Files @ r7882:cdf03a4ac84a
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Location: cpp/openttd-patchpack/source/src/newgrf_townname.h

rubidium
(svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box.
-Change: make extra sprites (the ones not in the TTD GRFs) replaceable using Action 5.
-Feature: make replacing contiguous subsets of sprites in for some types possible in Action 5.
Note to GRF authors: when you replaced OpenTTD sprites that are not from the TTD GRF files using Action A, your GRF will not have the intended result anymore as the sprite numbers have changed. You should replace the Action A with an Action 5 from now on.
/* $Id$ */
#ifndef NEWGRF_TOWNNAME_H
#define NEWGRF_TOWNNAME_H

/** @file newgrf_townname.h
 * Header of Action 0F "universal holder" structure and functions
 */

struct NamePart {
	byte prob;     ///< The relative probablity of the following name to appear in the bottom 7 bits.
	union {
		char *text;    ///< If probability bit 7 is clear
		byte id;       ///< If probability bit 7 is set
	} data;
};

struct NamePartList {
	byte partcount;
	byte bitstart;
	byte bitcount;
	uint16 maxprob;
	NamePart *parts;
};

struct GRFTownName {
	uint32 grfid;
	byte nb_gen;
	byte id[128];
	StringID name[128];
	byte nbparts[128];
	NamePartList *partlist[128];
	GRFTownName *next;
};

GRFTownName *AddGRFTownName(uint32 grfid);
GRFTownName *GetGRFTownName(uint32 grfid);
void DelGRFTownName(uint32 grfid);
void CleanUpGRFTownNames();
StringID *GetGRFTownNameList();
char *GRFTownNameGenerate(char *buf, uint32 grfid, uint16 gen, uint32 seed, const char *last);
uint32 GetGRFTownNameId(int gen);
uint16 GetGRFTownNameType(int gen);

#endif /* NEWGRF_TOWNNAME_H */