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Location: cpp/openttd-patchpack/source/table/animcursors.h
r2147:d338acdbdc70
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(svn r2657) -Codechange: The available railtypes per player are now a bitmask, so
that railtypes do not be in ascending order of appearance. Allows easier
implementation or more railtypes
that railtypes do not be in ascending order of appearance. Allows easier
implementation or more railtypes