Files @ r10633:cc700b638949
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Location: cpp/openttd-patchpack/source/src/group_gui.h

rubidium
(svn r14931) -Fix [FS#2512]: the "animation state" of the bubbles was stored in a variable that was not stored in the savegame. Using a variable that gets saved in the savegame solves the desync and makes it a bit clearer.
/* $Id$ */

/** @file group_gui.h Functions/definitions that have something to do with groups. */

#ifndef GROUP_GUI_H
#define GROUP_GUI_H

#include "vehicle_type.h"

void ShowCompanyGroup(CompanyID company, VehicleType veh);
void DeleteGroupHighlightOfVehicle(const Vehicle *v);

#endif /* GROUP_GUI_H */