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Location: cpp/openttd-patchpack/source/src/music/dmusic.cpp
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Update: Translations from eints
hungarian: 3 changes by Brumi
hungarian: 3 changes by Brumi
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/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file dmusic.cpp Playing music via DirectMusic. */
#ifdef WIN32_ENABLE_DIRECTMUSIC_SUPPORT
#define INITGUID
#include "../stdafx.h"
#ifdef WIN32_LEAN_AND_MEAN
#undef WIN32_LEAN_AND_MEAN // Don't exclude rarely-used stuff from Windows headers
#endif
#include "../debug.h"
#include "../os/windows/win32.h"
#include "../core/mem_func.hpp"
#include "../thread.h"
#include "../fileio_func.h"
#include "../base_media_base.h"
#include "dmusic.h"
#include "midifile.hpp"
#include "midi.h"
#include <windows.h>
#include <dmksctrl.h>
#include <dmusicc.h>
#include <algorithm>
#include <mutex>
#include "../safeguards.h"
#if defined(_MSC_VER)
# pragma comment(lib, "ole32.lib")
#endif /* defined(_MSC_VER) */
static const int MS_TO_REFTIME = 1000 * 10; ///< DirectMusic time base is 100 ns.
static const int MIDITIME_TO_REFTIME = 10; ///< Time base of the midi file reader is 1 us.
#define FOURCC_INFO mmioFOURCC('I','N','F','O')
#define FOURCC_fmt mmioFOURCC('f','m','t',' ')
#define FOURCC_data mmioFOURCC('d','a','t','a')
/** A DLS file. */
struct DLSFile {
/** An instrument region maps a note range to wave data. */
struct DLSRegion {
RGNHEADER hdr;
WAVELINK wave;
WSMPL wave_sample;
std::vector<WLOOP> wave_loops;
std::vector<CONNECTION> articulators;
};
/** Instrument definition read from a DLS file. */
struct DLSInstrument {
INSTHEADER hdr;
std::vector<CONNECTION> articulators;
std::vector<DLSRegion> regions;
};
/** Wave data definition from a DLS file. */
struct DLSWave {
long file_offset;
PCMWAVEFORMAT fmt;
std::vector<BYTE> data;
WSMPL wave_sample;
std::vector<WLOOP> wave_loops;
bool operator ==(long offset) const {
return this->file_offset == offset;
}
};
std::vector<DLSInstrument> instruments;
std::vector<POOLCUE> pool_cues;
std::vector<DLSWave> waves;
/** Try loading a DLS file into memory. */
bool LoadFile(const TCHAR *file);
private:
/** Load an articulation structure from a DLS file. */
bool ReadDLSArticulation(FILE *f, DWORD list_length, std::vector<CONNECTION> &out);
/** Load a list of regions from a DLS file. */
bool ReadDLSRegionList(FILE *f, DWORD list_length, DLSInstrument &instrument);
/** Load a single region from a DLS file. */
bool ReadDLSRegion(FILE *f, DWORD list_length, std::vector<DLSRegion> &out);
/** Load a list of instruments from a DLS file. */
bool ReadDLSInstrumentList(FILE *f, DWORD list_length);
/** Load a single instrument from a DLS file. */
bool ReadDLSInstrument(FILE *f, DWORD list_length);
/** Load a list of waves from a DLS file. */
bool ReadDLSWaveList(FILE *f, DWORD list_length);
/** Load a single wave from a DLS file. */
bool ReadDLSWave(FILE *f, DWORD list_length, long offset);
};
/** A RIFF chunk header. */
PACK_N(struct ChunkHeader {
FOURCC type; ///< Chunk type.
DWORD length; ///< Length of the chunk, not including the chunk header itself.
}, 2);
/** Buffer format for a DLS wave download. */
PACK_N(struct WAVE_DOWNLOAD {
DMUS_DOWNLOADINFO dlInfo;
ULONG ulOffsetTable[2];
DMUS_WAVE dmWave;
DMUS_WAVEDATA dmWaveData;
}, 2);
struct PlaybackSegment {
uint32 start, end;
size_t start_block;
bool loop;
};
static struct {
bool shutdown; ///< flag to indicate playback thread shutdown
bool playing; ///< flag indicating that playback is active
bool do_start; ///< flag for starting playback of next_file at next opportunity
bool do_stop; ///< flag for stopping playback at next opportunity
int preload_time; ///< preload time for music blocks.
byte new_volume; ///< volume setting to change to
MidiFile next_file; ///< upcoming file to play
PlaybackSegment next_segment; ///< segment info for upcoming file
} _playback;
/** Handle to our worker thread. */
static std::thread _dmusic_thread;
/** Event to signal the thread that it should look at a state change. */
static HANDLE _thread_event = nullptr;
/** Lock access to playback data that is not thread-safe. */
static std::mutex _thread_mutex;
/** The direct music object manages buffers and ports. */
static IDirectMusic *_music = nullptr;
/** The port object lets us send MIDI data to the synthesizer. */
static IDirectMusicPort *_port = nullptr;
/** The buffer object collects the data to sent. */
static IDirectMusicBuffer *_buffer = nullptr;
/** List of downloaded DLS instruments. */
static std::vector<IDirectMusicDownload *> _dls_downloads;
static FMusicDriver_DMusic iFMusicDriver_DMusic;
bool DLSFile::ReadDLSArticulation(FILE *f, DWORD list_length, std::vector<CONNECTION> &out)
{
while (list_length > 0) {
ChunkHeader chunk;
if (fread(&chunk, sizeof(chunk), 1, f) != 1) return false;
list_length -= chunk.length + sizeof(chunk);
if (chunk.type == FOURCC_ART1) {
CONNECTIONLIST conns;
if (fread(&conns, sizeof(conns), 1, f) != 1) return false;
fseek(f, conns.cbSize - sizeof(conns), SEEK_CUR);
/* Read all defined articulations. */
for (ULONG i = 0; i < conns.cConnections; i++) {
CONNECTION con;
if (fread(&con, sizeof(con), 1, f) != 1) return false;
out.push_back(con);
}
} else {
fseek(f, chunk.length, SEEK_CUR);
}
}
return true;
}
bool DLSFile::ReadDLSRegion(FILE *f, DWORD list_length, std::vector<DLSRegion> &out)
{
out.push_back(DLSRegion());
DLSRegion ®ion = out.back();
/* Set default values. */
region.wave_sample.cbSize = 0;
while (list_length > 0) {
ChunkHeader chunk;
if (fread(&chunk, sizeof(chunk), 1, f) != 1) return false;
list_length -= chunk.length + sizeof(chunk);
if (chunk.type == FOURCC_LIST) {
/* Unwrap list header. */
if (fread(&chunk.type, sizeof(chunk.type), 1, f) != 1) return false;
chunk.length -= sizeof(chunk.type);
}
switch (chunk.type) {
case FOURCC_RGNH:
if (fread(®ion.hdr, sizeof(region.hdr), 1, f) != 1) return false;
break;
case FOURCC_WSMP:
if (fread(®ion.wave_sample, sizeof(region.wave_sample), 1, f) != 1) return false;
fseek(f, region.wave_sample.cbSize - sizeof(region.wave_sample), SEEK_CUR);
/* Read all defined sample loops. */
for (ULONG i = 0; i < region.wave_sample.cSampleLoops; i++) {
WLOOP loop;
if (fread(&loop, sizeof(loop), 1, f) != 1) return false;
region.wave_loops.push_back(loop);
}
break;
case FOURCC_WLNK:
if (fread(®ion.wave, sizeof(region.wave), 1, f) != 1) return false;
break;
case FOURCC_LART: // List chunk
if (!this->ReadDLSArticulation(f, chunk.length, region.articulators)) return false;
break;
case FOURCC_INFO:
/* We don't care about info stuff. */
fseek(f, chunk.length, SEEK_CUR);
break;
default:
DEBUG(driver, 7, "DLS: Ignoring unkown chunk %c%c%c%c", (char)(chunk.type & 0xFF), (char)((chunk.type >> 8) & 0xFF), (char)((chunk.type >> 16) & 0xFF), (char)((chunk.type >> 24) & 0xFF));
fseek(f, chunk.length, SEEK_CUR);
break;
}
}
return true;
}
bool DLSFile::ReadDLSRegionList(FILE *f, DWORD list_length, DLSInstrument &instrument)
{
while (list_length > 0) {
ChunkHeader chunk;
if (fread(&chunk, sizeof(chunk), 1, f) != 1) return false;
list_length -= chunk.length + sizeof(chunk);
if (chunk.type == FOURCC_LIST) {
FOURCC list_type;
if (fread(&list_type, sizeof(list_type), 1, f) != 1) return false;
if (list_type == FOURCC_RGN) {
this->ReadDLSRegion(f, chunk.length - sizeof(list_type), instrument.regions);
} else {
DEBUG(driver, 7, "DLS: Ignoring unkown list chunk of type %c%c%c%c", (char)(list_type & 0xFF), (char)((list_type >> 8) & 0xFF), (char)((list_type >> 16) & 0xFF), (char)((list_type >> 24) & 0xFF));
fseek(f, chunk.length - sizeof(list_type), SEEK_CUR);
}
} else {
DEBUG(driver, 7, "DLS: Ignoring chunk %c%c%c%c", (char)(chunk.type & 0xFF), (char)((chunk.type >> 8) & 0xFF), (char)((chunk.type >> 16) & 0xFF), (char)((chunk.type >> 24) & 0xFF));
fseek(f, chunk.length, SEEK_CUR);
}
}
return true;
}
bool DLSFile::ReadDLSInstrument(FILE *f, DWORD list_length)
{
this->instruments.push_back(DLSInstrument());
DLSInstrument &instrument = this->instruments.back();
while (list_length > 0) {
ChunkHeader chunk;
if (fread(&chunk, sizeof(chunk), 1, f) != 1) return false;
list_length -= chunk.length + sizeof(chunk);
if (chunk.type == FOURCC_LIST) {
/* Unwrap list header. */
if (fread(&chunk.type, sizeof(chunk.type), 1, f) != 1) return false;
chunk.length -= sizeof(chunk.type);
}
switch (chunk.type) {
case FOURCC_INSH:
if (fread(&instrument.hdr, sizeof(instrument.hdr), 1, f) != 1) return false;
break;
case FOURCC_LART: // List chunk
if (!this->ReadDLSArticulation(f, chunk.length, instrument.articulators)) return false;
break;
case FOURCC_LRGN: // List chunk
if (!this->ReadDLSRegionList(f, chunk.length, instrument)) return false;
break;
case FOURCC_INFO:
/* We don't care about info stuff. */
fseek(f, chunk.length, SEEK_CUR);
break;
default:
DEBUG(driver, 7, "DLS: Ignoring unkown chunk %c%c%c%c", (char)(chunk.type & 0xFF), (char)((chunk.type >> 8) & 0xFF), (char)((chunk.type >> 16) & 0xFF), (char)((chunk.type >> 24) & 0xFF));
fseek(f, chunk.length, SEEK_CUR);
break;
}
}
return true;
}
bool DLSFile::ReadDLSInstrumentList(FILE *f, DWORD list_length)
{
while (list_length > 0) {
ChunkHeader chunk;
if (fread(&chunk, sizeof(chunk), 1, f) != 1) return false;
list_length -= chunk.length + sizeof(chunk);
if (chunk.type == FOURCC_LIST) {
FOURCC list_type;
if (fread(&list_type, sizeof(list_type), 1, f) != 1) return false;
if (list_type == FOURCC_INS) {
DEBUG(driver, 6, "DLS: Reading instrument %d", (int)instruments.size());
if (!this->ReadDLSInstrument(f, chunk.length - sizeof(list_type))) return false;
} else {
DEBUG(driver, 7, "DLS: Ignoring unkown list chunk of type %c%c%c%c", (char)(list_type & 0xFF), (char)((list_type >> 8) & 0xFF), (char)((list_type >> 16) & 0xFF), (char)((list_type >> 24) & 0xFF));
fseek(f, chunk.length - sizeof(list_type), SEEK_CUR);
}
} else {
DEBUG(driver, 7, "DLS: Ignoring chunk %c%c%c%c", (char)(chunk.type & 0xFF), (char)((chunk.type >> 8) & 0xFF), (char)((chunk.type >> 16) & 0xFF), (char)((chunk.type >> 24) & 0xFF));
fseek(f, chunk.length, SEEK_CUR);
}
}
return true;
}
bool DLSFile::ReadDLSWave(FILE *f, DWORD list_length, long offset)
{
this->waves.push_back(DLSWave());
DLSWave &wave = this->waves.back();
/* Set default values. */
MemSetT(&wave.wave_sample, 0);
wave.wave_sample.cbSize = sizeof(WSMPL);
wave.wave_sample.usUnityNote = 60;
wave.file_offset = offset; // Store file offset so we can resolve the wave pool table later on.
while (list_length > 0) {
ChunkHeader chunk;
if (fread(&chunk, sizeof(chunk), 1, f) != 1) return false;
list_length -= chunk.length + sizeof(chunk);
if (chunk.type == FOURCC_LIST) {
/* Unwrap list header. */
if (fread(&chunk.type, sizeof(chunk.type), 1, f) != 1) return false;
chunk.length -= sizeof(chunk.type);
}
switch (chunk.type) {
case FOURCC_fmt:
if (fread(&wave.fmt, sizeof(wave.fmt), 1, f) != 1) return false;
if (chunk.length > sizeof(wave.fmt)) fseek(f, chunk.length - sizeof(wave.fmt), SEEK_CUR);
break;
case FOURCC_WSMP:
if (fread(&wave.wave_sample, sizeof(wave.wave_sample), 1, f) != 1) return false;
fseek(f, wave.wave_sample.cbSize - sizeof(wave.wave_sample), SEEK_CUR);
/* Read all defined sample loops. */
for (ULONG i = 0; i < wave.wave_sample.cSampleLoops; i++) {
WLOOP loop;
if (fread(&loop, sizeof(loop), 1, f) != 1) return false;
wave.wave_loops.push_back(loop);
}
break;
case FOURCC_data:
wave.data.resize(chunk.length);
if (fread(&wave.data[0], sizeof(BYTE), wave.data.size(), f) != wave.data.size()) return false;
break;
case FOURCC_INFO:
/* We don't care about info stuff. */
fseek(f, chunk.length, SEEK_CUR);
break;
default:
DEBUG(driver, 7, "DLS: Ignoring unkown chunk %c%c%c%c", (char)(chunk.type & 0xFF), (char)((chunk.type >> 8) & 0xFF), (char)((chunk.type >> 16) & 0xFF), (char)((chunk.type >> 24) & 0xFF));
fseek(f, chunk.length, SEEK_CUR);
break;
}
}
return true;
}
bool DLSFile::ReadDLSWaveList(FILE *f, DWORD list_length)
{
long base_offset = ftell(f);
while (list_length > 0) {
long chunk_offset = ftell(f);
ChunkHeader chunk;
if (fread(&chunk, sizeof(chunk), 1, f) != 1) return false;
list_length -= chunk.length + sizeof(chunk);
if (chunk.type == FOURCC_LIST) {
FOURCC list_type;
if (fread(&list_type, sizeof(list_type), 1, f) != 1) return false;
if (list_type == FOURCC_wave) {
DEBUG(driver, 6, "DLS: Reading wave %d", (int)waves.size());
if (!this->ReadDLSWave(f, chunk.length - sizeof(list_type), chunk_offset - base_offset)) return false;
} else {
DEBUG(driver, 7, "DLS: Ignoring unkown list chunk of type %c%c%c%c", (char)(list_type & 0xFF), (char)((list_type >> 8) & 0xFF), (char)((list_type >> 16) & 0xFF), (char)((list_type >> 24) & 0xFF));
fseek(f, chunk.length - sizeof(list_type), SEEK_CUR);
}
} else {
DEBUG(driver, 7, "DLS: Ignoring chunk %c%c%c%c", (char)(chunk.type & 0xFF), (char)((chunk.type >> 8) & 0xFF), (char)((chunk.type >> 16) & 0xFF), (char)((chunk.type >> 24) & 0xFF));
fseek(f, chunk.length, SEEK_CUR);
}
}
return true;
}
bool DLSFile::LoadFile(const TCHAR *file)
{
DEBUG(driver, 2, "DMusic: Try to load DLS file %s", FS2OTTD(file));
FILE *f = _tfopen(file, _T("rb"));
if (f == nullptr) return false;
FileCloser f_scope(f);
/* Check DLS file header. */
ChunkHeader hdr;
FOURCC dls_type;
if (fread(&hdr, sizeof(hdr), 1, f) != 1) return false;
if (fread(&dls_type, sizeof(dls_type), 1, f) != 1) return false;
if (hdr.type != FOURCC_RIFF || dls_type != FOURCC_DLS) return false;
hdr.length -= sizeof(FOURCC);
DEBUG(driver, 2, "DMusic: Parsing DLS file");
DLSHEADER header;
MemSetT(&header, 0);
/* Iterate over all chunks in the file. */
while (hdr.length > 0) {
ChunkHeader chunk;
if (fread(&chunk, sizeof(chunk), 1, f) != 1) return false;
hdr.length -= chunk.length + sizeof(chunk);
if (chunk.type == FOURCC_LIST) {
/* Unwrap list header. */
if (fread(&chunk.type, sizeof(chunk.type), 1, f) != 1) return false;
chunk.length -= sizeof(chunk.type);
}
switch (chunk.type) {
case FOURCC_COLH:
if (fread(&header, sizeof(header), 1, f) != 1) return false;
break;
case FOURCC_LINS: // List chunk
if (!this->ReadDLSInstrumentList(f, chunk.length)) return false;
break;
case FOURCC_WVPL: // List chunk
if (!this->ReadDLSWaveList(f, chunk.length)) return false;
break;
case FOURCC_PTBL:
POOLTABLE ptbl;
if (fread(&ptbl, sizeof(ptbl), 1, f) != 1) return false;
fseek(f, ptbl.cbSize - sizeof(ptbl), SEEK_CUR);
/* Read all defined cues. */
for (ULONG i = 0; i < ptbl.cCues; i++) {
POOLCUE cue;
if (fread(&cue, sizeof(cue), 1, f) != 1) return false;
this->pool_cues.push_back(cue);
}
break;
case FOURCC_INFO:
/* We don't care about info stuff. */
fseek(f, chunk.length, SEEK_CUR);
break;
default:
DEBUG(driver, 7, "DLS: Ignoring unkown chunk %c%c%c%c", (char)(chunk.type & 0xFF), (char)((chunk.type >> 8) & 0xFF), (char)((chunk.type >> 16) & 0xFF), (char)((chunk.type >> 24) & 0xFF));
fseek(f, chunk.length, SEEK_CUR);
break;
}
}
/* Have we read as many instruments as indicated? */
if (header.cInstruments != this->instruments.size()) return false;
/* Resolve wave pool table. */
for (std::vector<POOLCUE>::iterator cue = this->pool_cues.begin(); cue != this->pool_cues.end(); cue++) {
std::vector<DLSWave>::iterator w = std::find(this->waves.begin(), this->waves.end(), cue->ulOffset);
if (w != this->waves.end()) {
cue->ulOffset = (ULONG)(w - this->waves.begin());
} else {
cue->ulOffset = 0;
}
}
return true;
}
static byte ScaleVolume(byte original, byte scale)
{
return original * scale / 127;
}
static void TransmitChannelMsg(IDirectMusicBuffer *buffer, REFERENCE_TIME rt, byte status, byte p1, byte p2 = 0)
{
if (buffer->PackStructured(rt, 0, status | (p1 << 8) | (p2 << 16)) == E_OUTOFMEMORY) {
/* Buffer is full, clear it and try again. */
_port->PlayBuffer(buffer);
buffer->Flush();
buffer->PackStructured(rt, 0, status | (p1 << 8) | (p2 << 16));
}
}
static void TransmitSysex(IDirectMusicBuffer *buffer, REFERENCE_TIME rt, byte *&msg_start, size_t &remaining)
{
/* Find end of message. */
byte *msg_end = msg_start;
while (*msg_end != MIDIST_ENDSYSEX) msg_end++;
msg_end++; // Also include SysEx end byte.
if (buffer->PackUnstructured(rt, 0, msg_end - msg_start, msg_start) == E_OUTOFMEMORY) {
/* Buffer is full, clear it and try again. */
_port->PlayBuffer(buffer);
buffer->Flush();
buffer->PackUnstructured(rt, 0, msg_end - msg_start, msg_start);
}
/* Update position in buffer. */
remaining -= msg_end - msg_start;
msg_start = msg_end;
}
static void TransmitSysexConst(IDirectMusicBuffer *buffer, REFERENCE_TIME rt, byte *msg_start, size_t length)
{
TransmitSysex(buffer, rt, msg_start, length);
}
/** Transmit 'Note off' messages to all MIDI channels. */
static void TransmitNotesOff(IDirectMusicBuffer *buffer, REFERENCE_TIME block_time, REFERENCE_TIME cur_time)
{
for (int ch = 0; ch < 16; ch++) {
TransmitChannelMsg(_buffer, block_time + 10, MIDIST_CONTROLLER | ch, MIDICT_MODE_ALLNOTESOFF, 0);
TransmitChannelMsg(_buffer, block_time + 10, MIDIST_CONTROLLER | ch, MIDICT_SUSTAINSW, 0);
TransmitChannelMsg(_buffer, block_time + 10, MIDIST_CONTROLLER | ch, MIDICT_MODE_RESETALLCTRL, 0);
}
/* Explicitly flush buffer to make sure the note off messages are processed
* before we send any additional control messages. */
_port->PlayBuffer(_buffer);
_buffer->Flush();
/* Some songs change the "Pitch bend range" registered parameter. If
* this doesn't get reset, everything else will start sounding wrong. */
for (int ch = 0; ch < 16; ch++) {
/* Running status, only need status for first message
* Select RPN 00.00, set value to 02.00, and de-select again */
TransmitChannelMsg(_buffer, block_time + 10, MIDIST_CONTROLLER | ch, MIDICT_RPN_SELECT_LO, 0x00);
TransmitChannelMsg(_buffer, block_time + 10, MIDICT_RPN_SELECT_HI, 0x00);
TransmitChannelMsg(_buffer, block_time + 10, MIDICT_DATAENTRY, 0x02);
TransmitChannelMsg(_buffer, block_time + 10, MIDICT_DATAENTRY_LO, 0x00);
TransmitChannelMsg(_buffer, block_time + 10, MIDICT_RPN_SELECT_LO, 0x7F);
TransmitChannelMsg(_buffer, block_time + 10, MIDICT_RPN_SELECT_HI, 0x7F);
_port->PlayBuffer(_buffer);
_buffer->Flush();
}
/* Wait until message time has passed. */
Sleep(Clamp((block_time - cur_time) / MS_TO_REFTIME, 5, 1000));
}
static void MidiThreadProc()
{
DEBUG(driver, 2, "DMusic: Entering playback thread");
REFERENCE_TIME last_volume_time = 0; // timestamp of the last volume change
REFERENCE_TIME block_time = 0; // timestamp of the last block sent to the port
REFERENCE_TIME playback_start_time; // timestamp current file began playback
MidiFile current_file; // file currently being played from
PlaybackSegment current_segment; // segment info for current playback
size_t current_block = 0; // next block index to send
byte current_volume = 0; // current effective volume setting
byte channel_volumes[16]; // last seen volume controller values in raw data
/* Get pointer to the reference clock of our output port. */
IReferenceClock *clock;
_port->GetLatencyClock(&clock);
REFERENCE_TIME cur_time;
clock->GetTime(&cur_time);
/* Standard "Enable General MIDI" message */
static byte gm_enable_sysex[] = { 0xF0, 0x7E, 0x00, 0x09, 0x01, 0xF7 };
TransmitSysexConst(_buffer, cur_time, &gm_enable_sysex[0], sizeof(gm_enable_sysex));
/* Roland-specific reverb room control, used by the original game */
static byte roland_reverb_sysex[] = { 0xF0, 0x41, 0x10, 0x42, 0x12, 0x40, 0x01, 0x30, 0x02, 0x04, 0x00, 0x40, 0x40, 0x00, 0x00, 0x09, 0xF7 };
TransmitSysexConst(_buffer, cur_time, &roland_reverb_sysex[0], sizeof(roland_reverb_sysex));
_port->PlayBuffer(_buffer);
_buffer->Flush();
DWORD next_timeout = 1000;
while (true) {
/* Wait for a signal from the GUI thread or until the time for the next event has come. */
DWORD wfso = WaitForSingleObject(_thread_event, next_timeout);
if (_playback.shutdown) {
_playback.playing = false;
break;
}
if (_playback.do_stop) {
DEBUG(driver, 2, "DMusic thread: Stopping playback");
/* Turn all notes off and wait a bit to allow the messages to be handled. */
clock->GetTime(&cur_time);
TransmitNotesOff(_buffer, block_time, cur_time);
_playback.playing = false;
_playback.do_stop = false;
block_time = 0;
next_timeout = 1000;
continue;
}
if (wfso == WAIT_OBJECT_0) {
if (_playback.do_start) {
DEBUG(driver, 2, "DMusic thread: Starting playback");
{
/* New scope to limit the time the mutex is locked. */
std::lock_guard<std::mutex> lock(_thread_mutex);
current_file.MoveFrom(_playback.next_file);
std::swap(_playback.next_segment, current_segment);
current_segment.start_block = 0;
current_block = 0;
_playback.playing = true;
_playback.do_start = false;
}
/* Turn all notes off in case we are seeking between music titles. */
clock->GetTime(&cur_time);
TransmitNotesOff(_buffer, block_time, cur_time);
MemSetT<byte>(channel_volumes, 127, lengthof(channel_volumes));
/* Take the current time plus the preload time as the music start time. */
clock->GetTime(&playback_start_time);
playback_start_time += _playback.preload_time * MS_TO_REFTIME;
}
}
if (_playback.playing) {
/* skip beginning of file? */
if (current_segment.start > 0 && current_block == 0 && current_segment.start_block == 0) {
/* find first block after start time and pretend playback started earlier
* this is to allow all blocks prior to the actual start to still affect playback,
* as they may contain important controller and program changes */
size_t preload_bytes = 0;
for (size_t bl = 0; bl < current_file.blocks.size(); bl++) {
MidiFile::DataBlock &block = current_file.blocks[bl];
preload_bytes += block.data.size();
if (block.ticktime >= current_segment.start) {
if (current_segment.loop) {
DEBUG(driver, 2, "DMusic: timer: loop from block %d (ticktime %d, realtime %.3f, bytes %d)", (int)bl, (int)block.ticktime, ((int)block.realtime) / 1000.0, (int)preload_bytes);
current_segment.start_block = bl;
break;
} else {
/* Skip the transmission delay compensation performed in the Win32 MIDI driver.
* The DMusic driver will most likely be used with the MS softsynth, which is not subject to transmission delays.
*/
DEBUG(driver, 2, "DMusic: timer: start from block %d (ticktime %d, realtime %.3f, bytes %d)", (int)bl, (int)block.ticktime, ((int)block.realtime) / 1000.0, (int)preload_bytes);
playback_start_time -= block.realtime * MIDITIME_TO_REFTIME;
break;
}
}
}
}
/* Get current playback timestamp. */
REFERENCE_TIME current_time;
clock->GetTime(¤t_time);
/* Check for volume change. */
if (current_volume != _playback.new_volume) {
if (current_time - last_volume_time > 10 * MS_TO_REFTIME) {
DEBUG(driver, 2, "DMusic thread: volume change");
current_volume = _playback.new_volume;
last_volume_time = current_time;
for (int ch = 0; ch < 16; ch++) {
int vol = ScaleVolume(channel_volumes[ch], current_volume);
TransmitChannelMsg(_buffer, block_time + 1, MIDIST_CONTROLLER | ch, MIDICT_CHANVOLUME, vol);
}
_port->PlayBuffer(_buffer);
_buffer->Flush();
}
}
while (current_block < current_file.blocks.size()) {
MidiFile::DataBlock &block = current_file.blocks[current_block];
/* check that block isn't at end-of-song override */
if (current_segment.end > 0 && block.ticktime >= current_segment.end) {
if (current_segment.loop) {
DEBUG(driver, 2, "DMusic thread: Looping song");
current_block = current_segment.start_block;
playback_start_time = current_time - current_file.blocks[current_block].realtime * MIDITIME_TO_REFTIME;
} else {
_playback.do_stop = true;
}
next_timeout = 0;
break;
}
/* check that block is not in the future */
REFERENCE_TIME playback_time = current_time - playback_start_time;
if (block.realtime * MIDITIME_TO_REFTIME > playback_time + 3 *_playback.preload_time * MS_TO_REFTIME) {
/* Stop the thread loop until we are at the preload time of the next block. */
next_timeout = Clamp(((int64)block.realtime * MIDITIME_TO_REFTIME - playback_time) / MS_TO_REFTIME - _playback.preload_time, 0, 1000);
DEBUG(driver, 9, "DMusic thread: Next event in %lu ms (music %u, ref " OTTD_PRINTF64 ")", next_timeout, block.realtime * MIDITIME_TO_REFTIME, playback_time);
break;
}
/* Timestamp of the current block. */
block_time = playback_start_time + block.realtime * MIDITIME_TO_REFTIME;
DEBUG(driver, 9, "DMusic thread: Streaming block " PRINTF_SIZE " (cur=" OTTD_PRINTF64 ", block=" OTTD_PRINTF64 ")", current_block, (long long)(current_time / MS_TO_REFTIME), (long long)(block_time / MS_TO_REFTIME));
byte *data = block.data.data();
size_t remaining = block.data.size();
byte last_status = 0;
while (remaining > 0) {
/* MidiFile ought to have converted everything out of running status,
* but handle it anyway just to be safe */
byte status = data[0];
if (status & 0x80) {
last_status = status;
data++;
remaining--;
} else {
status = last_status;
}
switch (status & 0xF0) {
case MIDIST_PROGCHG:
case MIDIST_CHANPRESS:
/* 2 byte channel messages */
TransmitChannelMsg(_buffer, block_time, status, data[0]);
data++;
remaining--;
break;
case MIDIST_NOTEOFF:
case MIDIST_NOTEON:
case MIDIST_POLYPRESS:
case MIDIST_PITCHBEND:
/* 3 byte channel messages */
TransmitChannelMsg(_buffer, block_time, status, data[0], data[1]);
data += 2;
remaining -= 2;
break;
case MIDIST_CONTROLLER:
/* controller change */
if (data[0] == MIDICT_CHANVOLUME) {
/* volume controller, adjust for user volume */
channel_volumes[status & 0x0F] = data[1];
int vol = ScaleVolume(data[1], current_volume);
TransmitChannelMsg(_buffer, block_time, status, data[0], vol);
} else {
/* handle other controllers normally */
TransmitChannelMsg(_buffer, block_time, status, data[0], data[1]);
}
data += 2;
remaining -= 2;
break;
case 0xF0:
/* system messages */
switch (status) {
case MIDIST_SYSEX: /* system exclusive */
TransmitSysex(_buffer, block_time, data, remaining);
break;
case MIDIST_TC_QFRAME: /* time code quarter frame */
case MIDIST_SONGSEL: /* song select */
data++;
remaining--;
break;
case MIDIST_SONGPOSPTR: /* song position pointer */
data += 2;
remaining -= 2;
break;
default: /* remaining have no data bytes */
break;
}
break;
}
}
current_block++;
}
/* Anything in the playback buffer? Send it down the port. */
DWORD used_buffer = 0;
_buffer->GetUsedBytes(&used_buffer);
if (used_buffer > 0) {
_port->PlayBuffer(_buffer);
_buffer->Flush();
}
/* end? */
if (current_block == current_file.blocks.size()) {
if (current_segment.loop) {
current_block = current_segment.start_block;
playback_start_time = block_time - current_file.blocks[current_block].realtime * MIDITIME_TO_REFTIME;
} else {
_playback.do_stop = true;
}
next_timeout = 0;
}
}
}
DEBUG(driver, 2, "DMusic: Exiting playback thread");
/* Turn all notes off and wait a bit to allow the messages to be handled by real hardware. */
clock->GetTime(&cur_time);
TransmitNotesOff(_buffer, block_time, cur_time);
Sleep(_playback.preload_time * 4);
clock->Release();
}
static void * DownloadArticulationData(int base_offset, void *data, const std::vector<CONNECTION> &artic)
{
DMUS_ARTICULATION2 *art = (DMUS_ARTICULATION2 *)data;
art->ulArtIdx = base_offset + 1;
art->ulFirstExtCkIdx = 0;
art->ulNextArtIdx = 0;
CONNECTIONLIST *con_list = (CONNECTIONLIST *)(art + 1);
con_list->cbSize = sizeof(CONNECTIONLIST);
con_list->cConnections = (ULONG)artic.size();
MemCpyT((CONNECTION *)(con_list + 1), &artic.front(), artic.size());
return (CONNECTION *)(con_list + 1) + artic.size();
}
static const char *LoadDefaultDLSFile(const char *user_dls)
{
DMUS_PORTCAPS caps;
MemSetT(&caps, 0);
caps.dwSize = sizeof(DMUS_PORTCAPS);
_port->GetCaps(&caps);
/* Nothing to unless it is a synth with instrument download that doesn't come with GM voices by default. */
if ((caps.dwFlags & (DMUS_PC_DLS | DMUS_PC_DLS2)) != 0 && (caps.dwFlags & DMUS_PC_GMINHARDWARE) == 0) {
DLSFile dls_file;
if (user_dls == nullptr) {
/* Try loading the default GM DLS file stored in the registry. */
HKEY hkDM;
if (SUCCEEDED(RegOpenKeyEx(HKEY_LOCAL_MACHINE, _T("Software\\Microsoft\\DirectMusic"), 0, KEY_READ, &hkDM))) {
TCHAR dls_path[MAX_PATH];
DWORD buf_size = sizeof(dls_path); // Buffer size as to be given in bytes!
if (SUCCEEDED(RegQueryValueEx(hkDM, _T("GMFilePath"), nullptr, nullptr, (LPBYTE)dls_path, &buf_size))) {
TCHAR expand_path[MAX_PATH * 2];
ExpandEnvironmentStrings(dls_path, expand_path, lengthof(expand_path));
if (!dls_file.LoadFile(expand_path)) DEBUG(driver, 1, "Failed to load default GM DLS file from registry");
}
RegCloseKey(hkDM);
}
/* If we couldn't load the file from the registry, try again at the default install path of the GM DLS file. */
if (dls_file.instruments.size() == 0) {
static const TCHAR *DLS_GM_FILE = _T("%windir%\\System32\\drivers\\gm.dls");
TCHAR path[MAX_PATH];
ExpandEnvironmentStrings(DLS_GM_FILE, path, lengthof(path));
if (!dls_file.LoadFile(path)) return "Can't load GM DLS collection";
}
} else {
if (!dls_file.LoadFile(OTTD2FS(user_dls))) return "Can't load GM DLS collection";
}
/* Get download port and allocate download IDs. */
IDirectMusicPortDownload *download_port = nullptr;
if (FAILED(_port->QueryInterface(IID_IDirectMusicPortDownload, (LPVOID *)&download_port))) return "Can't get download port";
DWORD dlid_wave = 0, dlid_inst = 0;
if (FAILED(download_port->GetDLId(&dlid_wave, (DWORD)dls_file.waves.size())) || FAILED(download_port->GetDLId(&dlid_inst, (DWORD)dls_file.instruments.size()))) {
download_port->Release();
return "Can't get enough DLS ids";
}
DWORD dwAppend = 0;
download_port->GetAppend(&dwAppend);
/* Download wave data. */
for (DWORD i = 0; i < dls_file.waves.size(); i++) {
IDirectMusicDownload *dl_wave = nullptr;
if (FAILED(download_port->AllocateBuffer((DWORD)(sizeof(WAVE_DOWNLOAD) + dwAppend * dls_file.waves[i].fmt.wf.nBlockAlign + dls_file.waves[i].data.size()), &dl_wave))) {
download_port->Release();
return "Can't allocate wave download buffer";
}
WAVE_DOWNLOAD *wave;
DWORD wave_size = 0;
if (FAILED(dl_wave->GetBuffer((LPVOID *)&wave, &wave_size))) {
dl_wave->Release();
download_port->Release();
return "Can't get wave download buffer";
}
/* Fill download data. */
MemSetT(wave, 0);
wave->dlInfo.dwDLType = DMUS_DOWNLOADINFO_WAVE;
wave->dlInfo.cbSize = wave_size;
wave->dlInfo.dwDLId = dlid_wave + i;
wave->dlInfo.dwNumOffsetTableEntries = 2;
wave->ulOffsetTable[0] = offsetof(WAVE_DOWNLOAD, dmWave);
wave->ulOffsetTable[1] = offsetof(WAVE_DOWNLOAD, dmWaveData);
wave->dmWave.ulWaveDataIdx = 1;
MemCpyT((PCMWAVEFORMAT *)&wave->dmWave.WaveformatEx, &dls_file.waves[i].fmt, 1);
wave->dmWaveData.cbSize = (DWORD)dls_file.waves[i].data.size();
MemCpyT(wave->dmWaveData.byData, &dls_file.waves[i].data[0], dls_file.waves[i].data.size());
_dls_downloads.push_back(dl_wave);
if (FAILED(download_port->Download(dl_wave))) {
download_port->Release();
return "Downloading DLS wave failed";
}
}
/* Download instrument data. */
for (DWORD i = 0; i < dls_file.instruments.size(); i++) {
DWORD offsets = 1 + (DWORD)dls_file.instruments[i].regions.size();
/* Calculate download size for the instrument. */
size_t i_size = sizeof(DMUS_DOWNLOADINFO) + sizeof(DMUS_INSTRUMENT);
if (dls_file.instruments[i].articulators.size() > 0) {
/* Articulations are stored as two chunks, one containing meta data and one with the actual articulation data. */
offsets += 2;
i_size += sizeof(DMUS_ARTICULATION2) + sizeof(CONNECTIONLIST) + sizeof(CONNECTION) * dls_file.instruments[i].articulators.size();
}
for (std::vector<DLSFile::DLSRegion>::iterator rgn = dls_file.instruments[i].regions.begin(); rgn != dls_file.instruments[i].regions.end(); rgn++) {
if (rgn->articulators.size() > 0) {
offsets += 2;
i_size += sizeof(DMUS_ARTICULATION2) + sizeof(CONNECTIONLIST) + sizeof(CONNECTION) * rgn->articulators.size();
}
/* Region size depends on the number of wave loops. The size of the
* declared structure already accounts for one loop. */
if (rgn->wave_sample.cbSize != 0) {
i_size += sizeof(DMUS_REGION) - sizeof(DMUS_REGION::WLOOP) + sizeof(WLOOP) * rgn->wave_loops.size();
} else {
i_size += sizeof(DMUS_REGION) - sizeof(DMUS_REGION::WLOOP) + sizeof(WLOOP) * dls_file.waves[dls_file.pool_cues[rgn->wave.ulTableIndex].ulOffset].wave_loops.size();
}
}
i_size += offsets * sizeof(ULONG);
/* Allocate download buffer. */
IDirectMusicDownload *dl_inst = nullptr;
if (FAILED(download_port->AllocateBuffer((DWORD)i_size, &dl_inst))) {
download_port->Release();
return "Can't allocate instrument download buffer";
}
void *instrument;
DWORD inst_size = 0;
if (FAILED(dl_inst->GetBuffer((LPVOID *)&instrument, &inst_size))) {
dl_inst->Release();
download_port->Release();
return "Can't get instrument download buffer";
}
char *inst_base = (char *)instrument;
/* Fill download header. */
DMUS_DOWNLOADINFO *d_info = (DMUS_DOWNLOADINFO *)instrument;
d_info->dwDLType = DMUS_DOWNLOADINFO_INSTRUMENT2;
d_info->cbSize = inst_size;
d_info->dwDLId = dlid_inst + i;
d_info->dwNumOffsetTableEntries = offsets;
instrument = d_info + 1;
/* Download offset table; contains the offsets of all chunks relative to the buffer start. */
ULONG *offset_table = (ULONG *)instrument;
instrument = offset_table + offsets;
int last_offset = 0;
/* Instrument header. */
DMUS_INSTRUMENT *inst_data = (DMUS_INSTRUMENT *)instrument;
MemSetT(inst_data, 0);
offset_table[last_offset++] = (char *)inst_data - inst_base;
inst_data->ulPatch = (dls_file.instruments[i].hdr.Locale.ulBank & F_INSTRUMENT_DRUMS) | ((dls_file.instruments[i].hdr.Locale.ulBank & 0x7F7F) << 8) | (dls_file.instruments[i].hdr.Locale.ulInstrument & 0x7F);
instrument = inst_data + 1;
/* Write global articulations. */
if (dls_file.instruments[i].articulators.size() > 0) {
inst_data->ulGlobalArtIdx = last_offset;
offset_table[last_offset++] = (char *)instrument - inst_base;
offset_table[last_offset++] = (char *)instrument + sizeof(DMUS_ARTICULATION2) - inst_base;
instrument = DownloadArticulationData(inst_data->ulGlobalArtIdx, instrument, dls_file.instruments[i].articulators);
assert((char *)instrument - inst_base <= (ptrdiff_t)inst_size);
}
/* Write out regions. */
inst_data->ulFirstRegionIdx = last_offset;
for (uint j = 0; j < dls_file.instruments[i].regions.size(); j++) {
DLSFile::DLSRegion &rgn = dls_file.instruments[i].regions[j];
DMUS_REGION *inst_region = (DMUS_REGION *)instrument;
offset_table[last_offset++] = (char *)inst_region - inst_base;
inst_region->RangeKey = rgn.hdr.RangeKey;
inst_region->RangeVelocity = rgn.hdr.RangeVelocity;
inst_region->fusOptions = rgn.hdr.fusOptions;
inst_region->usKeyGroup = rgn.hdr.usKeyGroup;
inst_region->ulFirstExtCkIdx = 0;
ULONG wave_id = dls_file.pool_cues[rgn.wave.ulTableIndex].ulOffset;
inst_region->WaveLink = rgn.wave;
inst_region->WaveLink.ulTableIndex = wave_id + dlid_wave;
/* The wave sample data will be taken from the region, if defined, otherwise from the wave itself. */
if (rgn.wave_sample.cbSize != 0) {
inst_region->WSMP = rgn.wave_sample;
if (rgn.wave_loops.size() > 0) MemCpyT(inst_region->WLOOP, &rgn.wave_loops.front(), rgn.wave_loops.size());
instrument = (char *)(inst_region + 1) - sizeof(DMUS_REGION::WLOOP) + sizeof(WLOOP) * rgn.wave_loops.size();
} else {
inst_region->WSMP = rgn.wave_sample;
if (dls_file.waves[wave_id].wave_loops.size() > 0) MemCpyT(inst_region->WLOOP, &dls_file.waves[wave_id].wave_loops.front(), dls_file.waves[wave_id].wave_loops.size());
instrument = (char *)(inst_region + 1) - sizeof(DMUS_REGION::WLOOP) + sizeof(WLOOP) * dls_file.waves[wave_id].wave_loops.size();
}
/* Write local articulator data. */
if (rgn.articulators.size() > 0) {
inst_region->ulRegionArtIdx = last_offset;
offset_table[last_offset++] = (char *)instrument - inst_base;
offset_table[last_offset++] = (char *)instrument + sizeof(DMUS_ARTICULATION2) - inst_base;
instrument = DownloadArticulationData(inst_region->ulRegionArtIdx, instrument, rgn.articulators);
} else {
inst_region->ulRegionArtIdx = 0;
}
assert((char *)instrument - inst_base <= (ptrdiff_t)inst_size);
/* Link to the next region unless this was the last one.*/
inst_region->ulNextRegionIdx = j < dls_file.instruments[i].regions.size() - 1 ? last_offset : 0;
}
_dls_downloads.push_back(dl_inst);
if (FAILED(download_port->Download(dl_inst))) {
download_port->Release();
return "Downloading DLS instrument failed";
}
}
download_port->Release();
}
return nullptr;
}
const char *MusicDriver_DMusic::Start(const char * const *parm)
{
/* Initialize COM */
if (FAILED(CoInitializeEx(nullptr, COINITBASE_MULTITHREADED))) return "COM initialization failed";
/* Create the DirectMusic object */
if (FAILED(CoCreateInstance(
CLSID_DirectMusic,
nullptr,
CLSCTX_INPROC,
IID_IDirectMusic,
(LPVOID*)&_music
))) {
return "Failed to create the music object";
}
/* Assign sound output device. */
if (FAILED(_music->SetDirectSound(nullptr, nullptr))) return "Can't set DirectSound interface";
/* MIDI events need to be send to the synth in time before their playback time
* has come. By default, we try send any events at least 50 ms before playback. */
_playback.preload_time = GetDriverParamInt(parm, "preload", 50);
int pIdx = GetDriverParamInt(parm, "port", -1);
if (_debug_driver_level > 0) {
/* Print all valid output ports. */
char desc[DMUS_MAX_DESCRIPTION];
DMUS_PORTCAPS caps;
MemSetT(&caps, 0);
caps.dwSize = sizeof(DMUS_PORTCAPS);
DEBUG(driver, 1, "Detected DirectMusic ports:");
for (int i = 0; _music->EnumPort(i, &caps) == S_OK; i++) {
if (caps.dwClass == DMUS_PC_OUTPUTCLASS) {
/* Description is UNICODE even for ANSI build. */
DEBUG(driver, 1, " %d: %s%s", i, convert_from_fs(caps.wszDescription, desc, lengthof(desc)), i == pIdx ? " (selected)" : "");
}
}
}
GUID guidPort;
if (pIdx >= 0) {
/* Check if the passed port is a valid port. */
DMUS_PORTCAPS caps;
MemSetT(&caps, 0);
caps.dwSize = sizeof(DMUS_PORTCAPS);
if (FAILED(_music->EnumPort(pIdx, &caps))) return "Supplied port parameter is not a valid port";
if (caps.dwClass != DMUS_PC_OUTPUTCLASS) return "Supplied port parameter is not an output port";
guidPort = caps.guidPort;
} else {
if (FAILED(_music->GetDefaultPort(&guidPort))) return "Can't query default music port";
}
/* Create new port. */
DMUS_PORTPARAMS params;
MemSetT(¶ms, 0);
params.dwSize = sizeof(DMUS_PORTPARAMS);
params.dwValidParams = DMUS_PORTPARAMS_CHANNELGROUPS;
params.dwChannelGroups = 1;
if (FAILED(_music->CreatePort(guidPort, ¶ms, &_port, nullptr))) return "Failed to create port";
/* Activate port. */
if (FAILED(_port->Activate(TRUE))) return "Failed to activate port";
/* Create playback buffer. */
DMUS_BUFFERDESC desc;
MemSetT(&desc, 0);
desc.dwSize = sizeof(DMUS_BUFFERDESC);
desc.guidBufferFormat = KSDATAFORMAT_SUBTYPE_DIRECTMUSIC;
desc.cbBuffer = 1024;
if (FAILED(_music->CreateMusicBuffer(&desc, &_buffer, nullptr))) return "Failed to create music buffer";
/* On soft-synths (e.g. the default DirectMusic one), we might need to load a wavetable set to get music. */
const char *dls = LoadDefaultDLSFile(GetDriverParam(parm, "dls"));
if (dls != nullptr) return dls;
/* Create playback thread and synchronization primitives. */
_thread_event = CreateEvent(nullptr, FALSE, FALSE, nullptr);
if (_thread_event == nullptr) return "Can't create thread shutdown event";
if (!StartNewThread(&_dmusic_thread, "ottd:dmusic", &MidiThreadProc)) return "Can't create MIDI output thread";
return nullptr;
}
MusicDriver_DMusic::~MusicDriver_DMusic()
{
this->Stop();
}
void MusicDriver_DMusic::Stop()
{
if (_dmusic_thread.joinable()) {
_playback.shutdown = true;
SetEvent(_thread_event);
_dmusic_thread.join();
}
/* Unloaded any instruments we loaded. */
if (_dls_downloads.size() > 0) {
IDirectMusicPortDownload *download_port = nullptr;
_port->QueryInterface(IID_IDirectMusicPortDownload, (LPVOID *)&download_port);
/* Instruments refer to waves. As the waves are at the beginning of the download list,
* do the unload from the back so that references are cleared properly. */
for (std::vector<IDirectMusicDownload *>::reverse_iterator i = _dls_downloads.rbegin(); download_port != nullptr && i != _dls_downloads.rend(); i++) {
download_port->Unload(*i);
(*i)->Release();
}
_dls_downloads.clear();
if (download_port != nullptr) download_port->Release();
}
if (_buffer != nullptr) {
_buffer->Release();
_buffer = nullptr;
}
if (_port != nullptr) {
_port->Activate(FALSE);
_port->Release();
_port = nullptr;
}
if (_music != nullptr) {
_music->Release();
_music = nullptr;
}
CloseHandle(_thread_event);
CoUninitialize();
}
void MusicDriver_DMusic::PlaySong(const MusicSongInfo &song)
{
std::lock_guard<std::mutex> lock(_thread_mutex);
if (!_playback.next_file.LoadSong(song)) return;
_playback.next_segment.start = song.override_start;
_playback.next_segment.end = song.override_end;
_playback.next_segment.loop = song.loop;
_playback.do_start = true;
SetEvent(_thread_event);
}
void MusicDriver_DMusic::StopSong()
{
_playback.do_stop = true;
SetEvent(_thread_event);
}
bool MusicDriver_DMusic::IsSongPlaying()
{
return _playback.playing || _playback.do_start;
}
void MusicDriver_DMusic::SetVolume(byte vol)
{
_playback.new_volume = vol;
}
#endif /* WIN32_ENABLE_DIRECTMUSIC_SUPPORT */
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