0, image }
#define END(y) { 0x80, y, 0, 0, 0, 0, 0 }

static const WaterDrawTileStruct _shipdepot_display_seq_1[] = {
	BEGIN(0xFDD),
	{ 0, 15, 0, 16, 1, 0x14, 0xFE8 | (1 << PALETTE_MODIFIER_COLOUR) },
	END(0)
};

static const WaterDrawTileStruct _shipdepot_display_seq_2[] = {
	BEGIN(0xFDD),
	{ 0,  0, 0, 16, 1, 0x14, 0xFEA },
	{ 0, 15, 0, 16, 1, 0x14, 0xFE6 | (1 << PALETTE_MODIFIER_COLOUR) },
	END(0)
};

static const WaterDrawTileStruct _shipdepot_display_seq_3[] = {
	BEGIN(0xFDD),
	{ 15, 0, 0, 1, 0x10, 0x14, 0xFE9 | (1 << PALETTE_MODIFIER_COLOUR) },
	END(0)
};

static const WaterDrawTileStruct _shipdepot_display_seq_4[] = {
	BEGIN(0xFDD),
	{  0, 0, 0, 1, 16, 0x14, 0xFEB },
	{ 15, 0, 0, 1, 16, 0x14, 0xFE7 | (1 << PALETTE_MODIFIER_COLOUR) },
	END(0)
};

static const WaterDrawTileStruct * const _shipdepot_display_seq[] = {
	_shipdepot_display_seq_1,
	_shipdepot_display_seq_2,
	_shipdepot_display_seq_3,
	_shipdepot_display_seq_4,
};

static const WaterDrawTileStruct _shiplift_display_seq_0[] = {
	BEGIN(1),
	{ 0,   0, 0, 0x10, 1, 0x14, 0 + 1 },
	{ 0, 0xF, 0, 0x10, 1, 0x14, 4 + 1 },
	END(0)
};

static const WaterDrawTileStruct _shiplift_display_seq_1[] = {
	BEGIN(0),
	{   0, 0, 0, 1, 0x10, 0x14, 0 },
	{ 0xF, 0, 0, 1, 0x10, 0x14, 4 },
	END(0)
};

static const WaterDrawTileStruct _shiplift_display_seq_2[] = {
	BEGIN(2),
	{ 0,   0, 0, 0x10, 1, 0x14, 0 + 2 },
	{ 0, 0xF, 0, 0x10, 1, 0x14, 4 + 2 },
	END(0)
};

static const WaterDrawTileStruct _shiplift_display_seq_3[] = {
	BEGIN(3),
	{   0, 0, 0, 1, 0x10, 0x14, 0 + 3 },
	{ 0xF, 0, 0, 1, 0x10, 0x14, 4 + 3 },
	END(0)
};

static const WaterDrawTileStruct _shiplift_display_seq_0b[] = {
	BEGIN(0xFDD),
	{ 0,   0, 0, 0x10, 1, 0x14, 8 + 1 },
	{ 0, 0xF, 0, 0x10, 1, 0x14, 12 + 1 },
	END(0)
};

static const WaterDrawTileStruct _shiplift_display_seq_1b[] = {
	BEGIN(0xFDD),
	{   0, 0, 0, 0x1, 0x10, 0x14, 8 },
	{ 0xF, 0, 0, 0x1, 0x10, 0x14, 12 },
	END(0)
};

static const WaterDrawTileStruct _shiplift_display_seq_2b[] = {
	BEGIN(0xFDD),
	{ 0,   0, 0, 0x10, 1, 0x14, 8 + 2 },
	{ 0, 0xF, 0, 0x10, 1, 0x14, 12 + 2 },
	END(0)
};

static const WaterDrawTileStruct _shiplift_display_seq_3b[] = {
	BEGIN(0xFDD),
	{   0, 0, 0, 1, 0x10, 0x14, 8 + 3 },
	{ 0xF, 0, 0, 1, 0x10, 0x14, 12 + 3 },
	END(0)
};

static const WaterDrawTileStruct _shiplift_display_seq_0t[] = {
	BEGIN(0xFDD),
	{ 0,   0, 0, 0x10, 1, 0x14, 16 + 1 },
	{ 0, 0xF, 0, 0x10, 1, 0x14, 20 + 1 },
	END(8)
};

static const WaterDrawTileStruct _shiplift_display_seq_1t[] = {
	BEGIN(0xFDD),
	{   0, 0, 0, 0x1, 0x10, 0x14, 16 },
	{ 0xF, 0, 0, 0x1, 0x10, 0x14, 20 },
	END(8)
};

static const WaterDrawTileStruct _shiplift_display_seq_2t[] = {
	BEGIN(0xFDD),
	{ 0,   0, 0, 0x10, 1, 0x14, 16 + 2 },
	{ 0, 0xF, 0, 0x10, 1, 0x14, 20 + 2 },
	END(8)
};

static const WaterDrawTileStruct _shiplift_display_seq_3t[] = {
	BEGIN(0xFDD),
	{   0, 0, 0, 1, 0x10, 0x14, 16 + 3 },
	{ 0xF, 0, 0, 1, 0x10, 0x14, 20 + 3 },
	END(8)
};

static const WaterDrawTileStruct * const _shiplift_display_seq[] = {
	_shiplift_display_seq_0,
	_shiplift_display_seq_1,
	_shiplift_display_seq_2,
	_shiplift_display_seq_3,

	_shiplift_display_seq_0b,
	_shiplift_display_seq_1b,
	_shiplift_display_seq_2b,
	_shiplift_display_seq_3b,

	_shiplift_display_seq_0t,
	_shiplift_display_seq_1t,
	_shiplift_display_seq_2t,
	_shiplift_display_seq_3t,
};

#undef BEGIN
#undef END