Files @ r9657:c4a8f9c442d7
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Location: cpp/openttd-patchpack/source/src/player_gui.h

rubidium
(svn r13729) -Fix: assumption that non-north tiles of a house do not have the 1x1 building bit set was flawed with some NewGRFs. This caused the amount of houses to differ, which causes the town radii to differ, which causes desyncs when towns are expanded.
/* $Id$ */

/** @file player_gui.h GUI Functions related to players. */

#ifndef PLAYER_GUI_H
#define PLAYER_GUI_H

#include "player_type.h"

uint16 GetDrawStringPlayerColor(PlayerID player);
void DrawPlayerIcon(PlayerID p, int x, int y);

void ShowPlayerStations(PlayerID player);
void ShowPlayerFinances(PlayerID player);
void ShowPlayerCompany(PlayerID player);

void InvalidatePlayerWindows(const Player *p);
void DeletePlayerWindows(PlayerID pi);

#endif /* PLAYER_GUI_H */