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Location: cpp/openttd-patchpack/source/src/depot_map.h

miham
(svn r13384) -Update: WebTranslator2 update to 2008-06-05 08:15:43
brazilian_portuguese - 9 fixed, 6 changed by tucalipe (15)
catalan - 9 fixed by arnaullv (9)
croatian - 13 fixed by knovak (13)
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danish - 47 fixed by ThomasA (47)
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icelandic - 75 fixed by scrooge (75)
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ukrainian - 10 fixed by mad (10)
/* $Id$ */

/** @file depot_map.h Map related accessors for depots. */

#ifndef DEPOT_MAP_H
#define DEPOT_MAP_H

#include "road_map.h"
#include "rail_map.h"
#include "water_map.h"
#include "station_map.h"

/**
 * Check if a tile is a depot and it is a depot of the given type.
 */
static inline bool IsDepotTypeTile(TileIndex tile, TransportType type)
{
	switch (type) {
		default: NOT_REACHED();
		case TRANSPORT_RAIL:
			return IsRailDepotTile(tile);

		case TRANSPORT_ROAD:
			return IsRoadDepotTile(tile);

		case TRANSPORT_WATER:
			return IsShipDepotTile(tile);
	}
}

/**
 * Is the given tile a tile with a depot on it?
 * @param tile the tile to check
 * @return true if and only if there is a depot on the tile.
 */
static inline bool IsDepotTile(TileIndex tile)
{
	return IsRailDepotTile(tile) || IsRoadDepotTile(tile) || IsShipDepotTile(tile) || IsHangarTile(tile);
}

#endif /* DEPOT_MAP_H */