Files @ r4381:c965d1f3016a
Branch filter:

Location: cpp/openttd-patchpack/source/table/landscape_sprite.h

belugas
(svn r6131) -Codechange : Complete all missing _ttdpatch_flags entries
-Feature : both unifiedmaglevmode are now set.
Maglev and monorail are not allowed to run on each other tracks and will not be.
Setting those flags will allow grfsets as the Norvegian one to be loaded
-Codechange : link the TTDPatch's irregularstations with OTTD's nonuniform_stations
-Codechange : Reformat the whole array (thanks Rubidium, it sure looks better now)
/* $Id$ */

static const SpriteID _landscape_spriteindexes_1[] = {
 0xF67,  0xF9F,
 0xAAD,  0xAB0,
 0x83A,  0x845,
 0xFA0,  0xFC9,
 0x43F,  0x45E,
 0x566,  0x56D,
 0x945,  0x94C,
 0x3ED,  0x40C,
 0x515,  0x51C,
 0x55A,  0x561,
 0x534,  0x546,
 0x93D,  0x944,
 0x955,  0x95C,
 0xFDD,  0xFEC,
 0x87D,  0x883,
 0xA2B,  0xA39,
 0x497,  0x4B0,
 0x572,  0x575,
 0x94D,  0x954,
 0x818,  0x81D,
 0x3DE,  0x3EB,
0x1212, 0x1212,
END
};

static const SpriteID _landscape_spriteindexes_2[] = {
 0xF67,  0xF9F,
 0xAAD,  0xAB0,
 0xFA0,  0xFC9,
 0x43F,  0x45E,
 0x566,  0x56D,
 0x945,  0x94C,
 0x3ED,  0x40C,
 0x515,  0x51C,
 0x55A,  0x561,
 0x547,  0x559,
 0x93D,  0x944,
 0x955,  0x95C,
 0xFDD,  0xFEC,
 0x87D,  0x883,
 0xA2B,  0xA39,
 0x497,  0x4B0,
 0x572,  0x575,
 0x94D,  0x954,
 0x5AE,  0x5AF,
0x118D, 0x11D8,
 0x534,  0x546,
 0x40D,  0x426,
 0x45F,  0x478,
 0x4B1,  0x4CA,
 0x95D,  0x97C,
 0x3DE,  0x3EB,
 0x562,  0x565,
 0x56E,  0x571,
 0x57A,  0x57D,
 0x83A,  0x845,
 0xFF5,  0xFF5,
 0xFF8,  0xFF8,
0x1212, 0x1212,
END
};

static const SpriteID _landscape_spriteindexes_3[] = {
 0xF54,  0xF9F,
 0xFDD,  0xFE5,
 0xFEC,  0xFEC,
 0xFA0,  0xFC9,
 0x818,  0x81D,
 0x521,  0x546,
 0x57E,  0x57F,
 0x3ED,  0x40C,
 0x43F,  0x45E,
 0x491,  0x4B0,
 0xA48,  0xA48,
 0x4FB,  0x50A,
 0x55A,  0x561,
 0x566,  0x56D,
 0x572,  0x579,
 0x427,  0x42C,
 0x479,  0x47E,
 0x4CB,  0x4D0,
 0x4EF,  0x4FA,
 0xE9D,  0xECC,
 0xF3D,  0xF40,
 0xB59,  0xB60,
 0xE5D,  0xE6C,
 0xA49,  0xA59,
 0xA63,  0xA68,
 0xA5A,  0xA62,
 0xA78,  0xA83,
 0xA69,  0xA77,
 0xA84,  0xAA3,
 0xAA7,  0xAAC,
 0xA2B,  0xA47,
 0x3DE,  0x3EB,
 0x47F,  0x488,
 0x4D1,  0x4DA,
 0x42D,  0x436,
 0x515,  0x51C,
 0x580,  0x585,
 0xC14,  0xCB3,
 0xAAD,  0xAB0,
 0xAB5,  0xB00,
 0xB69,  0xB70,
 0xB61,  0xB68,
 0xBC9,  0xBD0,
 0xBD9,  0xBE0,
 0xBA9,  0xBB0,
 0xBC1,  0xBC4,
 0x2D0,  0x2D0,
 0xAA5,  0xAA6,
 0x50F,  0x50F,
 0x2EA,  0x2EA,
 0x2ED,  0x2EE,
 0x512,  0x513,
 0x4EB,  0x4EE,
 0x4E7,  0x4EA,
 0x985,  0xA28,
0x10E4, 0x1133,
 0x93D,  0x95C,
 0x97D,  0x984,
 0x7DA,  0x7DA,
 0x2E6,  0x2E6,
   0x1,    0x1,
 0xE54,  0xE54,
 0x51F,  0x520,
 0x514,  0x514,
 0x511,  0x511,
 0x322,  0x322,
END
};


/* Slope graphics indexes temperate climate
Skip first 3 sprites and only load the proper set */
static const SpriteID _slopes_spriteindexes_0[] = {
	SKIP, 3,
	SPR_SLOPES_BASE, SPR_SLOPES_BASE + 73,
	END
};

/* Slope graphics indexes arctic climate
Skip first 79 sprites and only load the proper set */
static const SpriteID _slopes_spriteindexes_1[] = {
	SKIP, 79,
	SPR_SLOPES_BASE, SPR_SLOPES_BASE + 73,
	END
};

/* Slope graphics indexes tropical climate
Skip first 155 sprites and only load the proper set */
static const SpriteID _slopes_spriteindexes_2[] = {
	SKIP, 155,
	SPR_SLOPES_BASE, SPR_SLOPES_BASE + 73,
	END
};

/* Slope graphics indexes toyland climate
Skip first 231 sprites and only load the proper set */
static const SpriteID _slopes_spriteindexes_3[] = {
	SKIP, 231,
	SPR_SLOPES_BASE, SPR_SLOPES_BASE + 73,
	END
};