Files @ r7882:cdf03a4ac84a
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Location: cpp/openttd-patchpack/source/src/signs.h

rubidium
(svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box.
-Change: make extra sprites (the ones not in the TTD GRFs) replaceable using Action 5.
-Feature: make replacing contiguous subsets of sprites in for some types possible in Action 5.
Note to GRF authors: when you replaced OpenTTD sprites that are not from the TTD GRF files using Action A, your GRF will not have the intended result anymore as the sprite numbers have changed. You should replace the Action A with an Action 5 from now on.
/* $Id$ */

/** @file signs.h */

#ifndef SIGNS_H
#define SIGNS_H

#include "oldpool.h"

struct Sign;
DECLARE_OLD_POOL(Sign, Sign, 2, 16000)

struct Sign : PoolItem<Sign, SignID, &_Sign_pool> {
	StringID     str;
	ViewportSign sign;
	int32        x;
	int32        y;
	byte         z;
	PlayerByte   owner; // placed by this player. Anyone can delete them though. OWNER_NONE for gray signs from old games.

	/**
	 * Creates a new sign
	 */
	Sign(StringID string = STR_NULL);

	/** Destroy the sign */
	~Sign();

	inline bool IsValid() const { return this->str != STR_NULL; }
};

enum {
	INVALID_SIGN = 0xFFFF,
};

extern SignID _new_sign_id;


static inline SignID GetMaxSignIndex()
{
	/* TODO - This isn't the real content of the function, but
	 *  with the new pool-system this will be replaced with one that
	 *  _really_ returns the highest index. Now it just returns
	 *  the next safe value we are sure about everything is below.
	 */
	return GetSignPoolSize() - 1;
}

static inline uint GetNumSigns()
{
	extern uint _total_signs;
	return _total_signs;
}

static inline bool IsValidSignID(uint index)
{
	return index < GetSignPoolSize() && GetSign(index)->IsValid();
}

#define FOR_ALL_SIGNS_FROM(ss, start) for (ss = GetSign(start); ss != NULL; ss = (ss->index + 1U < GetSignPoolSize()) ? GetSign(ss->index + 1U) : NULL) if (ss->IsValid())
#define FOR_ALL_SIGNS(ss) FOR_ALL_SIGNS_FROM(ss, 0)

VARDEF bool _sign_sort_dirty;

void UpdateAllSignVirtCoords();
void PlaceProc_Sign(TileIndex tile);

/* signs_gui.cpp */
void ShowRenameSignWindow(const Sign *si);

void ShowSignList();

#endif /* SIGNS_H */