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Location: cpp/openttd-patchpack/source/yapf/yapf_costrail.hpp
r5149:d4d2b8888034
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(svn r7241) -Fix: czech town name generator now uses proper diacritics (Hadez)
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#ifndef YAPF_COSTRAIL_HPP
#define YAPF_COSTRAIL_HPP
template <class Types>
class CYapfCostRailT
: public CYapfCostBase
, public CostRailSettings
{
public:
typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class)
typedef typename Types::TrackFollower TrackFollower;
typedef typename Types::NodeList::Titem Node; ///< this will be our node type
typedef typename Node::Key Key; ///< key to hash tables
typedef typename Node::CachedData CachedData;
protected:
int m_max_cost;
CBlobT<int> m_sig_look_ahead_costs;
static const int s_max_segment_cost = 10000;
CYapfCostRailT() : m_max_cost(0)
{
// pre-compute look-ahead penalties into array
int p0 = Yapf().PfGetSettings().rail_look_ahead_signal_p0;
int p1 = Yapf().PfGetSettings().rail_look_ahead_signal_p1;
int p2 = Yapf().PfGetSettings().rail_look_ahead_signal_p2;
int *pen = m_sig_look_ahead_costs.GrowSizeNC(Yapf().PfGetSettings().rail_look_ahead_max_signals);
for (uint i = 0; i < Yapf().PfGetSettings().rail_look_ahead_max_signals; i++)
pen[i] = p0 + i * (p1 + i * p2);
}
/// to access inherited path finder
Tpf& Yapf() {return *static_cast<Tpf*>(this);}
public:
FORCEINLINE int SlopeCost(TileIndex tile, Trackdir td)
{
CPerfStart perf_cost(Yapf().m_perf_slope_cost);
if (!stSlopeCost(tile, td)) return 0;
return Yapf().PfGetSettings().rail_slope_penalty;
}
FORCEINLINE int CurveCost(Trackdir td1, Trackdir td2)
{
int cost = 0;
if (TrackFollower::Allow90degTurns()
&& ((TrackdirToTrackdirBits(td2) & (TrackdirBits)TrackdirCrossesTrackdirs(td1)) != 0)) {
// 90-deg curve penalty
cost += Yapf().PfGetSettings().rail_curve90_penalty;
} else if (td2 != NextTrackdir(td1)) {
// 45-deg curve penalty
cost += Yapf().PfGetSettings().rail_curve45_penalty;
}
return cost;
}
/** return one tile cost. If tile is a tunnel entry, it is moved to the end of tunnel */
FORCEINLINE int OneTileCost(TileIndex& tile, Trackdir trackdir)
{
int cost = 0;
// set base cost
if (IsDiagonalTrackdir(trackdir)) {
cost += YAPF_TILE_LENGTH;
switch (GetTileType(tile)) {
case MP_STREET:
/* Increase the cost for level crossings */
if (IsLevelCrossing(tile))
cost += Yapf().PfGetSettings().rail_crossing_penalty;
break;
case MP_STATION:
// penalty for passing station tiles
cost += Yapf().PfGetSettings().rail_station_penalty;
break;
default:
break;
}
} else {
// non-diagonal trackdir
cost = YAPF_TILE_CORNER_LENGTH;
}
return cost;
}
int SignalCost(Node& n, TileIndex tile, Trackdir trackdir)
{
int cost = 0;
// if there is one-way signal in the opposite direction, then it is not our way
CPerfStart perf_cost(Yapf().m_perf_other_cost);
if (IsTileType(tile, MP_RAILWAY)) {
bool has_signal_against = HasSignalOnTrackdir(tile, ReverseTrackdir(trackdir));
bool has_signal_along = HasSignalOnTrackdir(tile, trackdir);
if (has_signal_against && !has_signal_along) {
// one-way signal in opposite direction
n.m_segment->flags_u.flags_s.m_end_of_line = true;
} else if (has_signal_along) {
SignalState sig_state = GetSignalStateByTrackdir(tile, trackdir);
// cache the look-ahead polynomial constant only if we didn't pass more signals than the look-ahead limit is
int look_ahead_cost = (n.m_num_signals_passed < m_sig_look_ahead_costs.Size()) ? m_sig_look_ahead_costs.Data()[n.m_num_signals_passed] : 0;
if (sig_state != SIGNAL_STATE_RED) {
// green signal
n.flags_u.flags_s.m_last_signal_was_red = false;
// negative look-ahead red-signal penalties would cause problems later, so use them as positive penalties for green signal
if (look_ahead_cost < 0) {
// add its negation to the cost
cost -= look_ahead_cost;
}
} else {
// we have a red signal in our direction
// was it first signal which is two-way?
if (Yapf().TreatFirstRedTwoWaySignalAsEOL() && n.flags_u.flags_s.m_choice_seen && has_signal_against && n.m_num_signals_passed == 0) {
// yes, the first signal is two-way red signal => DEAD END
n.m_segment->flags_u.flags_s.m_end_of_line = true;
return -1;
}
SignalType sig_type = GetSignalType(tile);
n.m_last_red_signal_type = sig_type;
n.flags_u.flags_s.m_last_signal_was_red = true;
// look-ahead signal penalty
if (look_ahead_cost > 0) {
// add the look ahead penalty only if it is positive
cost += look_ahead_cost;
}
// special signal penalties
if (n.m_num_signals_passed == 0) {
switch (sig_type) {
case SIGTYPE_COMBO:
case SIGTYPE_EXIT: cost += Yapf().PfGetSettings().rail_firstred_exit_penalty; break; // first signal is red pre-signal-exit
case SIGTYPE_NORMAL:
case SIGTYPE_ENTRY: cost += Yapf().PfGetSettings().rail_firstred_penalty; break;
};
}
}
n.m_num_signals_passed++;
n.m_segment->m_last_signal_tile = tile;
n.m_segment->m_last_signal_td = trackdir;
}
}
return cost;
}
FORCEINLINE int PlatformLengthPenalty(int platform_length)
{
int cost = 0;
const Vehicle* v = Yapf().GetVehicle();
assert(v != NULL);
assert(v->type == VEH_Train);
assert(v->u.rail.cached_total_length != 0);
int needed_platform_length = (v->u.rail.cached_total_length + TILE_SIZE - 1) / TILE_SIZE;
if (platform_length > needed_platform_length) {
// apply penalty for longer platform than needed
cost += Yapf().PfGetSettings().rail_longer_platform_penalty;
} else if (needed_platform_length > platform_length) {
// apply penalty for shorter platform than needed
cost += Yapf().PfGetSettings().rail_shorter_platform_penalty;
}
return cost;
}
public:
FORCEINLINE void SetMaxCost(int max_cost) {m_max_cost = max_cost;}
/** Called by YAPF to calculate the cost from the origin to the given node.
* Calculates only the cost of given node, adds it to the parent node cost
* and stores the result into Node::m_cost member */
FORCEINLINE bool PfCalcCost(Node& n)
{
assert(!n.flags_u.flags_s.m_targed_seen);
CPerfStart perf_cost(Yapf().m_perf_cost);
int parent_cost = (n.m_parent != NULL) ? n.m_parent->m_cost : 0;
int first_tile_cost = 0;
int segment_cost = 0;
int extra_cost = 0;
const Vehicle* v = Yapf().GetVehicle();
// start at n.m_key.m_tile / n.m_key.m_td and walk to the end of segment
TileIndex prev_tile = (n.m_parent != NULL) ? n.m_parent->GetLastTile() : INVALID_TILE;
Trackdir prev_trackdir = (n.m_parent != NULL) ? n.m_parent->GetLastTrackdir() : INVALID_TRACKDIR;
TileType prev_tile_type = (n.m_parent != NULL) ? GetTileType(n.m_parent->GetLastTile()) : MP_VOID;
TileIndex tile = n.m_key.m_tile;
Trackdir trackdir = n.m_key.m_td;
TileType tile_type = GetTileType(tile);
RailType rail_type = GetTileRailType(tile, trackdir);
bool target_seen = Yapf().PfDetectDestination(tile, trackdir);
while (true) {
segment_cost += Yapf().OneTileCost(tile, trackdir);
segment_cost += Yapf().CurveCost(prev_trackdir, trackdir);
segment_cost += Yapf().SlopeCost(tile, trackdir);
segment_cost += Yapf().SignalCost(n, tile, trackdir);
if (n.m_segment->flags_u.flags_s.m_end_of_line) {
break;
}
// finish if we have reached the destination
if (target_seen) {
break;
}
// finish on first station tile - segment should end here to avoid target skipping
// when cached segments are used
if (tile_type == MP_STATION && prev_tile_type != MP_STATION) {
break;
}
// finish also on waypoint - same workaround as for first station tile
if (tile_type == MP_RAILWAY && IsRailWaypoint(tile)) {
break;
}
// if there are no reachable trackdirs on the next tile, we have end of road
TrackFollower F(v, &Yapf().m_perf_ts_cost);
if (!F.Follow(tile, trackdir)) {
// we can't continue?
// n.m_segment->flags_u.flags_s.m_end_of_line = true;
break;
}
// if there are more trackdirs available & reachable, we are at the end of segment
if (KillFirstBit2x64(F.m_new_td_bits) != 0) {
break;
}
Trackdir new_td = (Trackdir)FindFirstBit2x64(F.m_new_td_bits);
{
// end segment if train is about to enter simple loop with no junctions
// so next time it should stop on the next if
if (segment_cost > s_max_segment_cost && IsTileType(F.m_new_tile, MP_RAILWAY))
break;
// stop if train is on simple loop with no junctions
if (F.m_new_tile == n.m_key.m_tile && new_td == n.m_key.m_td)
return false;
}
// if tail type changes, finish segment (cached segment can't contain more rail types)
{
RailType new_rail_type = GetTileRailType(F.m_new_tile, (Trackdir)FindFirstBit2x64(F.m_new_td_bits));
if (new_rail_type != rail_type) {
break;
}
rail_type = new_rail_type;
}
// move to the next tile
prev_tile = tile;
prev_trackdir = trackdir;
prev_tile_type = tile_type;
tile = F.m_new_tile;
trackdir = new_td;
tile_type = GetTileType(tile);
target_seen = Yapf().PfDetectDestination(tile, trackdir);
// reversing in depot penalty
if (tile == prev_tile) {
segment_cost += Yapf().PfGetSettings().rail_depot_reverse_penalty;
break;
}
// if we skipped some tunnel tiles, add their cost
segment_cost += YAPF_TILE_LENGTH * F.m_tiles_skipped;
// add penalty for skipped station tiles
if (F.m_is_station)
{
if (target_seen) {
// it is our destination station
uint platform_length = F.m_tiles_skipped + 1;
segment_cost += PlatformLengthPenalty(platform_length);
} else {
// station is not our destination station, apply penalty for skipped platform tiles
segment_cost += Yapf().PfGetSettings().rail_station_penalty * F.m_tiles_skipped;
}
}
// add min/max speed penalties
int min_speed = 0;
int max_speed = F.GetSpeedLimit(&min_speed);
if (max_speed < v->max_speed)
segment_cost += YAPF_TILE_LENGTH * (v->max_speed - max_speed) / v->max_speed;
if (min_speed > v->max_speed)
segment_cost += YAPF_TILE_LENGTH * (min_speed - v->max_speed);
// finish if we already exceeded the maximum cost
if (m_max_cost > 0 && (parent_cost + first_tile_cost + segment_cost) > m_max_cost) {
return false;
}
if (first_tile_cost == 0) {
// we just have done first tile
first_tile_cost = segment_cost;
segment_cost = 0;
// look if we can reuse existing (cached) segment cost
if (n.m_segment->m_cost >= 0) {
// reuse the cached segment cost
break;
}
}
// segment cost was not filled yes, we have not cached it yet
n.SetLastTileTrackdir(tile, trackdir);
} // while (true)
if (first_tile_cost == 0) {
// we have just finished first tile
first_tile_cost = segment_cost;
segment_cost = 0;
}
// do we have cached segment cost?
if (n.m_segment->m_cost >= 0) {
// reuse the cached segment cost
segment_cost = n.m_segment->m_cost;
} else {
// save segment cost
n.m_segment->m_cost = segment_cost;
// save end of segment back to the node
n.SetLastTileTrackdir(tile, trackdir);
}
// special costs for the case we have reached our target
if (target_seen) {
n.flags_u.flags_s.m_targed_seen = true;
if (n.flags_u.flags_s.m_last_signal_was_red) {
if (n.m_last_red_signal_type == SIGTYPE_EXIT) {
// last signal was red pre-signal-exit
extra_cost += Yapf().PfGetSettings().rail_lastred_exit_penalty;
} else {
// last signal was red, but not exit
extra_cost += Yapf().PfGetSettings().rail_lastred_penalty;
}
}
}
// total node cost
n.m_cost = parent_cost + first_tile_cost + segment_cost + extra_cost;
return !n.m_segment->flags_u.flags_s.m_end_of_line;
}
FORCEINLINE bool CanUseGlobalCache(Node& n) const
{
return (n.m_parent != NULL)
&& (n.m_parent->m_num_signals_passed >= m_sig_look_ahead_costs.Size());
}
FORCEINLINE void ConnectNodeToCachedData(Node& n, CachedData& ci)
{
n.m_segment = &ci;
if (n.m_segment->m_cost < 0) {
n.m_segment->m_last_tile = n.m_key.m_tile;
n.m_segment->m_last_td = n.m_key.m_td;
}
}
};
#endif /* YAPF_COSTRAIL_HPP */
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