Files @ r5068:cf288b3780ea
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Location: cpp/openttd-patchpack/source/unmovable.h

Darkvater
(svn r7126) -Synchronize the engine-renew settings of a player when joining a multiplayer game.
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/* $Id$ */

#ifndef UNMOVABLE_H
#define UNMOVABLE_H

void UpdateCompanyHQ(Player *p, uint score);

#endif /* UNMOVABLE_H */