Files @ r12404:d58b2d050240
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Location: cpp/openttd-patchpack/source/src/ai/api/ai_controller.hpp.sq

alberth
(svn r16848) -Fix: Trying to reduce a nested widget window further than the smallest alowed size should not crash the game.
/* $Id$ */

#include "ai_controller.hpp"

void SQAIController_Register(Squirrel *engine) {
	DefSQClass <AIController> SQAIController("AIController");
	SQAIController.PreRegister(engine);
	SQAIController.DefSQStaticMethod(engine, &AIController::GetTick,         "GetTick",         1, ".");
	SQAIController.DefSQStaticMethod(engine, &AIController::SetCommandDelay, "SetCommandDelay", 2, ".i");
	SQAIController.DefSQStaticMethod(engine, &AIController::Sleep,           "Sleep",           2, ".i");
	SQAIController.DefSQStaticMethod(engine, &AIController::GetSetting,      "GetSetting",      2, ".s");
	SQAIController.DefSQStaticMethod(engine, &AIController::GetVersion,      "GetVersion",      1, ".");
	SQAIController.DefSQStaticMethod(engine, &AIController::Print,           "Print",           3, ".bs");
	SQAIController.PostRegister(engine);
}