Files @ r28389:d1118c144a7d
Branch filter:

Location: cpp/openttd-patchpack/source/src/newgrf_debug_gui.cpp

Rubidium
Codechange: coding style fixes
   1
   2
   3
   4
   5
   6
   7
   8
   9
  10
  11
  12
  13
  14
  15
  16
  17
  18
  19
  20
  21
  22
  23
  24
  25
  26
  27
  28
  29
  30
  31
  32
  33
  34
  35
  36
  37
  38
  39
  40
  41
  42
  43
  44
  45
  46
  47
  48
  49
  50
  51
  52
  53
  54
  55
  56
  57
  58
  59
  60
  61
  62
  63
  64
  65
  66
  67
  68
  69
  70
  71
  72
  73
  74
  75
  76
  77
  78
  79
  80
  81
  82
  83
  84
  85
  86
  87
  88
  89
  90
  91
  92
  93
  94
  95
  96
  97
  98
  99
 100
 101
 102
 103
 104
 105
 106
 107
 108
 109
 110
 111
 112
 113
 114
 115
 116
 117
 118
 119
 120
 121
 122
 123
 124
 125
 126
 127
 128
 129
 130
 131
 132
 133
 134
 135
 136
 137
 138
 139
 140
 141
 142
 143
 144
 145
 146
 147
 148
 149
 150
 151
 152
 153
 154
 155
 156
 157
 158
 159
 160
 161
 162
 163
 164
 165
 166
 167
 168
 169
 170
 171
 172
 173
 174
 175
 176
 177
 178
 179
 180
 181
 182
 183
 184
 185
 186
 187
 188
 189
 190
 191
 192
 193
 194
 195
 196
 197
 198
 199
 200
 201
 202
 203
 204
 205
 206
 207
 208
 209
 210
 211
 212
 213
 214
 215
 216
 217
 218
 219
 220
 221
 222
 223
 224
 225
 226
 227
 228
 229
 230
 231
 232
 233
 234
 235
 236
 237
 238
 239
 240
 241
 242
 243
 244
 245
 246
 247
 248
 249
 250
 251
 252
 253
 254
 255
 256
 257
 258
 259
 260
 261
 262
 263
 264
 265
 266
 267
 268
 269
 270
 271
 272
 273
 274
 275
 276
 277
 278
 279
 280
 281
 282
 283
 284
 285
 286
 287
 288
 289
 290
 291
 292
 293
 294
 295
 296
 297
 298
 299
 300
 301
 302
 303
 304
 305
 306
 307
 308
 309
 310
 311
 312
 313
 314
 315
 316
 317
 318
 319
 320
 321
 322
 323
 324
 325
 326
 327
 328
 329
 330
 331
 332
 333
 334
 335
 336
 337
 338
 339
 340
 341
 342
 343
 344
 345
 346
 347
 348
 349
 350
 351
 352
 353
 354
 355
 356
 357
 358
 359
 360
 361
 362
 363
 364
 365
 366
 367
 368
 369
 370
 371
 372
 373
 374
 375
 376
 377
 378
 379
 380
 381
 382
 383
 384
 385
 386
 387
 388
 389
 390
 391
 392
 393
 394
 395
 396
 397
 398
 399
 400
 401
 402
 403
 404
 405
 406
 407
 408
 409
 410
 411
 412
 413
 414
 415
 416
 417
 418
 419
 420
 421
 422
 423
 424
 425
 426
 427
 428
 429
 430
 431
 432
 433
 434
 435
 436
 437
 438
 439
 440
 441
 442
 443
 444
 445
 446
 447
 448
 449
 450
 451
 452
 453
 454
 455
 456
 457
 458
 459
 460
 461
 462
 463
 464
 465
 466
 467
 468
 469
 470
 471
 472
 473
 474
 475
 476
 477
 478
 479
 480
 481
 482
 483
 484
 485
 486
 487
 488
 489
 490
 491
 492
 493
 494
 495
 496
 497
 498
 499
 500
 501
 502
 503
 504
 505
 506
 507
 508
 509
 510
 511
 512
 513
 514
 515
 516
 517
 518
 519
 520
 521
 522
 523
 524
 525
 526
 527
 528
 529
 530
 531
 532
 533
 534
 535
 536
 537
 538
 539
 540
 541
 542
 543
 544
 545
 546
 547
 548
 549
 550
 551
 552
 553
 554
 555
 556
 557
 558
 559
 560
 561
 562
 563
 564
 565
 566
 567
 568
 569
 570
 571
 572
 573
 574
 575
 576
 577
 578
 579
 580
 581
 582
 583
 584
 585
 586
 587
 588
 589
 590
 591
 592
 593
 594
 595
 596
 597
 598
 599
 600
 601
 602
 603
 604
 605
 606
 607
 608
 609
 610
 611
 612
 613
 614
 615
 616
 617
 618
 619
 620
 621
 622
 623
 624
 625
 626
 627
 628
 629
 630
 631
 632
 633
 634
 635
 636
 637
 638
 639
 640
 641
 642
 643
 644
 645
 646
 647
 648
 649
 650
 651
 652
 653
 654
 655
 656
 657
 658
 659
 660
 661
 662
 663
 664
 665
 666
 667
 668
 669
 670
 671
 672
 673
 674
 675
 676
 677
 678
 679
 680
 681
 682
 683
 684
 685
 686
 687
 688
 689
 690
 691
 692
 693
 694
 695
 696
 697
 698
 699
 700
 701
 702
 703
 704
 705
 706
 707
 708
 709
 710
 711
 712
 713
 714
 715
 716
 717
 718
 719
 720
 721
 722
 723
 724
 725
 726
 727
 728
 729
 730
 731
 732
 733
 734
 735
 736
 737
 738
 739
 740
 741
 742
 743
 744
 745
 746
 747
 748
 749
 750
 751
 752
 753
 754
 755
 756
 757
 758
 759
 760
 761
 762
 763
 764
 765
 766
 767
 768
 769
 770
 771
 772
 773
 774
 775
 776
 777
 778
 779
 780
 781
 782
 783
 784
 785
 786
 787
 788
 789
 790
 791
 792
 793
 794
 795
 796
 797
 798
 799
 800
 801
 802
 803
 804
 805
 806
 807
 808
 809
 810
 811
 812
 813
 814
 815
 816
 817
 818
 819
 820
 821
 822
 823
 824
 825
 826
 827
 828
 829
 830
 831
 832
 833
 834
 835
 836
 837
 838
 839
 840
 841
 842
 843
 844
 845
 846
 847
 848
 849
 850
 851
 852
 853
 854
 855
 856
 857
 858
 859
 860
 861
 862
 863
 864
 865
 866
 867
 868
 869
 870
 871
 872
 873
 874
 875
 876
 877
 878
 879
 880
 881
 882
 883
 884
 885
 886
 887
 888
 889
 890
 891
 892
 893
 894
 895
 896
 897
 898
 899
 900
 901
 902
 903
 904
 905
 906
 907
 908
 909
 910
 911
 912
 913
 914
 915
 916
 917
 918
 919
 920
 921
 922
 923
 924
 925
 926
 927
 928
 929
 930
 931
 932
 933
 934
 935
 936
 937
 938
 939
 940
 941
 942
 943
 944
 945
 946
 947
 948
 949
 950
 951
 952
 953
 954
 955
 956
 957
 958
 959
 960
 961
 962
 963
 964
 965
 966
 967
 968
 969
 970
 971
 972
 973
 974
 975
 976
 977
 978
 979
 980
 981
 982
 983
 984
 985
 986
 987
 988
 989
 990
 991
 992
 993
 994
 995
 996
 997
 998
 999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file newgrf_debug_gui.cpp GUIs for debugging NewGRFs. */

#include "stdafx.h"
#include "core/backup_type.hpp"
#include "window_gui.h"
#include "window_func.h"
#include "random_access_file_type.h"
#include "spritecache.h"
#include "string_func.h"
#include "strings_func.h"
#include "textbuf_gui.h"
#include "vehicle_gui.h"
#include "zoom_func.h"

#include "engine_base.h"
#include "industry.h"
#include "object_base.h"
#include "station_base.h"
#include "town.h"
#include "vehicle_base.h"
#include "train.h"
#include "roadveh.h"

#include "newgrf_airport.h"
#include "newgrf_airporttiles.h"
#include "newgrf_debug.h"
#include "newgrf_object.h"
#include "newgrf_spritegroup.h"
#include "newgrf_station.h"
#include "newgrf_town.h"
#include "newgrf_railtype.h"
#include "newgrf_industries.h"
#include "newgrf_industrytiles.h"

#include "widgets/newgrf_debug_widget.h"

#include "table/strings.h"

#include "safeguards.h"

/** The sprite picker. */
NewGrfDebugSpritePicker _newgrf_debug_sprite_picker = { SPM_NONE, nullptr, std::vector<SpriteID>() };

/**
 * Get the feature index related to the window number.
 * @param window_number The window to get the feature index from.
 * @return the feature index
 */
static inline uint GetFeatureIndex(uint window_number)
{
	return GB(window_number, 0, 24);
}

/**
 * Get the window number for the inspect window given a
 * feature and index.
 * @param feature The feature we want to inspect.
 * @param index   The index/identifier of the feature to inspect.
 * @return the InspectWindow (Window)Number
 */
static inline uint GetInspectWindowNumber(GrfSpecFeature feature, uint index)
{
	assert((index >> 24) == 0);
	return (feature << 24) | index;
}

/**
 * The type of a property to show. This is used to
 * provide an appropriate representation in the GUI.
 */
enum NIType {
	NIT_INT,   ///< The property is a simple integer
	NIT_CARGO, ///< The property is a cargo
};

typedef const void *NIOffsetProc(const void *b);

/** Representation of the data from a NewGRF property. */
struct NIProperty {
	const char *name;          ///< A (human readable) name for the property
	NIOffsetProc *offset_proc; ///< Callback proc to get the actual variable address in memory
	byte read_size;            ///< Number of bytes (i.e. byte, word, dword etc)
	byte prop;                 ///< The number of the property
	byte type;
};


/**
 * Representation of the available callbacks with
 * information on when they actually apply.
 */
struct NICallback {
	const char *name;          ///< The human readable name of the callback
	NIOffsetProc *offset_proc; ///< Callback proc to get the actual variable address in memory
	byte read_size;            ///< The number of bytes (i.e. byte, word, dword etc) to read
	byte cb_bit;               ///< The bit that needs to be set for this callback to be enabled
	uint16_t cb_id;              ///< The number of the callback
};
/** Mask to show no bit needs to be enabled for the callback. */
static const int CBM_NO_BIT = UINT8_MAX;

/** Representation on the NewGRF variables. */
struct NIVariable {
	const char *name;
	byte var;
};

/** Helper class to wrap some functionality/queries in. */
class NIHelper {
public:
	/** Silence a warning. */
	virtual ~NIHelper() = default;

	/**
	 * Is the item with the given index inspectable?
	 * @param index the index to check.
	 * @return true iff the index is inspectable.
	 */
	virtual bool IsInspectable(uint index) const = 0;

	/**
	 * Get the parent "window_number" of a given instance.
	 * @param index the instance to get the parent for.
	 * @return the parent's window_number or UINT32_MAX if there is none.
	 */
	virtual uint GetParent(uint index) const = 0;

	/**
	 * Get the instance given an index.
	 * @param index the index to get the instance for.
	 * @return the instance.
	 */
	virtual const void *GetInstance(uint index) const = 0;

	/**
	 * Get (NewGRF) specs given an index.
	 * @param index the index to get the specs for for.
	 * @return the specs.
	 */
	virtual const void *GetSpec(uint index) const = 0;

	/**
	 * Set the string parameters to write the right data for a STRINGn.
	 * @param index the index to get the string parameters for.
	 */
	virtual void SetStringParameters(uint index) const = 0;

	/**
	 * Get the GRFID of the file that includes this item.
	 * @param index index to check.
	 * @return GRFID of the item. 0 means that the item is not inspectable.
	 */
	virtual uint32_t GetGRFID(uint index) const = 0;

	/**
	 * Resolve (action2) variable for a given index.
	 * @param index The (instance) index to resolve the variable for.
	 * @param var   The variable to actually resolve.
	 * @param param The varaction2 0x60+x parameter to pass.
	 * @param avail Return whether the variable is available.
	 * @return The resolved variable's value.
	 */
	virtual uint Resolve(uint index, uint var, uint param, bool *avail) const = 0;

	/**
	 * Used to decide if the PSA needs a parameter or not.
	 * @return True iff this item has a PSA that requires a parameter.
	 */
	virtual bool PSAWithParameter() const
	{
		return false;
	}

	/**
	 * Allows to know the size of the persistent storage.
	 * @param index Index of the item.
	 * @param grfid Parameter for the PSA. Only required for items with parameters.
	 * @return Size of the persistent storage in indices.
	 */
	virtual uint GetPSASize([[maybe_unused]] uint index, [[maybe_unused]] uint32_t grfid) const
	{
		return 0;
	}

	/**
	 * Gets the first position of the array containing the persistent storage.
	 * @param index Index of the item.
	 * @param grfid Parameter for the PSA. Only required for items with parameters.
	 * @return Pointer to the first position of the storage array or nullptr if not present.
	 */
	virtual const int32_t *GetPSAFirstPosition([[maybe_unused]] uint index, [[maybe_unused]] uint32_t grfid) const
	{
		return nullptr;
	}

protected:
	/**
	 * Helper to make setting the strings easier.
	 * @param string the string to actually draw.
	 * @param index  the (instance) index for the string.
	 */
	void SetSimpleStringParameters(StringID string, uint32_t index) const
	{
		SetDParam(0, string);
		SetDParam(1, index);
	}


	/**
	 * Helper to make setting the strings easier for objects at a specific tile.
	 * @param string the string to draw the object's name
	 * @param index  the (instance) index for the string.
	 * @param tile   the tile the object is at
	 */
	void SetObjectAtStringParameters(StringID string, uint32_t index, TileIndex tile) const
	{
		SetDParam(0, STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT);
		SetDParam(1, string);
		SetDParam(2, index);
		SetDParam(3, tile);
	}
};


/** Container for all information for a given feature. */
struct NIFeature {
	const NIProperty *properties; ///< The properties associated with this feature.
	const NICallback *callbacks;  ///< The callbacks associated with this feature.
	const NIVariable *variables;  ///< The variables associated with this feature.
	const NIHelper   *helper;     ///< The class container all helper functions.
};

/* Load all the NewGRF debug data; externalised as it is just a huge bunch of tables. */
#include "table/newgrf_debug_data.h"

/**
 * Get the feature number related to the window number.
 * @param window_number The window to get the feature number for.
 * @return The feature number.
 */
static inline GrfSpecFeature GetFeatureNum(uint window_number)
{
	return (GrfSpecFeature)GB(window_number, 24, 8);
}

/**
 * Get the NIFeature related to the window number.
 * @param window_number The window to get the NIFeature for.
 * @return the NIFeature, or nullptr is there isn't one.
 */
static inline const NIFeature *GetFeature(uint window_number)
{
	GrfSpecFeature idx = GetFeatureNum(window_number);
	return idx < GSF_FAKE_END ? _nifeatures[idx] : nullptr;
}

/**
 * Get the NIHelper related to the window number.
 * @param window_number The window to get the NIHelper for.
 * @pre GetFeature(window_number) != nullptr
 * @return the NIHelper
 */
static inline const NIHelper *GetFeatureHelper(uint window_number)
{
	return GetFeature(window_number)->helper;
}

/** Window used for inspecting NewGRFs. */
struct NewGRFInspectWindow : Window {
	/** The value for the variable 60 parameters. */
	static uint32_t var60params[GSF_FAKE_END][0x20];

	/** GRFID of the caller of this window, 0 if it has no caller. */
	uint32_t caller_grfid;

	/** For ground vehicles: Index in vehicle chain. */
	uint chain_index;

	/** The currently edited parameter, to update the right one. */
	byte current_edit_param;

	Scrollbar *vscroll;

	/**
	 * Check whether the given variable has a parameter.
	 * @param variable the variable to check.
	 * @return true iff the variable has a parameter.
	 */
	static bool HasVariableParameter(uint variable)
	{
		return IsInsideBS(variable, 0x60, 0x20);
	}

	/**
	 * Set the GRFID of the item opening this window.
	 * @param grfid GRFID of the item opening this window, or 0 if not opened by other window.
	 */
	void SetCallerGRFID(uint32_t grfid)
	{
		this->caller_grfid = grfid;
		this->SetDirty();
	}

	/**
	 * Check whether this feature has chain index, i.e. refers to ground vehicles.
	 */
	bool HasChainIndex() const
	{
		GrfSpecFeature f = GetFeatureNum(this->window_number);
		return f == GSF_TRAINS || f == GSF_ROADVEHICLES;
	}

	/**
	 * Get the feature index.
	 * @return the feature index
	 */
	uint GetFeatureIndex() const
	{
		uint index = ::GetFeatureIndex(this->window_number);
		if (this->chain_index > 0) {
			assert(this->HasChainIndex());
			const Vehicle *v = Vehicle::Get(index);
			v = v->Move(this->chain_index);
			if (v != nullptr) index = v->index;
		}
		return index;
	}

	/**
	 * Ensure that this->chain_index is in range.
	 */
	void ValidateChainIndex()
	{
		if (this->chain_index == 0) return;

		assert(this->HasChainIndex());

		const Vehicle *v = Vehicle::Get(::GetFeatureIndex(this->window_number));
		v = v->Move(this->chain_index);
		if (v == nullptr) this->chain_index = 0;
	}

	NewGRFInspectWindow(WindowDesc *desc, WindowNumber wno) : Window(desc)
	{
		this->CreateNestedTree();
		this->vscroll = this->GetScrollbar(WID_NGRFI_SCROLLBAR);
		this->FinishInitNested(wno);

		this->vscroll->SetCount(0);
		this->SetWidgetDisabledState(WID_NGRFI_PARENT, GetFeatureHelper(this->window_number)->GetParent(this->GetFeatureIndex()) == UINT32_MAX);

		this->OnInvalidateData(0, true);
	}

	void SetStringParameters(WidgetID widget) const override
	{
		if (widget != WID_NGRFI_CAPTION) return;

		GetFeatureHelper(this->window_number)->SetStringParameters(this->GetFeatureIndex());
	}

	void UpdateWidgetSize(WidgetID widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
	{
		switch (widget) {
			case WID_NGRFI_VEH_CHAIN: {
				assert(this->HasChainIndex());
				GrfSpecFeature f = GetFeatureNum(this->window_number);
				size->height = std::max(size->height, GetVehicleImageCellSize((VehicleType)(VEH_TRAIN + (f - GSF_TRAINS)), EIT_IN_DEPOT).height + 2 + WidgetDimensions::scaled.bevel.Vertical());
				break;
			}

			case WID_NGRFI_MAINPANEL:
				resize->height = std::max(11, GetCharacterHeight(FS_NORMAL) + WidgetDimensions::scaled.vsep_normal);
				resize->width  = 1;

				size->height = 5 * resize->height + WidgetDimensions::scaled.frametext.Vertical();
				break;
		}
	}

	/**
	 * Helper function to draw a string (line) in the window.
	 * @param r      The (screen) rectangle we must draw within
	 * @param offset The offset (in lines) we want to draw for
	 * @param string The string to draw
	 */
	void DrawString(const Rect &r, int offset, const std::string &string) const
	{
		offset -= this->vscroll->GetPosition();
		if (offset < 0 || offset >= this->vscroll->GetCapacity()) return;

		::DrawString(r.Shrink(WidgetDimensions::scaled.frametext).Shrink(0, offset * this->resize.step_height, 0, 0), string, TC_BLACK);
	}

	/**
	 * Helper function to draw the vehicle chain widget.
	 * @param r The rectangle to draw within.
	 */
	void DrawVehicleChainWidget(const Rect &r) const
	{
		const Vehicle *v = Vehicle::Get(this->GetFeatureIndex());
		int total_width = 0;
		int sel_start = 0;
		int sel_end = 0;
		for (const Vehicle *u = v->First(); u != nullptr; u = u->Next()) {
			if (u == v) sel_start = total_width;
			switch (u->type) {
				case VEH_TRAIN: total_width += Train::From(u)->GetDisplayImageWidth(); break;
				case VEH_ROAD:  total_width += RoadVehicle::From(u)->GetDisplayImageWidth(); break;
				default: NOT_REACHED();
			}
			if (u == v) sel_end = total_width;
		}

		Rect br = r.Shrink(WidgetDimensions::scaled.bevel);
		int width = br.Width();
		int skip = 0;
		if (total_width > width) {
			int sel_center = (sel_start + sel_end) / 2;
			if (sel_center > width / 2) skip = std::min(total_width - width, sel_center - width / 2);
		}

		GrfSpecFeature f = GetFeatureNum(this->window_number);
		int h = GetVehicleImageCellSize((VehicleType)(VEH_TRAIN + (f - GSF_TRAINS)), EIT_IN_DEPOT).height;
		int y = CenterBounds(br.top, br.bottom, h);
		DrawVehicleImage(v->First(), br, INVALID_VEHICLE, EIT_IN_DETAILS, skip);

		/* Highlight the articulated part (this is different to the whole-vehicle highlighting of DrawVehicleImage */
		if (_current_text_dir == TD_RTL) {
			DrawFrameRect(r.right - sel_end + skip, y, r.right - sel_start + skip, y + h, COLOUR_WHITE, FR_BORDERONLY);
		} else {
			DrawFrameRect(r.left + sel_start - skip, y, r.left + sel_end - skip, y + h, COLOUR_WHITE, FR_BORDERONLY);
		}
	}

	/**
	 * Helper function to draw the main panel widget.
	 * @param r The rectangle to draw within.
	 */
	void DrawMainPanelWidget(const Rect &r) const
	{
		uint index = this->GetFeatureIndex();
		const NIFeature *nif  = GetFeature(this->window_number);
		const NIHelper *nih   = nif->helper;
		const void *base      = nih->GetInstance(index);
		const void *base_spec = nih->GetSpec(index);

		uint i = 0;
		if (nif->variables != nullptr) {
			this->DrawString(r, i++, "Variables:");
			for (const NIVariable *niv = nif->variables; niv->name != nullptr; niv++) {
				bool avail = true;
				uint param = HasVariableParameter(niv->var) ? NewGRFInspectWindow::var60params[GetFeatureNum(this->window_number)][niv->var - 0x60] : 0;
				uint value = nih->Resolve(index, niv->var, param, &avail);

				if (!avail) continue;

				if (HasVariableParameter(niv->var)) {
					this->DrawString(r, i++, fmt::format("  {:02x}[{:02x}]: {:08x} ({})", niv->var, param, value, niv->name));
				} else {
					this->DrawString(r, i++, fmt::format("  {:02x}: {:08x} ({})", niv->var, value, niv->name));
				}
			}
		}

		uint psa_size = nih->GetPSASize(index, this->caller_grfid);
		const int32_t *psa = nih->GetPSAFirstPosition(index, this->caller_grfid);
		if (psa_size != 0 && psa != nullptr) {
			if (nih->PSAWithParameter()) {
				this->DrawString(r, i++, fmt::format("Persistent storage [{:08X}]:", BSWAP32(this->caller_grfid)));
			} else {
				this->DrawString(r, i++, "Persistent storage:");
			}
			assert(psa_size % 4 == 0);
			for (uint j = 0; j < psa_size; j += 4, psa += 4) {
				this->DrawString(r, i++, fmt::format("  {}: {} {} {} {}", j, psa[0], psa[1], psa[2], psa[3]));
			}
		}

		if (nif->properties != nullptr) {
			this->DrawString(r, i++, "Properties:");
			for (const NIProperty *nip = nif->properties; nip->name != nullptr; nip++) {
				const void *ptr = nip->offset_proc(base);
				uint value;
				switch (nip->read_size) {
					case 1: value = *(const uint8_t  *)ptr; break;
					case 2: value = *(const uint16_t *)ptr; break;
					case 4: value = *(const uint32_t *)ptr; break;
					default: NOT_REACHED();
				}

				StringID string;
				SetDParam(0, value);
				switch (nip->type) {
					case NIT_INT:
						string = STR_JUST_INT;
						break;

					case NIT_CARGO:
						string = IsValidCargoID(value) ? CargoSpec::Get(value)->name : STR_QUANTITY_N_A;
						break;

					default:
						NOT_REACHED();
				}

				this->DrawString(r, i++, fmt::format("  {:02x}: {} ({})", nip->prop, GetString(string), nip->name));
			}
		}

		if (nif->callbacks != nullptr) {
			this->DrawString(r, i++, "Callbacks:");
			for (const NICallback *nic = nif->callbacks; nic->name != nullptr; nic++) {
				if (nic->cb_bit != CBM_NO_BIT) {
					const void *ptr = nic->offset_proc(base_spec);
					uint value;
					switch (nic->read_size) {
						case 1: value = *(const uint8_t  *)ptr; break;
						case 2: value = *(const uint16_t *)ptr; break;
						case 4: value = *(const uint32_t *)ptr; break;
						default: NOT_REACHED();
					}

					if (!HasBit(value, nic->cb_bit)) continue;
					this->DrawString(r, i++, fmt::format("  {:03x}: {}", nic->cb_id, nic->name));
				} else {
					this->DrawString(r, i++, fmt::format("  {:03x}: {} (unmasked)", nic->cb_id, nic->name));
				}
			}
		}

		/* Not nice and certainly a hack, but it beats duplicating
		 * this whole function just to count the actual number of
		 * elements. Especially because they need to be redrawn. */
		const_cast<NewGRFInspectWindow*>(this)->vscroll->SetCount(i);
	}

	void DrawWidget(const Rect &r, WidgetID widget) const override
	{
		switch (widget) {
			case WID_NGRFI_VEH_CHAIN:
				this->DrawVehicleChainWidget(r);
				break;

			case WID_NGRFI_MAINPANEL:
				this->DrawMainPanelWidget(r);
				break;
		}
	}

	void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
	{
		switch (widget) {
			case WID_NGRFI_PARENT: {
				const NIHelper *nih   = GetFeatureHelper(this->window_number);
				uint index = nih->GetParent(this->GetFeatureIndex());
				::ShowNewGRFInspectWindow(GetFeatureNum(index), ::GetFeatureIndex(index), nih->GetGRFID(this->GetFeatureIndex()));
				break;
			}

			case WID_NGRFI_VEH_PREV:
				if (this->chain_index > 0) {
					this->chain_index--;
					this->InvalidateData();
				}
				break;

			case WID_NGRFI_VEH_NEXT:
				if (this->HasChainIndex()) {
					uint index = this->GetFeatureIndex();
					Vehicle *v = Vehicle::Get(index);
					if (v != nullptr && v->Next() != nullptr) {
						this->chain_index++;
						this->InvalidateData();
					}
				}
				break;

			case WID_NGRFI_MAINPANEL: {
				/* Does this feature have variables? */
				const NIFeature *nif  = GetFeature(this->window_number);
				if (nif->variables == nullptr) return;

				/* Get the line, make sure it's within the boundaries. */
				int line = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_NGRFI_MAINPANEL, WidgetDimensions::scaled.frametext.top);
				if (line == INT_MAX) return;

				/* Find the variable related to the line */
				for (const NIVariable *niv = nif->variables; niv->name != nullptr; niv++, line--) {
					if (line != 1) continue; // 1 because of the "Variables:" line

					if (!HasVariableParameter(niv->var)) break;

					this->current_edit_param = niv->var;
					ShowQueryString(STR_EMPTY, STR_NEWGRF_INSPECT_QUERY_CAPTION, 9, this, CS_HEXADECIMAL, QSF_NONE);
				}
			}
		}
	}

	void OnQueryTextFinished(char *str) override
	{
		if (StrEmpty(str)) return;

		NewGRFInspectWindow::var60params[GetFeatureNum(this->window_number)][this->current_edit_param - 0x60] = std::strtol(str, nullptr, 16);
		this->SetDirty();
	}

	void OnResize() override
	{
		this->vscroll->SetCapacityFromWidget(this, WID_NGRFI_MAINPANEL, WidgetDimensions::scaled.frametext.Vertical());
	}

	/**
	 * Some data on this window has become invalid.
	 * @param data Information about the changed data.
	 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
	 */
	void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
	{
		if (!gui_scope) return;
		if (this->HasChainIndex()) {
			this->ValidateChainIndex();
			this->SetWidgetDisabledState(WID_NGRFI_VEH_PREV, this->chain_index == 0);
			Vehicle *v = Vehicle::Get(this->GetFeatureIndex());
			this->SetWidgetDisabledState(WID_NGRFI_VEH_NEXT, v == nullptr || v->Next() == nullptr);
		}
	}
};

/* static */ uint32_t NewGRFInspectWindow::var60params[GSF_FAKE_END][0x20] = { {0} }; // Use spec to have 0s in whole array

static const NWidgetPart _nested_newgrf_inspect_chain_widgets[] = {
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
		NWidget(WWT_CAPTION, COLOUR_GREY, WID_NGRFI_CAPTION), SetDataTip(STR_NEWGRF_INSPECT_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
		NWidget(WWT_SHADEBOX, COLOUR_GREY),
		NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
		NWidget(WWT_STICKYBOX, COLOUR_GREY),
	EndContainer(),
	NWidget(WWT_PANEL, COLOUR_GREY),
		NWidget(NWID_HORIZONTAL),
			NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_NGRFI_VEH_PREV), SetDataTip(AWV_DECREASE, STR_NULL),
			NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_NGRFI_VEH_NEXT), SetDataTip(AWV_INCREASE, STR_NULL),
			NWidget(WWT_EMPTY, COLOUR_GREY, WID_NGRFI_VEH_CHAIN), SetFill(1, 0), SetResize(1, 0),
		EndContainer(),
	EndContainer(),
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_PANEL, COLOUR_GREY, WID_NGRFI_MAINPANEL), SetMinimalSize(300, 0), SetScrollbar(WID_NGRFI_SCROLLBAR), EndContainer(),
		NWidget(NWID_VERTICAL),
			NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_NGRFI_SCROLLBAR),
			NWidget(WWT_RESIZEBOX, COLOUR_GREY),
		EndContainer(),
	EndContainer(),
};

static const NWidgetPart _nested_newgrf_inspect_widgets[] = {
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
		NWidget(WWT_CAPTION, COLOUR_GREY, WID_NGRFI_CAPTION), SetDataTip(STR_NEWGRF_INSPECT_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
		NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_NGRFI_PARENT), SetDataTip(STR_NEWGRF_INSPECT_PARENT_BUTTON, STR_NEWGRF_INSPECT_PARENT_TOOLTIP),
		NWidget(WWT_SHADEBOX, COLOUR_GREY),
		NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
		NWidget(WWT_STICKYBOX, COLOUR_GREY),
	EndContainer(),
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_PANEL, COLOUR_GREY, WID_NGRFI_MAINPANEL), SetMinimalSize(300, 0), SetScrollbar(WID_NGRFI_SCROLLBAR), EndContainer(),
		NWidget(NWID_VERTICAL),
			NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_NGRFI_SCROLLBAR),
			NWidget(WWT_RESIZEBOX, COLOUR_GREY),
		EndContainer(),
	EndContainer(),
};

static WindowDesc _newgrf_inspect_chain_desc(__FILE__, __LINE__,
	WDP_AUTO, "newgrf_inspect_chain", 400, 300,
	WC_NEWGRF_INSPECT, WC_NONE,
	0,
	std::begin(_nested_newgrf_inspect_chain_widgets), std::end(_nested_newgrf_inspect_chain_widgets)
);

static WindowDesc _newgrf_inspect_desc(__FILE__, __LINE__,
	WDP_AUTO, "newgrf_inspect", 400, 300,
	WC_NEWGRF_INSPECT, WC_NONE,
	0,
	std::begin(_nested_newgrf_inspect_widgets), std::end(_nested_newgrf_inspect_widgets)
);

/**
 * Show the inspect window for a given feature and index.
 * The index is normally an in-game location/identifier, such
 * as a TileIndex or an IndustryID depending on the feature
 * we want to inspect.
 * @param feature The feature we want to inspect.
 * @param index   The index/identifier of the feature to inspect.
 * @param grfid   GRFID of the item opening this window, or 0 if not opened by other window.
 */
void ShowNewGRFInspectWindow(GrfSpecFeature feature, uint index, const uint32_t grfid)
{
	if (!IsNewGRFInspectable(feature, index)) return;

	WindowNumber wno = GetInspectWindowNumber(feature, index);
	WindowDesc *desc = (feature == GSF_TRAINS || feature == GSF_ROADVEHICLES) ? &_newgrf_inspect_chain_desc : &_newgrf_inspect_desc;
	NewGRFInspectWindow *w = AllocateWindowDescFront<NewGRFInspectWindow>(desc, wno, true);
	w->SetCallerGRFID(grfid);
}

/**
 * Invalidate the inspect window for a given feature and index.
 * The index is normally an in-game location/identifier, such
 * as a TileIndex or an IndustryID depending on the feature
 * we want to inspect.
 * @param feature The feature we want to invalidate the window for.
 * @param index   The index/identifier of the feature to invalidate.
 */
void InvalidateNewGRFInspectWindow(GrfSpecFeature feature, uint index)
{
	if (feature == GSF_INVALID) return;

	WindowNumber wno = GetInspectWindowNumber(feature, index);
	InvalidateWindowData(WC_NEWGRF_INSPECT, wno);
}

/**
 * Delete inspect window for a given feature and index.
 * The index is normally an in-game location/identifier, such
 * as a TileIndex or an IndustryID depending on the feature
 * we want to inspect.
 * @param feature The feature we want to delete the window for.
 * @param index   The index/identifier of the feature to delete.
 */
void DeleteNewGRFInspectWindow(GrfSpecFeature feature, uint index)
{
	if (feature == GSF_INVALID) return;

	WindowNumber wno = GetInspectWindowNumber(feature, index);
	CloseWindowById(WC_NEWGRF_INSPECT, wno);

	/* Reinitialise the land information window to remove the "debug" sprite if needed.
	 * Note: Since we might be called from a command here, it is important to not execute
	 * the invalidation immediately. The landinfo window tests commands itself. */
	InvalidateWindowData(WC_LAND_INFO, 0, 1);
}

/**
 * Can we inspect the data given a certain feature and index.
 * The index is normally an in-game location/identifier, such
 * as a TileIndex or an IndustryID depending on the feature
 * we want to inspect.
 * @param feature The feature we want to inspect.
 * @param index   The index/identifier of the feature to inspect.
 * @return true if there is something to show.
 */
bool IsNewGRFInspectable(GrfSpecFeature feature, uint index)
{
	const NIFeature *nif = GetFeature(GetInspectWindowNumber(feature, index));
	if (nif == nullptr) return false;
	return nif->helper->IsInspectable(index);
}

/**
 * Get the GrfSpecFeature associated with the tile.
 * @param tile The tile to get the feature from.
 * @return the GrfSpecFeature.
 */
GrfSpecFeature GetGrfSpecFeature(TileIndex tile)
{
	switch (GetTileType(tile)) {
		default:              return GSF_INVALID;
		case MP_RAILWAY:      return GSF_RAILTYPES;
		case MP_ROAD:         return IsLevelCrossing(tile) ? GSF_RAILTYPES : GSF_ROADTYPES;
		case MP_HOUSE:        return GSF_HOUSES;
		case MP_INDUSTRY:     return GSF_INDUSTRYTILES;
		case MP_OBJECT:       return GSF_OBJECTS;

		case MP_STATION:
			switch (GetStationType(tile)) {
				case STATION_RAIL:    return GSF_STATIONS;
				case STATION_AIRPORT: return GSF_AIRPORTTILES;
				case STATION_BUS:     return GSF_ROADSTOPS;
				case STATION_TRUCK:   return GSF_ROADSTOPS;
				default:              return GSF_INVALID;
			}
	}
}

/**
 * Get the GrfSpecFeature associated with the vehicle.
 * @param type The vehicle type to get the feature from.
 * @return the GrfSpecFeature.
 */
GrfSpecFeature GetGrfSpecFeature(VehicleType type)
{
	switch (type) {
		case VEH_TRAIN:    return GSF_TRAINS;
		case VEH_ROAD:     return GSF_ROADVEHICLES;
		case VEH_SHIP:     return GSF_SHIPS;
		case VEH_AIRCRAFT: return GSF_AIRCRAFT;
		default:           return GSF_INVALID;
	}
}



/**** Sprite Aligner ****/

/** Window used for aligning sprites. */
struct SpriteAlignerWindow : Window {
	typedef std::pair<int16_t, int16_t> XyOffs;    ///< Pair for x and y offsets of the sprite before alignment. First value contains the x offset, second value y offset.

	SpriteID current_sprite;                   ///< The currently shown sprite.
	Scrollbar *vscroll;
	std::map<SpriteID, XyOffs> offs_start_map; ///< Mapping of starting offsets for the sprites which have been aligned in the sprite aligner window.

	static inline ZoomLevel zoom = ZOOM_LVL_END;
	static bool centre;
	static bool crosshair;

	SpriteAlignerWindow(WindowDesc *desc, WindowNumber wno) : Window(desc)
	{
		/* On first opening, set initial zoom to current zoom level. */
		if (SpriteAlignerWindow::zoom == ZOOM_LVL_END) SpriteAlignerWindow::zoom = _gui_zoom;
		SpriteAlignerWindow::zoom = Clamp(SpriteAlignerWindow::zoom, _settings_client.gui.zoom_min, _settings_client.gui.zoom_max);

		this->CreateNestedTree();
		this->vscroll = this->GetScrollbar(WID_SA_SCROLLBAR);
		this->vscroll->SetCount(_newgrf_debug_sprite_picker.sprites.size());
		this->FinishInitNested(wno);

		this->SetWidgetLoweredState(WID_SA_CENTRE, SpriteAlignerWindow::centre);
		this->SetWidgetLoweredState(WID_SA_CROSSHAIR, SpriteAlignerWindow::crosshair);

		/* Oh yes, we assume there is at least one normal sprite! */
		while (GetSpriteType(this->current_sprite) != SpriteType::Normal) this->current_sprite++;

		this->InvalidateData(0, true);
	}

	void SetStringParameters(WidgetID widget) const override
	{
		const Sprite *spr = GetSprite(this->current_sprite, SpriteType::Normal);
		switch (widget) {
			case WID_SA_CAPTION:
				SetDParam(0, this->current_sprite);
				SetDParamStr(1, GetOriginFile(this->current_sprite)->GetSimplifiedFilename());
				break;

			case WID_SA_OFFSETS_ABS:
				SetDParam(0, UnScaleByZoom(spr->x_offs, SpriteAlignerWindow::zoom));
				SetDParam(1, UnScaleByZoom(spr->y_offs, SpriteAlignerWindow::zoom));
				break;

			case WID_SA_OFFSETS_REL: {
				/* Relative offset is new absolute offset - starting absolute offset.
				 * Show 0, 0 as the relative offsets if entry is not in the map (meaning they have not been changed yet).
				 */
				const auto key_offs_pair = this->offs_start_map.find(this->current_sprite);
				if (key_offs_pair != this->offs_start_map.end()) {
					SetDParam(0, UnScaleByZoom(spr->x_offs - key_offs_pair->second.first, SpriteAlignerWindow::zoom));
					SetDParam(1, UnScaleByZoom(spr->y_offs - key_offs_pair->second.second, SpriteAlignerWindow::zoom));
				} else {
					SetDParam(0, 0);
					SetDParam(1, 0);
				}
				break;
			}

			default:
				break;
		}
	}

	void UpdateWidgetSize(WidgetID widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
	{
		switch (widget) {
			case WID_SA_SPRITE:
				size->height = ScaleGUITrad(200);
				break;
			case WID_SA_LIST:
				SetDParamMaxDigits(0, 6);
				size->width = GetStringBoundingBox(STR_JUST_COMMA).width + padding.width;
				resize->height = GetCharacterHeight(FS_NORMAL) + padding.height;
				resize->width  = 1;
				fill->height = resize->height;
				break;
			default:
				break;
		}
	}

	void DrawWidget(const Rect &r, WidgetID widget) const override
	{
		switch (widget) {
			case WID_SA_SPRITE: {
				/* Center the sprite ourselves */
				const Sprite *spr = GetSprite(this->current_sprite, SpriteType::Normal);
				Rect ir = r.Shrink(WidgetDimensions::scaled.bevel);
				int x;
				int y;
				if (SpriteAlignerWindow::centre) {
					x = -UnScaleByZoom(spr->x_offs, SpriteAlignerWindow::zoom) + (ir.Width() - UnScaleByZoom(spr->width, SpriteAlignerWindow::zoom)) / 2;
					y = -UnScaleByZoom(spr->y_offs, SpriteAlignerWindow::zoom) + (ir.Height() - UnScaleByZoom(spr->height, SpriteAlignerWindow::zoom)) / 2;
				} else {
					x = ir.Width() / 2;
					y = ir.Height() / 2;
				}

				DrawPixelInfo new_dpi;
				if (!FillDrawPixelInfo(&new_dpi, ir)) break;
				AutoRestoreBackup dpi_backup(_cur_dpi, &new_dpi);

				DrawSprite(this->current_sprite, PAL_NONE, x, y, nullptr, SpriteAlignerWindow::zoom);

				Rect outline = {0, 0, UnScaleByZoom(spr->width, SpriteAlignerWindow::zoom) - 1, UnScaleByZoom(spr->height, SpriteAlignerWindow::zoom) - 1};
				outline = outline.Translate(x + UnScaleByZoom(spr->x_offs, SpriteAlignerWindow::zoom), y + UnScaleByZoom(spr->y_offs, SpriteAlignerWindow::zoom));
				DrawRectOutline(outline.Expand(1), PC_LIGHT_BLUE, 1, 1);

				if (SpriteAlignerWindow::crosshair) {
					GfxDrawLine(x, 0, x, ir.Height() - 1, PC_WHITE, 1, 1);
					GfxDrawLine(0, y, ir.Width() - 1, y, PC_WHITE, 1, 1);
				}
				break;
			}

			case WID_SA_LIST: {
				const NWidgetBase *nwid = this->GetWidget<NWidgetBase>(widget);
				int step_size = nwid->resize_y;

				std::vector<SpriteID> &list = _newgrf_debug_sprite_picker.sprites;
				int max = std::min<int>(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (uint)list.size());

				Rect ir = r.Shrink(WidgetDimensions::scaled.matrix);
				for (int i = this->vscroll->GetPosition(); i < max; i++) {
					SetDParam(0, list[i]);
					DrawString(ir, STR_JUST_COMMA, list[i] == this->current_sprite ? TC_WHITE : TC_BLACK, SA_RIGHT | SA_FORCE);
					ir.top += step_size;
				}
				break;
			}
		}
	}

	void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
	{
		switch (widget) {
			case WID_SA_PREVIOUS:
				do {
					this->current_sprite = (this->current_sprite == 0 ? GetMaxSpriteID() :  this->current_sprite) - 1;
				} while (GetSpriteType(this->current_sprite) != SpriteType::Normal);
				this->SetDirty();
				break;

			case WID_SA_GOTO:
				ShowQueryString(STR_EMPTY, STR_SPRITE_ALIGNER_GOTO_CAPTION, 7, this, CS_NUMERAL, QSF_NONE);
				break;

			case WID_SA_NEXT:
				do {
					this->current_sprite = (this->current_sprite + 1) % GetMaxSpriteID();
				} while (GetSpriteType(this->current_sprite) != SpriteType::Normal);
				this->SetDirty();
				break;

			case WID_SA_PICKER:
				this->LowerWidget(WID_SA_PICKER);
				_newgrf_debug_sprite_picker.mode = SPM_WAIT_CLICK;
				this->SetDirty();
				break;

			case WID_SA_LIST: {
				auto it = this->vscroll->GetScrolledItemFromWidget(_newgrf_debug_sprite_picker.sprites, pt.y, this, widget);
				if (it != _newgrf_debug_sprite_picker.sprites.end()) {
					SpriteID spr = *it;
					if (GetSpriteType(spr) == SpriteType::Normal) this->current_sprite = spr;
				}
				this->SetDirty();
				break;
			}

			case WID_SA_UP:
			case WID_SA_DOWN:
			case WID_SA_LEFT:
			case WID_SA_RIGHT: {
				/*
				 * Yes... this is a hack.
				 *
				 * No... I don't think it is useful to make this less of a hack.
				 *
				 * If you want to align sprites, you just need the number. Generally
				 * the sprite caches are big enough to not remove the sprite from the
				 * cache. If that's not the case, just let the NewGRF developer
				 * increase the cache size instead of storing thousands of offsets
				 * for the incredibly small chance that it's actually going to be
				 * used by someone and the sprite cache isn't big enough for that
				 * particular NewGRF developer.
				 */
				Sprite *spr = const_cast<Sprite *>(GetSprite(this->current_sprite, SpriteType::Normal));

				/* Remember the original offsets of the current sprite, if not already in mapping. */
				if (this->offs_start_map.count(this->current_sprite) == 0) {
					this->offs_start_map[this->current_sprite] = XyOffs(spr->x_offs, spr->y_offs);
				}
				int amt = ScaleByZoom(_ctrl_pressed ? 8 : 1, SpriteAlignerWindow::zoom);
				switch (widget) {
					/* Move eight units at a time if ctrl is pressed. */
					case WID_SA_UP:    spr->y_offs -= amt; break;
					case WID_SA_DOWN:  spr->y_offs += amt; break;
					case WID_SA_LEFT:  spr->x_offs -= amt; break;
					case WID_SA_RIGHT: spr->x_offs += amt; break;
				}
				/* Of course, we need to redraw the sprite, but where is it used?
				 * Everywhere is a safe bet. */
				MarkWholeScreenDirty();
				break;
			}

			case WID_SA_RESET_REL:
				/* Reset the starting offsets for the current sprite. */
				this->offs_start_map.erase(this->current_sprite);
				this->SetDirty();
				break;

			case WID_SA_CENTRE:
				SpriteAlignerWindow::centre = !SpriteAlignerWindow::centre;
				this->SetWidgetLoweredState(widget, SpriteAlignerWindow::centre);
				this->SetDirty();
				break;

			case WID_SA_CROSSHAIR:
				SpriteAlignerWindow::crosshair = !SpriteAlignerWindow::crosshair;
				this->SetWidgetLoweredState(widget, SpriteAlignerWindow::crosshair);
				this->SetDirty();
				break;

			default:
				if (IsInsideBS(widget, WID_SA_ZOOM, ZOOM_LVL_END)) {
					SpriteAlignerWindow::zoom = ZoomLevel(widget - WID_SA_ZOOM);
					this->InvalidateData(0, true);
				}
				break;
		}
	}

	void OnQueryTextFinished(char *str) override
	{
		if (StrEmpty(str)) return;

		this->current_sprite = atoi(str);
		if (this->current_sprite >= GetMaxSpriteID()) this->current_sprite = 0;
		while (GetSpriteType(this->current_sprite) != SpriteType::Normal) {
			this->current_sprite = (this->current_sprite + 1) % GetMaxSpriteID();
		}
		this->SetDirty();
	}

	/**
	 * Some data on this window has become invalid.
	 * @param data Information about the changed data.
	 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
	 */
	void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
	{
		if (!gui_scope) return;
		if (data == 1) {
			/* Sprite picker finished */
			this->RaiseWidget(WID_SA_PICKER);
			this->vscroll->SetCount(_newgrf_debug_sprite_picker.sprites.size());
		}

		SpriteAlignerWindow::zoom = Clamp(SpriteAlignerWindow::zoom, _settings_client.gui.zoom_min, _settings_client.gui.zoom_max);
		for (ZoomLevel z = ZOOM_LVL_NORMAL; z < ZOOM_LVL_END; z++) {
			this->SetWidgetsDisabledState(z < _settings_client.gui.zoom_min || z > _settings_client.gui.zoom_max, WID_SA_ZOOM + z);
			this->SetWidgetsLoweredState(SpriteAlignerWindow::zoom == z, WID_SA_ZOOM + z);
		}
	}

	void OnResize() override
	{
		this->vscroll->SetCapacityFromWidget(this, WID_SA_LIST);
	}
};

bool SpriteAlignerWindow::centre = true;
bool SpriteAlignerWindow::crosshair = true;

static const NWidgetPart _nested_sprite_aligner_widgets[] = {
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
		NWidget(WWT_CAPTION, COLOUR_GREY, WID_SA_CAPTION), SetDataTip(STR_SPRITE_ALIGNER_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
		NWidget(WWT_SHADEBOX, COLOUR_GREY),
		NWidget(WWT_STICKYBOX, COLOUR_GREY),
	EndContainer(),
	NWidget(WWT_PANEL, COLOUR_GREY),
		NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0), SetPadding(WidgetDimensions::unscaled.sparse_resize),
			NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_sparse, 0),
				NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(0, WidgetDimensions::unscaled.hsep_normal, 0),
					NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SA_PREVIOUS), SetDataTip(STR_SPRITE_ALIGNER_PREVIOUS_BUTTON, STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
					NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SA_GOTO), SetDataTip(STR_SPRITE_ALIGNER_GOTO_BUTTON, STR_SPRITE_ALIGNER_GOTO_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
					NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SA_NEXT), SetDataTip(STR_SPRITE_ALIGNER_NEXT_BUTTON, STR_SPRITE_ALIGNER_NEXT_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
				EndContainer(),
				NWidget(NWID_HORIZONTAL),
					NWidget(NWID_SPACER), SetFill(1, 1), SetResize(1, 0),
					NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_SA_UP), SetDataTip(SPR_ARROW_UP, STR_SPRITE_ALIGNER_MOVE_TOOLTIP), SetResize(0, 0), SetMinimalSize(11, 11),
					NWidget(NWID_SPACER), SetFill(1, 1), SetResize(1, 0),
				EndContainer(),
				NWidget(NWID_HORIZONTAL_LTR), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0),
					NWidget(NWID_VERTICAL),
						NWidget(NWID_SPACER), SetFill(1, 1), SetResize(0, 1),
						NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_SA_LEFT), SetDataTip(SPR_ARROW_LEFT, STR_SPRITE_ALIGNER_MOVE_TOOLTIP), SetResize(0, 0), SetMinimalSize(11, 11),
						NWidget(NWID_SPACER), SetFill(1, 1), SetResize(0, 1),
					EndContainer(),
					NWidget(WWT_PANEL, COLOUR_DARK_BLUE, WID_SA_SPRITE), SetDataTip(STR_NULL, STR_SPRITE_ALIGNER_SPRITE_TOOLTIP), SetResize(1, 1), SetFill(1, 1),
					EndContainer(),
					NWidget(NWID_VERTICAL),
						NWidget(NWID_SPACER), SetFill(1, 1), SetResize(0, 1),
						NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_SA_RIGHT), SetDataTip(SPR_ARROW_RIGHT, STR_SPRITE_ALIGNER_MOVE_TOOLTIP), SetResize(0, 0), SetMinimalSize(11, 11),
						NWidget(NWID_SPACER), SetFill(1, 1), SetResize(0, 1),
					EndContainer(),
				EndContainer(),
				NWidget(NWID_HORIZONTAL),
					NWidget(NWID_SPACER), SetFill(1, 1), SetResize(1, 0),
					NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_SA_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_SPRITE_ALIGNER_MOVE_TOOLTIP), SetResize(0, 0), SetMinimalSize(11, 11),
					NWidget(NWID_SPACER), SetFill(1, 1), SetResize(1, 0),
				EndContainer(),
				NWidget(WWT_LABEL, COLOUR_GREY, WID_SA_OFFSETS_ABS), SetDataTip(STR_SPRITE_ALIGNER_OFFSETS_ABS, STR_NULL), SetFill(1, 0), SetResize(1, 0),
				NWidget(WWT_LABEL, COLOUR_GREY, WID_SA_OFFSETS_REL), SetDataTip(STR_SPRITE_ALIGNER_OFFSETS_REL, STR_NULL), SetFill(1, 0), SetResize(1, 0),
				NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(0, WidgetDimensions::unscaled.hsep_normal, 0),
					NWidget(WWT_TEXTBTN_2, COLOUR_GREY, WID_SA_CENTRE), SetDataTip(STR_SPRITE_ALIGNER_CENTRE_OFFSET, STR_NULL), SetFill(1, 0), SetResize(1, 0),
					NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SA_RESET_REL), SetDataTip(STR_SPRITE_ALIGNER_RESET_BUTTON, STR_SPRITE_ALIGNER_RESET_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
					NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SA_CROSSHAIR), SetDataTip(STR_SPRITE_ALIGNER_CROSSHAIR, STR_NULL), SetFill(1, 0), SetResize(1, 0),
				EndContainer(),
			EndContainer(),
			NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_sparse, 0),
				NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SA_PICKER), SetDataTip(STR_SPRITE_ALIGNER_PICKER_BUTTON, STR_SPRITE_ALIGNER_PICKER_TOOLTIP), SetFill(1, 0),
				NWidget(NWID_HORIZONTAL),
					NWidget(WWT_MATRIX, COLOUR_GREY, WID_SA_LIST), SetResize(1, 1), SetMatrixDataTip(1, 0, STR_NULL), SetFill(1, 1), SetScrollbar(WID_SA_SCROLLBAR),
					NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_SA_SCROLLBAR),
				EndContainer(),
				NWidget(NWID_VERTICAL),
					NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SA_ZOOM + ZOOM_LVL_NORMAL), SetDataTip(STR_CONFIG_SETTING_ZOOM_LVL_MIN, STR_NULL), SetFill(1, 0),
					NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SA_ZOOM + ZOOM_LVL_OUT_2X), SetDataTip(STR_CONFIG_SETTING_ZOOM_LVL_IN_2X, STR_NULL), SetFill(1, 0),
					NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SA_ZOOM + ZOOM_LVL_OUT_4X), SetDataTip(STR_CONFIG_SETTING_ZOOM_LVL_NORMAL, STR_NULL), SetFill(1, 0),
					NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SA_ZOOM + ZOOM_LVL_OUT_8X), SetDataTip(STR_CONFIG_SETTING_ZOOM_LVL_OUT_2X, STR_NULL), SetFill(1, 0),
					NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SA_ZOOM + ZOOM_LVL_OUT_16X), SetDataTip(STR_CONFIG_SETTING_ZOOM_LVL_OUT_4X, STR_NULL), SetFill(1, 0),
					NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SA_ZOOM + ZOOM_LVL_OUT_32X), SetDataTip(STR_CONFIG_SETTING_ZOOM_LVL_OUT_8X, STR_NULL), SetFill(1, 0),
				EndContainer(),
			EndContainer(),
		EndContainer(),
		NWidget(NWID_HORIZONTAL),
			NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
			NWidget(WWT_RESIZEBOX, COLOUR_GREY), SetDataTip(RWV_HIDE_BEVEL, STR_TOOLTIP_RESIZE),
		EndContainer(),
	EndContainer(),
};

static WindowDesc _sprite_aligner_desc(__FILE__, __LINE__,
	WDP_AUTO, "sprite_aligner", 400, 300,
	WC_SPRITE_ALIGNER, WC_NONE,
	0,
	std::begin(_nested_sprite_aligner_widgets), std::end(_nested_sprite_aligner_widgets)
);

/**
 * Show the window for aligning sprites.
 */
void ShowSpriteAlignerWindow()
{
	AllocateWindowDescFront<SpriteAlignerWindow>(&_sprite_aligner_desc, 0);
}