Files
@ r28446:c732bb60e97c
Branch filter:
Location: cpp/openttd-patchpack/source/src/economy_type.h
r28446:c732bb60e97c
8.0 KiB
text/x-c
Codechange: List functions in gui.h under correct source file. (#11775)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file economy_type.h Types related to the economy. */
#ifndef ECONOMY_TYPE_H
#define ECONOMY_TYPE_H
#include "core/overflowsafe_type.hpp"
#include "core/enum_type.hpp"
typedef OverflowSafeInt64 Money;
/** Type of the game economy. */
enum EconomyType : uint8_t {
ET_BEGIN = 0,
ET_ORIGINAL = 0,
ET_SMOOTH = 1,
ET_FROZEN = 2,
ET_END = 3,
};
/** Data of the economy. */
struct Economy {
Money max_loan; ///< NOSAVE: Maximum possible loan
int16_t fluct; ///< Economy fluctuation status
byte interest_rate; ///< Interest
byte infl_amount; ///< inflation amount
byte infl_amount_pr; ///< inflation rate for payment rates
uint32_t industry_daily_change_counter; ///< Bits 31-16 are number of industry to be performed, 15-0 are fractional collected daily
uint32_t industry_daily_increment; ///< The value which will increment industry_daily_change_counter. Computed value. NOSAVE
uint64_t inflation_prices; ///< Cumulated inflation of prices since game start; 16 bit fractional part
uint64_t inflation_payment; ///< Cumulated inflation of cargo payment since game start; 16 bit fractional part
/* Old stuff for savegame conversion only */
Money old_max_loan_unround; ///< Old: Unrounded max loan
uint16_t old_max_loan_unround_fract; ///< Old: Fraction of the unrounded max loan
};
/** Score categories in the detailed performance rating. */
enum ScoreID {
SCORE_BEGIN = 0,
SCORE_VEHICLES = 0,
SCORE_STATIONS = 1,
SCORE_MIN_PROFIT = 2,
SCORE_MIN_INCOME = 3,
SCORE_MAX_INCOME = 4,
SCORE_DELIVERED = 5,
SCORE_CARGO = 6,
SCORE_MONEY = 7,
SCORE_LOAN = 8,
SCORE_TOTAL = 9, ///< This must always be the last entry
SCORE_END = 10, ///< How many scores are there..
SCORE_MAX = 1000, ///< The max score that can be in the performance history
/* the scores together of score_info is allowed to be more! */
};
DECLARE_POSTFIX_INCREMENT(ScoreID)
/** Data structure for storing how the score is computed for a single score id. */
struct ScoreInfo {
int needed; ///< How much you need to get the perfect score
int score; ///< How much score it will give
};
/**
* Enumeration of all base prices for use with #Prices.
* The prices are ordered as they are expected by NewGRF cost multipliers, so don't shuffle them.
*/
enum Price {
PR_BEGIN = 0,
PR_STATION_VALUE = 0,
PR_BUILD_RAIL,
PR_BUILD_ROAD,
PR_BUILD_SIGNALS,
PR_BUILD_BRIDGE,
PR_BUILD_DEPOT_TRAIN,
PR_BUILD_DEPOT_ROAD,
PR_BUILD_DEPOT_SHIP,
PR_BUILD_TUNNEL,
PR_BUILD_STATION_RAIL,
PR_BUILD_STATION_RAIL_LENGTH,
PR_BUILD_STATION_AIRPORT,
PR_BUILD_STATION_BUS,
PR_BUILD_STATION_TRUCK,
PR_BUILD_STATION_DOCK,
PR_BUILD_VEHICLE_TRAIN,
PR_BUILD_VEHICLE_WAGON,
PR_BUILD_VEHICLE_AIRCRAFT,
PR_BUILD_VEHICLE_ROAD,
PR_BUILD_VEHICLE_SHIP,
PR_BUILD_TREES,
PR_TERRAFORM,
PR_CLEAR_GRASS,
PR_CLEAR_ROUGH,
PR_CLEAR_ROCKS,
PR_CLEAR_FIELDS,
PR_CLEAR_TREES,
PR_CLEAR_RAIL,
PR_CLEAR_SIGNALS,
PR_CLEAR_BRIDGE,
PR_CLEAR_DEPOT_TRAIN,
PR_CLEAR_DEPOT_ROAD,
PR_CLEAR_DEPOT_SHIP,
PR_CLEAR_TUNNEL,
PR_CLEAR_WATER,
PR_CLEAR_STATION_RAIL,
PR_CLEAR_STATION_AIRPORT,
PR_CLEAR_STATION_BUS,
PR_CLEAR_STATION_TRUCK,
PR_CLEAR_STATION_DOCK,
PR_CLEAR_HOUSE,
PR_CLEAR_ROAD,
PR_RUNNING_TRAIN_STEAM,
PR_RUNNING_TRAIN_DIESEL,
PR_RUNNING_TRAIN_ELECTRIC,
PR_RUNNING_AIRCRAFT,
PR_RUNNING_ROADVEH,
PR_RUNNING_SHIP,
PR_BUILD_INDUSTRY,
PR_CLEAR_INDUSTRY,
PR_BUILD_OBJECT,
PR_CLEAR_OBJECT,
PR_BUILD_WAYPOINT_RAIL,
PR_CLEAR_WAYPOINT_RAIL,
PR_BUILD_WAYPOINT_BUOY,
PR_CLEAR_WAYPOINT_BUOY,
PR_TOWN_ACTION,
PR_BUILD_FOUNDATION,
PR_BUILD_INDUSTRY_RAW,
PR_BUILD_TOWN,
PR_BUILD_CANAL,
PR_CLEAR_CANAL,
PR_BUILD_AQUEDUCT,
PR_CLEAR_AQUEDUCT,
PR_BUILD_LOCK,
PR_CLEAR_LOCK,
PR_INFRASTRUCTURE_RAIL,
PR_INFRASTRUCTURE_ROAD,
PR_INFRASTRUCTURE_WATER,
PR_INFRASTRUCTURE_STATION,
PR_INFRASTRUCTURE_AIRPORT,
PR_END,
INVALID_PRICE = 0xFF
};
DECLARE_POSTFIX_INCREMENT(Price)
typedef Money Prices[PR_END]; ///< Prices of everything. @see Price
typedef int8_t PriceMultipliers[PR_END];
/** Types of expenses. */
enum ExpensesType : byte {
EXPENSES_CONSTRUCTION = 0, ///< Construction costs.
EXPENSES_NEW_VEHICLES, ///< New vehicles.
EXPENSES_TRAIN_RUN, ///< Running costs trains.
EXPENSES_ROADVEH_RUN, ///< Running costs road vehicles.
EXPENSES_AIRCRAFT_RUN, ///< Running costs aircraft.
EXPENSES_SHIP_RUN, ///< Running costs ships.
EXPENSES_PROPERTY, ///< Property costs.
EXPENSES_TRAIN_REVENUE, ///< Revenue from trains.
EXPENSES_ROADVEH_REVENUE, ///< Revenue from road vehicles.
EXPENSES_AIRCRAFT_REVENUE, ///< Revenue from aircraft.
EXPENSES_SHIP_REVENUE, ///< Revenue from ships.
EXPENSES_LOAN_INTEREST, ///< Interest payments over the loan.
EXPENSES_OTHER, ///< Other expenses.
EXPENSES_END, ///< Number of expense types.
INVALID_EXPENSES = 0xFF, ///< Invalid expense type.
};
/**
* Data type for storage of Money for each #ExpensesType category.
*/
using Expenses = std::array<Money, EXPENSES_END>;
/**
* Categories of a price bases.
*/
enum PriceCategory {
PCAT_NONE, ///< Not affected by difficulty settings
PCAT_RUNNING, ///< Price is affected by "vehicle running cost" difficulty setting
PCAT_CONSTRUCTION, ///< Price is affected by "construction cost" difficulty setting
};
/**
* Describes properties of price bases.
*/
struct PriceBaseSpec {
Money start_price; ///< Default value at game start, before adding multipliers.
PriceCategory category; ///< Price is affected by certain difficulty settings.
uint grf_feature; ///< GRF Feature that decides whether price multipliers apply locally or globally, #GSF_END if none.
Price fallback_price; ///< Fallback price multiplier for new prices but old grfs.
};
/** The "steps" in loan size, in British Pounds! */
static const int LOAN_INTERVAL = 10000;
/** The size of loan for a new company, in British Pounds! */
static const int64_t INITIAL_LOAN = 100000;
/**
* Maximum inflation (including fractional part) without causing overflows in int64_t price computations.
* This allows for 32 bit base prices (21 are currently needed).
* Considering the sign bit and 16 fractional bits, there are 15 bits left.
* 170 years of 4% inflation result in a inflation of about 822, so 10 bits are actually enough.
* Note that NewGRF multipliers share the 16 fractional bits.
* @see MAX_PRICE_MODIFIER
*/
static const uint64_t MAX_INFLATION = (1ull << (63 - 32)) - 1;
/**
* Maximum NewGRF price modifiers.
* Increasing base prices by factor 65536 should be enough.
* @see MAX_INFLATION
*/
static const int MIN_PRICE_MODIFIER = -8;
static const int MAX_PRICE_MODIFIER = 16;
static const int INVALID_PRICE_MODIFIER = MIN_PRICE_MODIFIER - 1;
/** Multiplier for how many regular track bits a tunnel/bridge counts. */
static const uint TUNNELBRIDGE_TRACKBIT_FACTOR = 4;
/** Multiplier for how many regular track bits a level crossing counts. */
static const uint LEVELCROSSING_TRACKBIT_FACTOR = 2;
/** Multiplier for how many regular track bits a road depot counts. */
static const uint ROAD_DEPOT_TRACKBIT_FACTOR = 2;
/** Multiplier for how many regular track bits a bay stop counts. */
static const uint ROAD_STOP_TRACKBIT_FACTOR = 2;
/** Multiplier for how many regular tiles a lock counts. */
static const uint LOCK_DEPOT_TILE_FACTOR = 2;
struct CargoPayment;
typedef uint32_t CargoPaymentID;
#endif /* ECONOMY_TYPE_H */
|