Files @ r28179:c6b977d63ddb
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Location: cpp/openttd-patchpack/source/cmake/CreateGrfCommand.cmake

Peter Nelson
Change: When building NewGRFs, use grfid (from grfcodec) to calculate NewGRF MD5 hash. (#11492)

This allows for v2 container NewGRFs to be created. Hashes are needed for building the baseset metadata, so the .hash files are stored the source tree so they can be built if grfcodec and grfid are not present.

The hash of openttd.grf is not actually needed, but it is simpler to leave it in than handle only orig_extra.grf.
# Macro which contains all bits and pieces to create a single grf file based
# on NFO and PNG files.
#
# create_grf_command()
#
function(create_grf_command)
    set(EXTRA_PNG_SOURCE_FILES ${ARGV})

    get_filename_component(GRF_SOURCE_FOLDER_NAME "${CMAKE_CURRENT_SOURCE_DIR}" NAME)
    get_filename_component(GRF_BINARY_FILE ${CMAKE_CURRENT_SOURCE_DIR}/../${GRF_SOURCE_FOLDER_NAME}.grf ABSOLUTE)
    file(GLOB_RECURSE GRF_PNG_SOURCE_FILES ${CMAKE_CURRENT_SOURCE_DIR}/*.png)
    file(GLOB_RECURSE GRF_NFO_SOURCE_FILES ${CMAKE_CURRENT_SOURCE_DIR}/*.nfo)
    set(GRF_PNG_SOURCE_FILES ${GRF_PNG_SOURCE_FILES} ${EXTRA_PNG_SOURCE_FILES})

    # Copy over all the PNG files to the correct folder
    foreach(GRF_PNG_SOURCE_FILE IN LISTS GRF_PNG_SOURCE_FILES)
        get_filename_component(GRF_PNG_SOURCE_FILE_NAME "${GRF_PNG_SOURCE_FILE}" NAME)
        set(GRF_PNG_BINARY_FILE "${CMAKE_CURRENT_BINARY_DIR}/sprites/${GRF_PNG_SOURCE_FILE_NAME}")

        add_custom_command(OUTPUT ${GRF_PNG_BINARY_FILE}
                COMMAND ${CMAKE_COMMAND} -E copy
                        ${GRF_PNG_SOURCE_FILE}
                        ${GRF_PNG_BINARY_FILE}
                MAIN_DEPENDENCY ${GRF_PNG_SOURCE_FILE}
                COMMENT "Copying ${GRF_PNG_SOURCE_FILE_NAME} sprite file"
        )

        list(APPEND GRF_PNG_BINARY_FILES ${GRF_PNG_BINARY_FILE})
    endforeach()

    add_custom_command(OUTPUT ${GRF_BINARY_FILE} ${GRF_BINARY_FILE}.hash
            COMMAND ${CMAKE_COMMAND}
                    -DGRF_SOURCE_FOLDER=${CMAKE_CURRENT_SOURCE_DIR}
                    -DGRF_BINARY_FILE=${GRF_BINARY_FILE}
                    -DNFORENUM_EXECUTABLE=${NFORENUM_EXECUTABLE}
                    -DGRFCODEC_EXECUTABLE=${GRFCODEC_EXECUTABLE}
                    -DGRFID_EXECUTABLE=${GRFID_EXECUTABLE}
                    -P ${CMAKE_SOURCE_DIR}/cmake/scripts/CreateGRF.cmake
            MAIN_DEPENDENCY ${CMAKE_SOURCE_DIR}/cmake/scripts/CreateGRF.cmake
            DEPENDS ${GRF_PNG_BINARY_FILES}
                    ${GRF_NFO_SOURCE_FILES}
            WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
            COMMENT "Generating ${GRF_SOURCE_FOLDER_NAME}.grf"
    )

    # For conviance, if you want to only test building the GRF
    add_custom_target(${GRF_SOURCE_FOLDER_NAME}.grf
            DEPENDS
            ${GRF_BINARY_FILE}
    )
endfunction()