Files @ r13029:d6cdd1e2b288
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Location: cpp/openttd-patchpack/source/src/3rdparty/squirrel/etc/test.nut

smatz
(svn r17537) -Fix: don't crash while printing gamelog in crash handler if we crashed before while gamelog action was active
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function foo(i, f, s)
{
    print("Called foo(), i="+i+", f="+f+", s='"+s+"'\n");
}