Files
@ r24392:d459b3dc30e5
Branch filter:
Location: cpp/openttd-patchpack/source/src/vehiclelist.cpp
r24392:d459b3dc30e5
5.4 KiB
text/x-c
Update: Translations from eints
danish: 1 change by achton
danish: 1 change by achton
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file vehiclelist.cpp Lists of vehicles. */
#include "stdafx.h"
#include "train.h"
#include "vehiclelist.h"
#include "group.h"
#include "safeguards.h"
/**
* Pack a VehicleListIdentifier in a single uint32.
* @return The packed identifier.
*/
uint32 VehicleListIdentifier::Pack() const
{
byte c = this->company == OWNER_NONE ? 0xF : (byte)this->company;
assert(c < (1 << 4));
assert(this->vtype < (1 << 2));
assert(this->index < (1 << 20));
assert(this->type < VLT_END);
assert_compile(VLT_END <= (1 << 3));
return c << 28 | this->type << 23 | this->vtype << 26 | this->index;
}
/**
* Unpack a VehicleListIdentifier from a single uint32.
* @param data The data to unpack.
* @return true iff the data was valid (enough).
*/
bool VehicleListIdentifier::UnpackIfValid(uint32 data)
{
byte c = GB(data, 28, 4);
this->company = c == 0xF ? OWNER_NONE : (CompanyID)c;
this->type = (VehicleListType)GB(data, 23, 3);
this->vtype = (VehicleType)GB(data, 26, 2);
this->index = GB(data, 0, 20);
return this->type < VLT_END;
}
/**
* Decode a packed vehicle list identifier into a new one.
* @param data The data to unpack.
*/
/* static */ VehicleListIdentifier VehicleListIdentifier::UnPack(uint32 data)
{
VehicleListIdentifier result;
bool ret = result.UnpackIfValid(data);
assert(ret);
return result;
}
/**
* Generate a list of vehicles inside a depot.
* @param type Type of vehicle
* @param tile The tile the depot is located on
* @param engines Pointer to list to add vehicles to
* @param wagons Pointer to list to add wagons to (can be nullptr)
* @param individual_wagons If true add every wagon to \a wagons which is not attached to an engine. If false only add the first wagon of every row.
*/
void BuildDepotVehicleList(VehicleType type, TileIndex tile, VehicleList *engines, VehicleList *wagons, bool individual_wagons)
{
engines->clear();
if (wagons != nullptr && wagons != engines) wagons->clear();
for (const Vehicle *v : Vehicle::Iterate()) {
/* General tests for all vehicle types */
if (v->type != type) continue;
if (v->tile != tile) continue;
switch (type) {
case VEH_TRAIN: {
const Train *t = Train::From(v);
if (t->IsArticulatedPart() || t->IsRearDualheaded()) continue;
if (t->track != TRACK_BIT_DEPOT) continue;
if (wagons != nullptr && t->First()->IsFreeWagon()) {
if (individual_wagons || t->IsFreeWagon()) wagons->push_back(t);
continue;
}
break;
}
default:
if (!v->IsInDepot()) continue;
break;
}
if (!v->IsPrimaryVehicle()) continue;
engines->push_back(v);
}
/* Ensure the lists are not wasting too much space. If the lists are fresh
* (i.e. built within a command) then this will actually do nothing. */
engines->shrink_to_fit();
if (wagons != nullptr && wagons != engines) wagons->shrink_to_fit();
}
/**
* Generate a list of vehicles based on window type.
* @param list Pointer to list to add vehicles to
* @param vli The identifier of this vehicle list.
* @return false if invalid list is requested
*/
bool GenerateVehicleSortList(VehicleList *list, const VehicleListIdentifier &vli)
{
list->clear();
switch (vli.type) {
case VL_STATION_LIST:
for (const Vehicle *v : Vehicle::Iterate()) {
if (v->type == vli.vtype && v->IsPrimaryVehicle()) {
const Order *order;
FOR_VEHICLE_ORDERS(v, order) {
if ((order->IsType(OT_GOTO_STATION) || order->IsType(OT_GOTO_WAYPOINT) || order->IsType(OT_IMPLICIT))
&& order->GetDestination() == vli.index) {
list->push_back(v);
break;
}
}
}
}
break;
case VL_SHARED_ORDERS: {
/* Add all vehicles from this vehicle's shared order list */
const Vehicle *v = Vehicle::GetIfValid(vli.index);
if (v == nullptr || v->type != vli.vtype || !v->IsPrimaryVehicle()) return false;
for (; v != nullptr; v = v->NextShared()) {
list->push_back(v);
}
break;
}
case VL_GROUP_LIST:
if (vli.index != ALL_GROUP) {
for (const Vehicle *v : Vehicle::Iterate()) {
if (v->type == vli.vtype && v->IsPrimaryVehicle() &&
v->owner == vli.company && GroupIsInGroup(v->group_id, vli.index)) {
list->push_back(v);
}
}
break;
}
FALLTHROUGH;
case VL_STANDARD:
for (const Vehicle *v : Vehicle::Iterate()) {
if (v->type == vli.vtype && v->owner == vli.company && v->IsPrimaryVehicle()) {
list->push_back(v);
}
}
break;
case VL_DEPOT_LIST:
for (const Vehicle *v : Vehicle::Iterate()) {
if (v->type == vli.vtype && v->IsPrimaryVehicle()) {
const Order *order;
FOR_VEHICLE_ORDERS(v, order) {
if (order->IsType(OT_GOTO_DEPOT) && !(order->GetDepotActionType() & ODATFB_NEAREST_DEPOT) && order->GetDestination() == vli.index) {
list->push_back(v);
break;
}
}
}
}
break;
default: return false;
}
list->shrink_to_fit();
return true;
}
|