Files @ r7898:c4cded9d8731
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Location: cpp/openttd-patchpack/source/src/music/null_m.h

rubidium
(svn r11449) -Fix [FS#1160]: trams could deadlock themselves. As of now trams will turn as roadvehicles do when the player cannot build a tram track piece on the next tile without destroying anything. It will not turn when the player can build the before mentioned track piece on the 'next' tile.
/* $Id$ */

#ifndef MUSIC_NULL_H
#define MUSIC_NULL_H

#include "music_driver.hpp"

class MusicDriver_Null: public MusicDriver {
public:
	/* virtual */ const char *Start(const char * const *param) { return NULL; }

	/* virtual */ void Stop() { }

	/* virtual */ void PlaySong(const char *filename) { }

	/* virtual */ void StopSong() { }

	/* virtual */ bool IsSongPlaying() { return true; }

	/* virtual */ void SetVolume(byte vol) { }
};

class FMusicDriver_Null: public MusicDriverFactory<FMusicDriver_Null> {
public:
	static const int priority = 0;
	/* virtual */ const char *GetName() { return "null"; }
	/* virtual */ const char *GetDescription() { return "Null Music Driver"; }
	/* virtual */ Driver *CreateInstance() { return new MusicDriver_Null(); }
};

#endif /* MUSIC_NULL_H */