Files @ r7898:c4cded9d8731
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Location: cpp/openttd-patchpack/source/src/gfxinit.h

rubidium
(svn r11449) -Fix [FS#1160]: trams could deadlock themselves. As of now trams will turn as roadvehicles do when the player cannot build a tram track piece on the next tile without destroying anything. It will not turn when the player can build the before mentioned track piece on the 'next' tile.
/* $Id$ */

/** @file gfxinit.h */

#ifndef GFXINIT_H
#define GFXINIT_H

void CheckExternalFiles();
void GfxLoadSprites();
void LoadSpritesIndexed(int file_index, uint *sprite_id, const SpriteID *index_tbl);

#endif /* GFXINIT_H */