Files @ r7232:d1887dca9a19
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Location: cpp/openttd-patchpack/source/src/road_cmd.h

peter1138
(svn r10513) -Fix [FS#1022]: use vehicle subtile position to update cache, not tile, so that collision detection works on bridges and tunnels.
/* $Id$ */

/** @file road_cmd.h */

#ifndef ROAD_CMD_H
#define ROAD_CMD_H

#include "direction.h"

void DrawRoadDepotSprite(int x, int y, DiagDirection dir, RoadType rt);

#endif /* ROAD_CMD_H */