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Location: cpp/openttd-patchpack/source/yapf/yapf_base.hpp
r4381:c965d1f3016a
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(svn r6131) -Codechange : Complete all missing _ttdpatch_flags entries
-Feature : both unifiedmaglevmode are now set.
Maglev and monorail are not allowed to run on each other tracks and will not be.
Setting those flags will allow grfsets as the Norvegian one to be loaded
-Codechange : link the TTDPatch's irregularstations with OTTD's nonuniform_stations
-Codechange : Reformat the whole array (thanks Rubidium, it sure looks better now)
-Feature : both unifiedmaglevmode are now set.
Maglev and monorail are not allowed to run on each other tracks and will not be.
Setting those flags will allow grfsets as the Norvegian one to be loaded
-Codechange : link the TTDPatch's irregularstations with OTTD's nonuniform_stations
-Codechange : Reformat the whole array (thanks Rubidium, it sure looks better now)
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#ifndef YAPF_BASE_HPP
#define YAPF_BASE_HPP
EXTERN_C_BEGIN
#include "../debug.h"
EXTERN_C_END
#include "fixedsizearray.hpp"
#include "blob.hpp"
#include "nodelist.hpp"
extern int _total_pf_time_us;
/** CYapfBaseT - A-star type path finder base class.
Derive your own pathfinder from it. You must provide the following template argument:
Types - used as collection of local types used in pathfinder
Requirements for the Types struct:
----------------------------------
The following types must be defined in the 'Types' argument:
- Types::Tpf - your pathfinder derived from CYapfBaseT
- Types::NodeList - open/closed node list (look at CNodeList_HashTableT)
NodeList needs to have defined local type Titem - defines the pathfinder node type.
Node needs to define local type Key - the node key in the collection ()
For node list you can use template class CNodeList_HashTableT, for which
you need to declare only your node type. Look at test_yapf.h for an example.
Requrements to your pathfinder class derived from CYapfBaseT:
-------------------------------------------------------------
Your pathfinder derived class needs to implement following methods:
FORCEINLINE void PfSetStartupNodes()
FORCEINLINE void PfFollowNode(Node& org)
FORCEINLINE bool PfCalcCost(Node& n)
FORCEINLINE bool PfCalcEstimate(Node& n)
FORCEINLINE bool PfDetectDestination(Node& n)
For more details about those methods, look at the end of CYapfBaseT
declaration. There are some examples. For another example look at
test_yapf.h (part or unittest project).
*/
template <class Types>
class CYapfBaseT {
public:
typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class)
typedef typename Types::NodeList NodeList; ///< our node list
typedef typename NodeList::Titem Node; ///< this will be our node type
typedef typename Node::Key Key; ///< key to hash tables
NodeList m_nodes; ///< node list multi-container
protected:
Node* m_pBestDestNode; ///< pointer to the destination node found at last round
Node* m_pBestIntermediateNode; ///< here should be node closest to the destination if path not found
const YapfSettings *m_settings; ///< current settings (_patches.yapf)
int m_max_search_nodes; ///< maximum number of nodes we are allowed to visit before we give up
const Vehicle* m_veh; ///< vehicle that we are trying to drive
int m_stats_cost_calcs; ///< stats - how many node's costs were calculated
int m_stats_cache_hits; ///< stats - how many node's costs were reused from cache
public:
CPerformanceTimer m_perf_cost; ///< stats - total CPU time of this run
CPerformanceTimer m_perf_slope_cost; ///< stats - slope calculation CPU time
CPerformanceTimer m_perf_ts_cost; ///< stats - GetTrackStatus() CPU time
CPerformanceTimer m_perf_other_cost; ///< stats - other CPU time
public:
int m_num_steps; ///< this is there for debugging purposes (hope it doesn't hurt)
public:
/// default constructor
FORCEINLINE CYapfBaseT()
: m_pBestDestNode(NULL)
, m_pBestIntermediateNode(NULL)
#if defined(UNITTEST)
, m_settings(NULL)
, m_max_search_nodes(100000)
#else
, m_settings(&_patches.yapf)
, m_max_search_nodes(PfGetSettings().max_search_nodes)
#endif
, m_veh(NULL)
, m_stats_cost_calcs(0)
, m_stats_cache_hits(0)
, m_num_steps(0)
{
}
/// default destructor
~CYapfBaseT() {}
protected:
/// to access inherited path finder
FORCEINLINE Tpf& Yapf() {return *static_cast<Tpf*>(this);}
public:
/// return current settings (can be custom - player based - but later)
FORCEINLINE const YapfSettings& PfGetSettings() const
{
return *m_settings;
}
/** Main pathfinder routine:
- set startup node(s)
- main loop that stops if:
- the destination was found
- or the open list is empty (no route to destination).
- or the maximum amount of loops reached - m_max_search_nodes (default = 10000)
@return true if the path was found */
inline bool FindPath(const Vehicle* v)
{
m_veh = v;
CPerformanceTimer perf;
perf.Start();
Yapf().PfSetStartupNodes();
while (true) {
m_num_steps++;
Node& n = m_nodes.GetBestOpenNode();
if (&n == NULL)
break;
// if the best open node was worse than the best path found, we can finish
if (m_pBestDestNode != NULL && m_pBestDestNode->GetCost() < n.GetCostEstimate())
break;
Yapf().PfFollowNode(n);
if (m_max_search_nodes == 0 || m_nodes.ClosedCount() < m_max_search_nodes) {
m_nodes.PopOpenNode(n.GetKey());
m_nodes.InsertClosedNode(n);
} else {
m_pBestDestNode = m_pBestIntermediateNode;
break;
}
}
bool bDestFound = (m_pBestDestNode != NULL);
int16 veh_idx = (m_veh != NULL) ? m_veh->unitnumber : 0;
// if (veh_idx != 433) return bDestFound;
perf.Stop();
int t = perf.Get(1000000);
_total_pf_time_us += t;
char ttc = Yapf().TransportTypeChar();
float cache_hit_ratio = (float)m_stats_cache_hits / (float)(m_stats_cache_hits + m_stats_cost_calcs) * 100.0f;
int cost = bDestFound ? m_pBestDestNode->m_cost : -1;
int dist = bDestFound ? m_pBestDestNode->m_estimate - m_pBestDestNode->m_cost : -1;
#ifdef UNITTEST
printf("%c%c%4d-%6d us -%5d rounds -%4d open -%5d closed - CHR %4.1f%% - c/d(%d, %d) - c%d(sc%d, ts%d, o%d) -- \n", bDestFound ? '-' : '!', ttc, veh_idx, t, m_num_steps, m_nodes.OpenCount(), m_nodes.ClosedCount(), cache_hit_ratio, cost, dist, m_perf_cost.Get(1000000), m_perf_slope_cost.Get(1000000), m_perf_ts_cost.Get(1000000), m_perf_other_cost.Get(1000000));
#else
DEBUG(yapf, 3)("[YAPF][YAPF%c]%c%4d- %d us - %d rounds - %d open - %d closed - CHR %4.1f%% - c%d(sc%d, ts%d, o%d) -- ", ttc, bDestFound ? '-' : '!', veh_idx, t, m_num_steps, m_nodes.OpenCount(), m_nodes.ClosedCount(), cache_hit_ratio, cost, dist, m_perf_cost.Get(1000000), m_perf_slope_cost.Get(1000000), m_perf_ts_cost.Get(1000000), m_perf_other_cost.Get(1000000));
#endif
return bDestFound;
}
/** If path was found return the best node that has reached the destination. Otherwise
return the best visited node (which was nearest to the destination).
*/
FORCEINLINE Node& GetBestNode()
{
return (m_pBestDestNode != NULL) ? *m_pBestDestNode : *m_pBestIntermediateNode;
}
/** Calls NodeList::CreateNewNode() - allocates new node that can be filled and used
as argument for AddStartupNode() or AddNewNode()
*/
FORCEINLINE Node& CreateNewNode()
{
Node& node = *m_nodes.CreateNewNode();
return node;
}
/** Add new node (created by CreateNewNode and filled with data) into open list */
FORCEINLINE void AddStartupNode(Node& n)
{
Yapf().PfNodeCacheFetch(n);
m_nodes.InsertOpenNode(n);
}
/** add multiple nodes - direct children of the given node */
FORCEINLINE void AddMultipleNodes(Node* parent, TileIndex tile, TrackdirBits td_bits)
{
bool is_choice = (KillFirstBit2x64(td_bits) != 0);
for (TrackdirBits rtds = td_bits; rtds != TRACKDIR_BIT_NONE; rtds = (TrackdirBits)KillFirstBit2x64(rtds)) {
Trackdir td = (Trackdir)FindFirstBit2x64(rtds);
Node& n = Yapf().CreateNewNode();
n.Set(parent, tile, td, is_choice);
Yapf().AddNewNode(n);
}
}
/** AddNewNode() - called by Tderived::PfFollowNode() for each child node.
Nodes are evaluated here and added into open list */
void AddNewNode(Node& n)
{
// evaluate the node
bool bCached = Yapf().PfNodeCacheFetch(n);
if (!bCached) {
m_stats_cost_calcs++;
} else {
m_stats_cache_hits++;
}
bool bValid = Yapf().PfCalcCost(n);
if (bCached) {
Yapf().PfNodeCacheFlush(n);
}
if (bValid) bValid = Yapf().PfCalcEstimate(n);
// have the cost or estimate callbacks marked this node as invalid?
if (!bValid) return;
// detect the destination
bool bDestination = Yapf().PfDetectDestination(n);
if (bDestination) {
if (m_pBestDestNode == NULL || n < *m_pBestDestNode) {
m_pBestDestNode = &n;
}
m_nodes.FoundBestNode(n);
return;
}
if (m_max_search_nodes > 0 && (m_pBestIntermediateNode == NULL || (m_pBestIntermediateNode->GetCostEstimate() - m_pBestIntermediateNode->GetCost()) > (n.GetCostEstimate() - n.GetCost()))) {
m_pBestIntermediateNode = &n;
}
// check new node against open list
Node& openNode = m_nodes.FindOpenNode(n.GetKey());
if (&openNode != NULL) {
// another node exists with the same key in the open list
// is it better than new one?
if (n.GetCostEstimate() < openNode.GetCostEstimate()) {
// update the old node by value from new one
m_nodes.PopOpenNode(n.GetKey());
openNode = n;
// add the updated old node back to open list
m_nodes.InsertOpenNode(openNode);
}
return;
}
// check new node against closed list
Node& closedNode = m_nodes.FindClosedNode(n.GetKey());
if (&closedNode != NULL) {
// another node exists with the same key in the closed list
// is it better than new one?
int node_est = n.GetCostEstimate();
int closed_est = closedNode.GetCostEstimate();
if (node_est < closed_est) {
// If this assert occurs, you have probably problem in
// your Tderived::PfCalcCost() or Tderived::PfCalcEstimate().
// The problem could be:
// - PfCalcEstimate() gives too large numbers
// - PfCalcCost() gives too small numbers
// - You have used negative cost penalty in some cases (cost bonus)
assert(0);
return;
}
return;
}
// the new node is really new
// add it to the open list
m_nodes.InsertOpenNode(n);
}
const Vehicle* GetVehicle() const {return m_veh;}
// methods that should be implemented at derived class Types::Tpf (derived from CYapfBaseT)
#if 0
/** Example: PfSetStartupNodes() - set source (origin) nodes */
FORCEINLINE void PfSetStartupNodes()
{
// example:
Node& n1 = *base::m_nodes.CreateNewNode();
.
. // setup node members here
.
base::m_nodes.InsertOpenNode(n1);
}
/** Example: PfFollowNode() - set following (child) nodes of the given node */
FORCEINLINE void PfFollowNode(Node& org)
{
for (each follower of node org) {
Node& n = *base::m_nodes.CreateNewNode();
.
. // setup node members here
.
n.m_parent = &org; // set node's parent to allow back tracking
AddNewNode(n);
}
}
/** Example: PfCalcCost() - set path cost from origin to the given node */
FORCEINLINE bool PfCalcCost(Node& n)
{
// evaluate last step cost
int cost = ...;
// set the node cost as sum of parent's cost and last step cost
n.m_cost = n.m_parent->m_cost + cost;
return true; // true if node is valid follower (i.e. no obstacle was found)
}
/** Example: PfCalcEstimate() - set path cost estimate from origin to the target through given node */
FORCEINLINE bool PfCalcEstimate(Node& n)
{
// evaluate the distance to our destination
int distance = ...;
// set estimate as sum of cost from origin + distance to the target
n.m_estimate = n.m_cost + distance;
return true; // true if node is valid (i.e. not too far away :)
}
/** Example: PfDetectDestination() - return true if the given node is our destination */
FORCEINLINE bool PfDetectDestination(Node& n)
{
bool bDest = (n.m_key.m_x == m_x2) && (n.m_key.m_y == m_y2);
return bDest;
}
#endif
};
#endif /* YAPF_BASE_HPP */
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