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Location: cpp/openttd-patchpack/source/src/station_func.h

miham
(svn r13384) -Update: WebTranslator2 update to 2008-06-05 08:15:43
brazilian_portuguese - 9 fixed, 6 changed by tucalipe (15)
catalan - 9 fixed by arnaullv (9)
croatian - 13 fixed by knovak (13)
czech - 33 fixed by Hadez (33)
danish - 47 fixed by ThomasA (47)
dutch - 9 fixed by habell (9)
estonian - 42 fixed, 5 changed by kristjans (47)
finnish - 5 fixed, 1 changed by kerba (6)
french - 9 fixed, 2 changed by glx (8), belugas (3)
icelandic - 75 fixed by scrooge (75)
italian - 9 fixed, 12 changed by lorenzodv (21)
korean - 76 fixed, 15 changed by leejaeuk5 (91)
portuguese - 7 fixed by izhirahider (7)
romanian - 97 fixed, 302 changed by CrystyB (399)
russian - 12 fixed by Smoky555 (12)
spanish - 12 fixed by eusebio (12)
swedish - 13 fixed by ChrillDeVille (6), daishan (7)
turkish - 39 fixed, 1 changed by jnmbk (40)
ukrainian - 10 fixed by mad (10)
/* $Id$ */

/** @file station_func.h Functions related to stations. */

#ifndef STATION_FUNC_H
#define STATION_FUNC_H

#include "station_type.h"
#include "sprite.h"
#include "rail_type.h"
#include "road_type.h"
#include "tile_type.h"
#include "cargo_type.h"
#include "vehicle_type.h"
#include <set>

void ModifyStationRatingAround(TileIndex tile, PlayerID owner, int amount, uint radius);

/** A set of stations (\c const \c Station* ) */
typedef std::set<Station*> StationSet;

StationSet FindStationsAroundIndustryTile(TileIndex tile, int w, int h);

void ShowStationViewWindow(StationID station);
void UpdateAllStationVirtCoord();

void AfterLoadStations();
void GetProductionAroundTiles(AcceptedCargo produced, TileIndex tile, int w, int h, int rad);
void GetAcceptanceAroundTiles(AcceptedCargo accepts, TileIndex tile, int w, int h, int rad);

const DrawTileSprites *GetStationTileLayout(StationType st, byte gfx);
void StationPickerDrawSprite(int x, int y, StationType st, RailType railtype, RoadType roadtype, int image);

bool HasStationInUse(StationID station, PlayerID player);

RoadStop * GetRoadStopByTile(TileIndex tile, RoadStopType type);
uint GetNumRoadStops(const Station* st, RoadStopType type);
RoadStop * AllocateRoadStop();

void ClearSlot(Vehicle *v);

void DeleteOilRig(TileIndex t);

/* Check if a rail station tile is traversable. */
bool IsStationTileBlocked(TileIndex tile);

/* Check if a rail station tile is electrifiable. */
bool IsStationTileElectrifiable(TileIndex tile);

void UpdateAirportsNoise();

#endif /* STATION_FUNC_H */