Files @ r23882:d683a0787bc9
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Location: cpp/openttd-patchpack/source/src/video/dedicated_v.h

Nikolas Nyby
Codechange: Don't use SDL_CreateRGBSurfaceWithFormat()

This function requires libSDL 2.0.5 or higher. It looks like we don't
need to use it, and can just use the original SDL_CreateRGBSurface(),
with the masks set to 0, to trigger the default 8-bit format, which is
SDL_PIXELFORMAT_INDEX8.

Closes #7785

Note: this code path is activated by using an 8-bit blitter, like:

./bin/openttd -b 8bpp-simple
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file dedicated_v.h Base for the dedicated video driver. */

#ifndef VIDEO_DEDICATED_H
#define VIDEO_DEDICATED_H

#include "video_driver.hpp"

/** The dedicated server video driver. */
class VideoDriver_Dedicated : public VideoDriver {
public:
	const char *Start(const char * const *param) override;

	void Stop() override;

	void MakeDirty(int left, int top, int width, int height) override;

	void MainLoop() override;

	bool ChangeResolution(int w, int h) override;

	bool ToggleFullscreen(bool fullscreen) override;
	const char *GetName() const override { return "dedicated"; }
	bool HasGUI() const override { return false; }
};

/** Factory for the dedicated server video driver. */
class FVideoDriver_Dedicated : public DriverFactoryBase {
public:
#ifdef DEDICATED
	/* Automatically select this dedicated driver when making a dedicated
	 * server build. */
	static const int PRIORITY = 10;
#else
	static const int PRIORITY = 0;
#endif
	FVideoDriver_Dedicated() : DriverFactoryBase(Driver::DT_VIDEO, PRIORITY, "dedicated", "Dedicated Video Driver") {}
	Driver *CreateInstance() const override { return new VideoDriver_Dedicated(); }
};

#endif /* VIDEO_DEDICATED_H */