Files
@ r7882:cdf03a4ac84a
Branch filter:
Location: cpp/openttd-patchpack/source/src/roadveh_gui.cpp
r7882:cdf03a4ac84a
3.4 KiB
text/x-c
(svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box.
-Change: make extra sprites (the ones not in the TTD GRFs) replaceable using Action 5.
-Feature: make replacing contiguous subsets of sprites in for some types possible in Action 5.
Note to GRF authors: when you replaced OpenTTD sprites that are not from the TTD GRF files using Action A, your GRF will not have the intended result anymore as the sprite numbers have changed. You should replace the Action A with an Action 5 from now on.
-Change: make extra sprites (the ones not in the TTD GRFs) replaceable using Action 5.
-Feature: make replacing contiguous subsets of sprites in for some types possible in Action 5.
Note to GRF authors: when you replaced OpenTTD sprites that are not from the TTD GRF files using Action A, your GRF will not have the intended result anymore as the sprite numbers have changed. You should replace the Action A with an Action 5 from now on.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 | /* $Id$ */
/** @file roadveh_gui.cpp */
#include "stdafx.h"
#include "openttd.h"
#include "debug.h"
#include "functions.h"
#include "roadveh.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"
#include "strings.h"
#include "vehicle.h"
#include "viewport.h"
#include "command.h"
#include "depot.h"
#include "vehicle_gui.h"
#include "newgrf_engine.h"
void DrawRoadVehDetails(const Vehicle *v, int x, int y)
{
uint y_offset = RoadVehHasArticPart(v) ? 15 :0;
StringID str;
SetDParam(0, v->engine_type);
SetDParam(1, v->build_year);
SetDParam(2, v->value);
DrawString(x, y + y_offset, STR_9011_BUILT_VALUE, TC_FROMSTRING);
if (RoadVehHasArticPart(v)) {
AcceptedCargo max_cargo;
char capacity[512];
memset(max_cargo, 0, sizeof(max_cargo));
for (const Vehicle *u = v; u != NULL; u = u->Next()) {
max_cargo[u->cargo_type] += u->cargo_cap;
}
GetString(capacity, STR_ARTICULATED_RV_CAPACITY, lastof(capacity));
bool first = true;
for (CargoID i = 0; i < NUM_CARGO; i++) {
if (max_cargo[i] > 0) {
char buffer[128];
SetDParam(0, i);
SetDParam(1, max_cargo[i]);
GetString(buffer, STR_BARE_CARGO, lastof(buffer));
if (!first) strecat(capacity, ", ", lastof(capacity));
strecat(capacity, buffer, lastof(capacity));
first = false;
}
}
SetDParamStr(0, capacity);
DrawStringTruncated(x, y + 10 + y_offset, STR_JUST_STRING, TC_BLUE, 380 - x);
for (const Vehicle *u = v; u != NULL; u = u->Next()) {
str = STR_8812_EMPTY;
if (!u->cargo.Empty()) {
SetDParam(0, u->cargo_type);
SetDParam(1, u->cargo.Count());
SetDParam(2, u->cargo.Source());
str = STR_8813_FROM;
}
DrawString(x, y + 21 + y_offset, str, TC_FROMSTRING);
y_offset += 11;
}
y_offset -= 11;
} else {
SetDParam(0, v->cargo_type);
SetDParam(1, v->cargo_cap);
DrawString(x, y + 10 + y_offset, STR_9012_CAPACITY, TC_FROMSTRING);
str = STR_8812_EMPTY;
if (!v->cargo.Empty()) {
SetDParam(0, v->cargo_type);
SetDParam(1, v->cargo.Count());
SetDParam(2, v->cargo.Source());
str = STR_8813_FROM;
}
DrawString(x, y + 21 + y_offset, str, TC_FROMSTRING);
}
/* Draw Transfer credits text */
SetDParam(0, v->cargo.FeederShare());
DrawString(x, y + 33 + y_offset, STR_FEEDER_CARGO_VALUE, TC_FROMSTRING);
}
static inline int RoadVehLengthToPixels(int length)
{
return (length * 28) / 8;
}
void DrawRoadVehImage(const Vehicle *v, int x, int y, int count, VehicleID selection)
{
/* Road vehicle lengths are measured in eighths of the standard length, so
* count is the number of standard vehicles that should be drawn. If it is
* 0, we draw enough vehicles for 10 standard vehicle lengths. */
int max_length = (count == 0) ? 80 : count * 8;
for (int dx = 0 ; v != NULL && dx < max_length ; dx += v->u.road.cached_veh_length, v = v->Next()) {
if (dx + v->u.road.cached_veh_length > 0 && dx <= max_length) {
SpriteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
DrawSprite(v->GetImage(DIR_W), pal, x + 14 + RoadVehLengthToPixels(dx), y + 6);
if (v->index == selection) {
DrawFrameRect(x - 1, y - 1, x + 28, y + 12, 15, FR_BORDERONLY);
}
}
}
}
void CcBuildRoadVeh(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
const Vehicle *v;
if (!success) return;
v = GetVehicle(_new_vehicle_id);
if (v->tile == _backup_orders_tile) {
_backup_orders_tile = 0;
RestoreVehicleOrders(v);
}
ShowVehicleViewWindow(v);
}
|