Files @ r7882:cdf03a4ac84a
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Location: cpp/openttd-patchpack/source/src/bmp.h

rubidium
(svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box.
-Change: make extra sprites (the ones not in the TTD GRFs) replaceable using Action 5.
-Feature: make replacing contiguous subsets of sprites in for some types possible in Action 5.
Note to GRF authors: when you replaced OpenTTD sprites that are not from the TTD GRF files using Action A, your GRF will not have the intended result anymore as the sprite numbers have changed. You should replace the Action A with an Action 5 from now on.
/* $Id$ */

/** @file bmp.h */

#ifndef BMP_H
#define BMP_H

struct BmpInfo {
	uint32 offset;       ///< offset of bitmap data from .bmp file begining
	uint32 width;        ///< bitmap width
	uint32 height;       ///< bitmap height
	bool os2_bmp;        ///< true if OS/2 1.x or windows 2.x bitmap
	uint16 bpp;          ///< bits per pixel
	uint32 compression;  ///< compression method (0 = none, 1 = 8-bit RLE, 2 = 4-bit RLE)
	uint32 palette_size; ///< number of colors in palette
};

struct BmpData {
	Colour *palette;
	byte   *bitmap;
};

#define BMP_BUFFER_SIZE 1024

struct BmpBuffer {
	byte data[BMP_BUFFER_SIZE];
	int pos;
	int read;
	FILE *file;
	uint real_pos;
};

void BmpInitializeBuffer(BmpBuffer *buffer, FILE *file);
bool BmpReadHeader(BmpBuffer *buffer, BmpInfo *info, BmpData *data);
bool BmpReadBitmap(BmpBuffer *buffer, BmpInfo *info, BmpData *data);
void BmpDestroyData(BmpData *data);

#endif /* BMP_H */