Files @ r9657:c4a8f9c442d7
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Location: cpp/openttd-patchpack/source/src/group_gui.h

rubidium
(svn r13729) -Fix: assumption that non-north tiles of a house do not have the 1x1 building bit set was flawed with some NewGRFs. This caused the amount of houses to differ, which causes the town radii to differ, which causes desyncs when towns are expanded.
/* $Id$ */

/** @file group_gui.h Functions/definitions that have something to do with groups. */

#ifndef GROUP_GUI_H
#define GROUP_GUI_H

#include "vehicle_type.h"

void ShowPlayerGroup(PlayerID player, VehicleType veh);

#endif /* GROUP_GUI_H */