Files @ r7849:cfd99cb69695
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Location: cpp/openttd-patchpack/source/src/gfxinit.h

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(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
/* $Id$ */

/** @file gfxinit.h */

#ifndef GFXINIT_H
#define GFXINIT_H

void CheckExternalFiles();
void GfxLoadSprites();
void LoadSpritesIndexed(int file_index, uint *sprite_id, const SpriteID *index_tbl);

#endif /* GFXINIT_H */