Files @ r7882:cdf03a4ac84a
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Location: cpp/openttd-patchpack/source/src/aircraft_gui.cpp

rubidium
(svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box.
-Change: make extra sprites (the ones not in the TTD GRFs) replaceable using Action 5.
-Feature: make replacing contiguous subsets of sprites in for some types possible in Action 5.
Note to GRF authors: when you replaced OpenTTD sprites that are not from the TTD GRF files using Action A, your GRF will not have the intended result anymore as the sprite numbers have changed. You should replace the Action A with an Action 5 from now on.
/* $Id$ */

/** @file aircraft_gui.cpp */

#include "stdafx.h"
#include "openttd.h"
#include "aircraft.h"
#include "debug.h"
#include "functions.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "strings.h"
#include "map.h"
#include "window.h"
#include "gui.h"
#include "vehicle.h"
#include "gfx.h"
#include "command.h"
#include "engine.h"
#include "viewport.h"
#include "player.h"
#include "depot.h"
#include "vehicle_gui.h"
#include "newgrf_engine.h"

/**
* Draw the details for the given vehicle at the position (x,y)
*
* @param v current vehicle
* @param x The x coordinate
* @param y The y coordinate
*/
void DrawAircraftDetails(const Vehicle *v, int x, int y)
{
	int y_offset = (v->Next()->cargo_cap != 0) ? -11 : 0;

	for (const Vehicle *u = v ; u != NULL ; u = u->Next()) {
		if (IsNormalAircraft(u)) {
			SetDParam(0, u->engine_type);
			SetDParam(1, u->build_year);
			SetDParam(2, u->value);
			DrawString(x, y, STR_A011_BUILT_VALUE, TC_FROMSTRING);

			SetDParam(0, u->cargo_type);
			SetDParam(1, u->cargo_cap);
			SetDParam(2, u->Next()->cargo_type);
			SetDParam(3, u->Next()->cargo_cap);
			DrawString(x, y + 10, (u->Next()->cargo_cap != 0) ? STR_A019_CAPACITY : STR_A01A_CAPACITY, TC_FROMSTRING);
		}

		if (u->cargo_cap != 0) {
			uint cargo_count = u->cargo.Count();

			y_offset += 11;
			if (cargo_count != 0) {
				/* Cargo names (fix pluralness) */
				SetDParam(0, u->cargo_type);
				SetDParam(1, cargo_count);
				SetDParam(2, u->cargo.Source());
				DrawString(x, y + 21 + y_offset, STR_8813_FROM, TC_FROMSTRING);
			}
		}
	}

	SetDParam(0, v->cargo.FeederShare());
	DrawString(x, y + 33 + y_offset, STR_FEEDER_CARGO_VALUE, TC_FROMSTRING);
}


void DrawAircraftImage(const Vehicle *v, int x, int y, VehicleID selection)
{
	SpriteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
	DrawSprite(v->GetImage(DIR_W), pal, x + 25, y + 10);
	if (v->subtype == AIR_HELICOPTER) {
		SpriteID rotor_sprite = GetCustomRotorSprite(v, true);
		if (rotor_sprite == 0) rotor_sprite = SPR_ROTOR_STOPPED;
		DrawSprite(rotor_sprite, PAL_NONE, x + 25, y + 5);
	}
	if (v->index == selection) {
		DrawFrameRect(x - 1, y - 1, x + 58, y + 21, 0xF, FR_BORDERONLY);
	}
}

/**
 * This is the Callback method after the construction attempt of an aircraft
 * @param success indicates completion (or not) of the operation
 * @param tile of depot where aircraft is built
 * @param p1 unused
 * @param p2 unused
 */
void CcBuildAircraft(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
	if (success) {
		const Vehicle *v = GetVehicle(_new_vehicle_id);

		if (v->tile == _backup_orders_tile) {
			_backup_orders_tile = 0;
			RestoreVehicleOrders(v);
		}
		ShowVehicleViewWindow(v);
	}
}