Files @ r9657:c4a8f9c442d7
Branch filter:

Location: cpp/openttd-patchpack/source/src/depot_type.h

rubidium
(svn r13729) -Fix: assumption that non-north tiles of a house do not have the 1x1 building bit set was flawed with some NewGRFs. This caused the amount of houses to differ, which causes the town radii to differ, which causes desyncs when towns are expanded.
/* $Id$ */

/** @file depot_type.h Header files for depots (not hangars) */

#ifndef DEPOT_TYPE_H
#define DEPOT_TYPE_H

typedef uint16 DepotID;
struct Depot;

#endif /* DEPOT_TYPE_H */