Files @ r10633:cc700b638949
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Location: cpp/openttd-patchpack/source/src/autoreplace_type.h

rubidium
(svn r14931) -Fix [FS#2512]: the "animation state" of the bubbles was stored in a variable that was not stored in the savegame. Using a variable that gets saved in the savegame solves the desync and makes it a bit clearer.
/* $Id$ */

/** @file autoreplace_type.h Types related to autoreplacing. */

#ifndef AUTOREPLACE_TYPE_H
#define AUTOREPLACE_TYPE_H

struct EngineRenew;

/**
 * A list to group EngineRenew directives together (such as per-company).
 */
typedef EngineRenew *EngineRenewList;

#endif /* AUTOREPLACE_TYPE_H */