Files @ r7882:cdf03a4ac84a
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Location: cpp/openttd-patchpack/source/src/newgrf_industrytiles.h

rubidium
(svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box.
-Change: make extra sprites (the ones not in the TTD GRFs) replaceable using Action 5.
-Feature: make replacing contiguous subsets of sprites in for some types possible in Action 5.
Note to GRF authors: when you replaced OpenTTD sprites that are not from the TTD GRF files using Action A, your GRF will not have the intended result anymore as the sprite numbers have changed. You should replace the Action A with an Action 5 from now on.
/* $Id$ */

/** @file newgrf_industrytiles.h */

#ifndef NEWGRF_INDUSTRYTILES_H
#define NEWGRF_INDUSTRYTILES_H

enum IndustryAnimationTrigger {
	IAT_CONSTRUCTION_STATE_CHANGE,
	IAT_TILELOOP,
	IAT_INDUSTRY_TICK,
	IAT_INDUSTRY_RECEIVED_CARGO,
	IAT_INDUSTRY_DISTRIBUTES_CARGO,
};

bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const IndustryTileSpec *inds);
uint16 GetIndustryTileCallback(CallbackID callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile);
bool PerformIndustryTileSlopeCheck(TileIndex ind_base_tile, TileIndex ind_tile, const IndustryTileSpec *its, IndustryType type, IndustryGfx gfx, uint itspec_index);

void AnimateNewIndustryTile(TileIndex tile);
bool StartStopIndustryTileAnimation(TileIndex tile, IndustryAnimationTrigger iat, uint32 random = Random());
bool StartStopIndustryTileAnimation(const Industry *ind, IndustryAnimationTrigger iat);


enum IndustryTileTrigger {
	/* The tile of the industry has been triggered during the tileloop. */
	INDTILE_TRIGGER_TILE_LOOP       = 0x01,
	/* The industry has been triggered via it's tick. */
	INDUSTRY_TRIGGER_INDUSTRY_TICK  = 0x02,
	/* Cargo has been delivered. */
	INDUSTRY_TRIGGER_RECEIVED_CARGO = 0x04,
};
void TriggerIndustryTile(TileIndex t, IndustryTileTrigger trigger);
void TriggerIndustry(Industry *ind, IndustryTileTrigger trigger);

#endif /* NEWGRF_INDUSTRYTILES_H */