Files @ r9657:c4a8f9c442d7
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Location: cpp/openttd-patchpack/source/src/road_type.h

rubidium
(svn r13729) -Fix: assumption that non-north tiles of a house do not have the 1x1 building bit set was flawed with some NewGRFs. This caused the amount of houses to differ, which causes the town radii to differ, which causes desyncs when towns are expanded.
/* $Id$ */

/** @file road_type.h Enums and other types related to roads. */

#ifndef ROAD_TYPE_H
#define ROAD_TYPE_H

#include "core/enum_type.hpp"

/**
 * The different roadtypes we support
 *
 * @note currently only ROADTYPE_ROAD and ROADTYPE_TRAM are supported.
 */
enum RoadType {
	ROADTYPE_ROAD = 0,      ///< Basic road type
	ROADTYPE_TRAM = 1,      ///< Trams
	ROADTYPE_HWAY = 2,      ///< Only a placeholder. Not sure what we are going to do with this road type.
	ROADTYPE_END,           ///< Used for iterations
	INVALID_ROADTYPE = 0xFF ///< flag for invalid roadtype
};
DECLARE_POSTFIX_INCREMENT(RoadType);

/**
 * The different roadtypes we support, but then a bitmask of them
 * @note currently only roadtypes with ROADTYPE_ROAD and ROADTYPE_TRAM are supported.
 */
enum RoadTypes {
	ROADTYPES_NONE     = 0,                                                 ///< No roadtypes
	ROADTYPES_ROAD     = 1 << ROADTYPE_ROAD,                                ///< Road
	ROADTYPES_TRAM     = 1 << ROADTYPE_TRAM,                                ///< Trams
	ROADTYPES_HWAY     = 1 << ROADTYPE_HWAY,                                ///< Highway (or whatever substitute)
	ROADTYPES_ROADTRAM = ROADTYPES_ROAD | ROADTYPES_TRAM,                   ///< Road + trams
	ROADTYPES_ROADHWAY = ROADTYPES_ROAD | ROADTYPES_HWAY,                   ///< Road + highway (or whatever substitute)
	ROADTYPES_TRAMHWAY = ROADTYPES_TRAM | ROADTYPES_HWAY,                   ///< Trams + highway (or whatever substitute)
	ROADTYPES_ALL      = ROADTYPES_ROAD | ROADTYPES_TRAM | ROADTYPES_HWAY,  ///< Road + trams + highway (or whatever substitute)
	ROADTYPES_END,                                                          ///< Used for iterations?
	INVALID_ROADTYPES  = 0xFF                                               ///< Invalid roadtypes
};
DECLARE_ENUM_AS_BIT_SET(RoadTypes);
template <> struct EnumPropsT<RoadTypes> : MakeEnumPropsT<RoadTypes, byte, ROADTYPES_NONE, ROADTYPES_END, INVALID_ROADTYPES> {};
typedef TinyEnumT<RoadTypes> RoadTypesByte;


/**
 * Enumeration for the road parts on a tile.
 *
 * This enumeration defines the possible road parts which
 * can be build on a tile.
 */
enum RoadBits {
	ROAD_NONE = 0U,                  ///< No road-part is build
	ROAD_NW   = 1U,                  ///< North-west part
	ROAD_SW   = 2U,                  ///< South-west part
	ROAD_SE   = 4U,                  ///< South-east part
	ROAD_NE   = 8U,                  ///< North-east part
	ROAD_X    = ROAD_SW | ROAD_NE,   ///< Full road along the x-axis (south-west + north-east)
	ROAD_Y    = ROAD_NW | ROAD_SE,   ///< Full road along the y-axis (north-west + south-east)
	ROAD_ALL  = ROAD_X  | ROAD_Y     ///< Full 4-way crossing
};
DECLARE_ENUM_AS_BIT_SET(RoadBits);

#endif /* ROAD_TYPE_H */