Files @ r4950:c48bc0a3cdca
Branch filter:

Location: cpp/openttd-patchpack/source/spritecache.h

miham
(svn r6939) WebTranslator2 update to 2006-10-25 07:48:50
american - 3 fixed by WhiteRabbit (3)
brazilian_portuguese - 3 fixed by tucalipe (3)
bulgarian - 7 fixed, 2 changed by groupsky (9)
catalan - 1 fixed by arnaullv (1)
dutch - 3 fixed by webfreakz (3)
estonian - 3 fixed by vermon (3)
french - 4 fixed by glx (4)
galician - 46 fixed, 4 changed by Condex (50)
german - 5 fixed, 2 changed by Neonox (5), chu (2)
italian - 4 fixed, 3 changed by sidew (7)
/* $Id$ */

#ifndef SPRITECACHE_H
#define SPRITECACHE_H

typedef struct Sprite {
	byte info;
	byte height;
	uint16 width;
	int16 x_offs;
	int16 y_offs;
	byte data[VARARRAY_SIZE];
} Sprite;

const void *GetRawSprite(SpriteID sprite);
bool SpriteExists(SpriteID sprite);

static inline const Sprite *GetSprite(SpriteID sprite)
{
	return GetRawSprite(sprite);
}

static inline const byte *GetNonSprite(SpriteID sprite)
{
	return GetRawSprite(sprite);
}

void GfxInitSpriteMem(void);
void IncreaseSpriteLRU(void);

bool LoadNextSprite(int load_index, byte file_index);
void DupSprite(SpriteID old, SpriteID new);
void SkipSprites(uint count);

#endif /* SPRITECACHE_H */