Files @ r7882:cdf03a4ac84a
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Location: cpp/openttd-patchpack/source/src/blitter/32bpp_base.cpp

rubidium
(svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box.
-Change: make extra sprites (the ones not in the TTD GRFs) replaceable using Action 5.
-Feature: make replacing contiguous subsets of sprites in for some types possible in Action 5.
Note to GRF authors: when you replaced OpenTTD sprites that are not from the TTD GRF files using Action A, your GRF will not have the intended result anymore as the sprite numbers have changed. You should replace the Action A with an Action 5 from now on.
#include "../stdafx.h"
#include "../gfx.h"
#include "32bpp_base.hpp"

void *Blitter_32bppBase::MoveTo(const void *video, int x, int y)
{
	return (uint32 *)video + x + y * _screen.pitch;
}

void Blitter_32bppBase::SetPixel(void *video, int x, int y, uint8 color)
{
	*((uint32 *)video + x + y * _screen.pitch) = LookupColourInPalette(color);
}

void Blitter_32bppBase::SetPixelIfEmpty(void *video, int x, int y, uint8 color)
{
	uint32 *dst = (uint32 *)video + x + y * _screen.pitch;
	if (*dst == 0) *dst = LookupColourInPalette(color);
}

void Blitter_32bppBase::DrawRect(void *video, int width, int height, uint8 color)
{
	uint32 color32 = LookupColourInPalette(color);

	do {
		uint32 *dst = (uint32 *)video;
		for (int i = width; i > 0; i--) {
			*dst = color32;
			dst++;
		}
		video = (uint32 *)video + _screen.pitch;
	} while (--height);
}

void Blitter_32bppBase::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 color)
{
	int dy;
	int dx;
	int stepx;
	int stepy;
	int frac;

	dy = (y2 - y) * 2;
	if (dy < 0) {
		dy = -dy;
		stepy = -1;
	} else {
		stepy = 1;
	}

	dx = (x2 - x) * 2;
	if (dx < 0) {
		dx = -dx;
		stepx = -1;
	} else {
		stepx = 1;
	}

	if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, color);
	if (dx > dy) {
		frac = dy - (dx / 2);
		while (x != x2) {
			if (frac >= 0) {
				y += stepy;
				frac -= dx;
			}
			x += stepx;
			frac += dy;
			if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, color);
		}
	} else {
		frac = dx - (dy / 2);
		while (y != y2) {
			if (frac >= 0) {
				x += stepx;
				frac -= dy;
			}
			y += stepy;
			frac += dx;
			if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, color);
		}
	}
}

void Blitter_32bppBase::CopyFromBuffer(void *video, const void *src, int width, int height)
{
	uint32 *dst = (uint32 *)video;
	uint32 *usrc = (uint32 *)src;

	for (; height > 0; height--) {
		memcpy(dst, usrc, width * sizeof(uint32));
		usrc += width;
		dst += _screen.pitch;
	}
}

void Blitter_32bppBase::CopyToBuffer(const void *video, void *dst, int width, int height)
{
	uint32 *udst = (uint32 *)dst;
	uint32 *src = (uint32 *)video;

	for (; height > 0; height--) {
		memcpy(udst, src, width * sizeof(uint32));
		src += _screen.pitch;
		udst += width;
	}
}

void Blitter_32bppBase::CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch)
{
	uint32 *udst = (uint32 *)dst;
	uint32 *src = (uint32 *)video;

	for (; height > 0; height--) {
		memcpy(udst, src, width * sizeof(uint32));
		src += _screen.pitch;
		udst += dst_pitch;
	}
}

void Blitter_32bppBase::ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y)
{
	const uint32 *src;
	uint32 *dst;

	if (scroll_y > 0) {
		/*Calculate pointers */
		dst = (uint32 *)video + left + (top + height - 1) * _screen.pitch;
		src = dst - scroll_y * _screen.pitch;

		/* Decrease height and increase top */
		top += scroll_y;
		height -= scroll_y;
		assert(height > 0);

		/* Adjust left & width */
		if (scroll_x >= 0) {
			dst += scroll_x;
			left += scroll_x;
			width -= scroll_x;
		} else {
			src -= scroll_x;
			width += scroll_x;
		}

		for (int h = height; h > 0; h--) {
			memcpy(dst, src, width * sizeof(uint32));
			src -= _screen.pitch;
			dst -= _screen.pitch;
		}
	} else {
		/* Calculate pointers */
		dst = (uint32 *)video + left + top * _screen.pitch;
		src = dst - scroll_y * _screen.pitch;

		/* Decrese height. (scroll_y is <=0). */
		height += scroll_y;
		assert(height > 0);

		/* Adjust left & width */
		if (scroll_x >= 0) {
			dst += scroll_x;
			left += scroll_x;
			width -= scroll_x;
		} else {
			src -= scroll_x;
			width += scroll_x;
		}

		/* the y-displacement may be 0 therefore we have to use memmove,
		 * because source and destination may overlap */
		for (int h = height; h > 0; h--) {
			memmove(dst, src, width * sizeof(uint32));
			src += _screen.pitch;
			dst += _screen.pitch;
		}
	}
}

int Blitter_32bppBase::BufferSize(int width, int height)
{
	return width * height * sizeof(uint32);
}

void Blitter_32bppBase::PaletteAnimate(uint start, uint count)
{
	/* By default, 32bpp doesn't have palette animation */
}

Blitter::PaletteAnimation Blitter_32bppBase::UsePaletteAnimation()
{
	return Blitter::PALETTE_ANIMATION_NONE;
}