Files @ r7882:cdf03a4ac84a
Branch filter:

Location: cpp/openttd-patchpack/source/src/video/null_v.cpp

rubidium
(svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box.
-Change: make extra sprites (the ones not in the TTD GRFs) replaceable using Action 5.
-Feature: make replacing contiguous subsets of sprites in for some types possible in Action 5.
Note to GRF authors: when you replaced OpenTTD sprites that are not from the TTD GRF files using Action A, your GRF will not have the intended result anymore as the sprite numbers have changed. You should replace the Action A with an Action 5 from now on.
/* $Id$ */

#include "../stdafx.h"
#include "../openttd.h"
#include "../gfx.h"
#include "../variables.h"
#include "../window.h"
#include "../debug.h"
#include "../blitter/factory.hpp"
#include "null_v.h"

static FVideoDriver_Null iFVideoDriver_Null;

const char *VideoDriver_Null::Start(const char* const *parm)
{
	this->ticks = GetDriverParamInt(parm, "ticks", 1000);
	_screen.width = _screen.pitch = _cur_resolution[0];
	_screen.height = _cur_resolution[1];
	/* Do not render, nor blit */
	DEBUG(misc, 1, "Forcing blitter 'null'...");
	BlitterFactoryBase::SelectBlitter("null");
	return NULL;
}

void VideoDriver_Null::Stop() { }

void VideoDriver_Null::MakeDirty(int left, int top, int width, int height) {}

void VideoDriver_Null::MainLoop()
{
	uint i;

	for (i = 0; i < this->ticks; i++) {
		GameLoop();
		_screen.dst_ptr = NULL;
		UpdateWindows();
	}
}

bool VideoDriver_Null::ChangeResolution(int w, int h) { return false; }

void VideoDriver_Null::ToggleFullscreen(bool fs) {}