Files @ r10633:cc700b638949
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Location: cpp/openttd-patchpack/source/src/cheat_func.h

rubidium
(svn r14931) -Fix [FS#2512]: the "animation state" of the bubbles was stored in a variable that was not stored in the savegame. Using a variable that gets saved in the savegame solves the desync and makes it a bit clearer.
/* $Id$ */

/** @file cheat_func.h Functions related to cheating. */

#ifndef CHEAT_FUNC_H
#define CHEAT_FUNC_H

#include "cheat_type.h"

extern Cheats _cheats;

void ShowCheatWindow();

/**
 * Return true if any cheat has been used, false otherwise
 * @return has a cheat been used?
 */
bool CheatHasBeenUsed();

#endif /* CHEAT_FUNC_H */