Files @ r7898:c4cded9d8731
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Location: cpp/openttd-patchpack/source/src/newgrf_cargo.h

rubidium
(svn r11449) -Fix [FS#1160]: trams could deadlock themselves. As of now trams will turn as roadvehicles do when the player cannot build a tram track piece on the next tile without destroying anything. It will not turn when the player can build the before mentioned track piece on the 'next' tile.
/* $Id$ */

/** @file newgrf_cargo.h */

#ifndef NEWGRF_CARGO_H
#define NEWGRF_CARGO_H

#include "newgrf_callbacks.h"

enum {
	CC_NOAVAILABLE  = 0,
	CC_PASSENGERS   = 1 << 0,
	CC_MAIL         = 1 << 1,
	CC_EXPRESS      = 1 << 2,
	CC_ARMOURED     = 1 << 3,
	CC_BULK         = 1 << 4,
	CC_PIECE_GOODS  = 1 << 5,
	CC_LIQUID       = 1 << 6,
	CC_REFRIGERATED = 1 << 7,
};

static const CargoID CT_DEFAULT      = NUM_CARGO + 0;
static const CargoID CT_PURCHASE     = NUM_CARGO + 1;
static const CargoID CT_DEFAULT_NA   = NUM_CARGO + 2;

/* Forward declarations of structs used */
struct CargoSpec;
struct GRFFile;

SpriteID GetCustomCargoSprite(const CargoSpec *cs);
uint16 GetCargoCallback(CallbackID callback, uint32 param1, uint32 param2, const CargoSpec *cs);
CargoID GetCargoTranslation(uint8 cargo, const GRFFile *grffile, bool usebit = false);
uint8 GetReverseCargoTranslation(CargoID cargo, const GRFFile *grffile);

#endif /* NEWGRF_CARGO_H */