Files
@ r28420:d7244101c0d9
Branch filter:
Location: cpp/openttd-patchpack/source/src/script/api/script_list.cpp
r28420:d7244101c0d9
23.4 KiB
text/x-c
Add: [Script] Optional filter parameter to more ScriptXXXList constructors (#11698)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file script_list.cpp Implementation of ScriptList. */
#include "../../stdafx.h"
#include "script_list.hpp"
#include "script_controller.hpp"
#include "../../debug.h"
#include "../../script/squirrel.hpp"
#include "../../safeguards.h"
/**
* Base class for any ScriptList sorter.
*/
class ScriptListSorter {
protected:
ScriptList *list; ///< The list that's being sorted.
bool has_no_more_items; ///< Whether we have more items to iterate over.
SQInteger item_next; ///< The next item we will show.
public:
/**
* Virtual dtor, needed to mute warnings.
*/
virtual ~ScriptListSorter() = default;
/**
* Get the first item of the sorter.
*/
virtual SQInteger Begin() = 0;
/**
* Stop iterating a sorter.
*/
virtual void End() = 0;
/**
* Get the next item of the sorter.
*/
virtual SQInteger Next() = 0;
/**
* See if the sorter has reached the end.
*/
bool IsEnd()
{
return this->list->buckets.empty() || this->has_no_more_items;
}
/**
* Callback from the list if an item gets removed.
*/
virtual void Remove(SQInteger item) = 0;
/**
* Attach the sorter to a new list. This assumes the content of the old list has been moved to
* the new list, too, so that we don't have to invalidate any iterators. Note that std::swap
* doesn't invalidate iterators on lists and maps, so that should be safe.
* @param target New list to attach to.
*/
virtual void Retarget(ScriptList *new_list)
{
this->list = new_list;
}
};
/**
* Sort by value, ascending.
*/
class ScriptListSorterValueAscending : public ScriptListSorter {
private:
ScriptList::ScriptListBucket::iterator bucket_iter; ///< The iterator over the list to find the buckets.
ScriptList::ScriptItemList *bucket_list; ///< The current bucket list we're iterator over.
ScriptList::ScriptItemList::iterator bucket_list_iter; ///< The iterator over the bucket list.
public:
/**
* Create a new sorter.
* @param list The list to sort.
*/
ScriptListSorterValueAscending(ScriptList *list)
{
this->list = list;
this->End();
}
SQInteger Begin() override
{
if (this->list->buckets.empty()) return 0;
this->has_no_more_items = false;
this->bucket_iter = this->list->buckets.begin();
this->bucket_list = &(*this->bucket_iter).second;
this->bucket_list_iter = this->bucket_list->begin();
this->item_next = *this->bucket_list_iter;
SQInteger item_current = this->item_next;
FindNext();
return item_current;
}
void End() override
{
this->bucket_list = nullptr;
this->has_no_more_items = true;
this->item_next = 0;
}
/**
* Find the next item, and store that information.
*/
void FindNext()
{
if (this->bucket_list == nullptr) {
this->has_no_more_items = true;
return;
}
this->bucket_list_iter++;
if (this->bucket_list_iter == this->bucket_list->end()) {
this->bucket_iter++;
if (this->bucket_iter == this->list->buckets.end()) {
this->bucket_list = nullptr;
return;
}
this->bucket_list = &(*this->bucket_iter).second;
this->bucket_list_iter = this->bucket_list->begin();
}
this->item_next = *this->bucket_list_iter;
}
SQInteger Next() override
{
if (this->IsEnd()) return 0;
SQInteger item_current = this->item_next;
FindNext();
return item_current;
}
void Remove(SQInteger item) override
{
if (this->IsEnd()) return;
/* If we remove the 'next' item, skip to the next */
if (item == this->item_next) {
FindNext();
return;
}
}
};
/**
* Sort by value, descending.
*/
class ScriptListSorterValueDescending : public ScriptListSorter {
private:
/* Note: We cannot use reverse_iterator.
* The iterators must only be invalidated when the element they are pointing to is removed.
* This only holds for forward iterators. */
ScriptList::ScriptListBucket::iterator bucket_iter; ///< The iterator over the list to find the buckets.
ScriptList::ScriptItemList *bucket_list; ///< The current bucket list we're iterator over.
ScriptList::ScriptItemList::iterator bucket_list_iter; ///< The iterator over the bucket list.
public:
/**
* Create a new sorter.
* @param list The list to sort.
*/
ScriptListSorterValueDescending(ScriptList *list)
{
this->list = list;
this->End();
}
SQInteger Begin() override
{
if (this->list->buckets.empty()) return 0;
this->has_no_more_items = false;
/* Go to the end of the bucket-list */
this->bucket_iter = this->list->buckets.end();
--this->bucket_iter;
this->bucket_list = &(*this->bucket_iter).second;
/* Go to the end of the items in the bucket */
this->bucket_list_iter = this->bucket_list->end();
--this->bucket_list_iter;
this->item_next = *this->bucket_list_iter;
SQInteger item_current = this->item_next;
FindNext();
return item_current;
}
void End() override
{
this->bucket_list = nullptr;
this->has_no_more_items = true;
this->item_next = 0;
}
/**
* Find the next item, and store that information.
*/
void FindNext()
{
if (this->bucket_list == nullptr) {
this->has_no_more_items = true;
return;
}
if (this->bucket_list_iter == this->bucket_list->begin()) {
if (this->bucket_iter == this->list->buckets.begin()) {
this->bucket_list = nullptr;
return;
}
this->bucket_iter--;
this->bucket_list = &(*this->bucket_iter).second;
/* Go to the end of the items in the bucket */
this->bucket_list_iter = this->bucket_list->end();
--this->bucket_list_iter;
} else {
this->bucket_list_iter--;
}
this->item_next = *this->bucket_list_iter;
}
SQInteger Next() override
{
if (this->IsEnd()) return 0;
SQInteger item_current = this->item_next;
FindNext();
return item_current;
}
void Remove(SQInteger item) override
{
if (this->IsEnd()) return;
/* If we remove the 'next' item, skip to the next */
if (item == this->item_next) {
FindNext();
return;
}
}
};
/**
* Sort by item, ascending.
*/
class ScriptListSorterItemAscending : public ScriptListSorter {
private:
ScriptList::ScriptListMap::iterator item_iter; ///< The iterator over the items in the map.
public:
/**
* Create a new sorter.
* @param list The list to sort.
*/
ScriptListSorterItemAscending(ScriptList *list)
{
this->list = list;
this->End();
}
SQInteger Begin() override
{
if (this->list->items.empty()) return 0;
this->has_no_more_items = false;
this->item_iter = this->list->items.begin();
this->item_next = (*this->item_iter).first;
SQInteger item_current = this->item_next;
FindNext();
return item_current;
}
void End() override
{
this->has_no_more_items = true;
}
/**
* Find the next item, and store that information.
*/
void FindNext()
{
if (this->item_iter == this->list->items.end()) {
this->has_no_more_items = true;
return;
}
this->item_iter++;
if (this->item_iter != this->list->items.end()) item_next = (*this->item_iter).first;
}
SQInteger Next() override
{
if (this->IsEnd()) return 0;
SQInteger item_current = this->item_next;
FindNext();
return item_current;
}
void Remove(SQInteger item) override
{
if (this->IsEnd()) return;
/* If we remove the 'next' item, skip to the next */
if (item == this->item_next) {
FindNext();
return;
}
}
};
/**
* Sort by item, descending.
*/
class ScriptListSorterItemDescending : public ScriptListSorter {
private:
/* Note: We cannot use reverse_iterator.
* The iterators must only be invalidated when the element they are pointing to is removed.
* This only holds for forward iterators. */
ScriptList::ScriptListMap::iterator item_iter; ///< The iterator over the items in the map.
public:
/**
* Create a new sorter.
* @param list The list to sort.
*/
ScriptListSorterItemDescending(ScriptList *list)
{
this->list = list;
this->End();
}
SQInteger Begin() override
{
if (this->list->items.empty()) return 0;
this->has_no_more_items = false;
this->item_iter = this->list->items.end();
--this->item_iter;
this->item_next = (*this->item_iter).first;
SQInteger item_current = this->item_next;
FindNext();
return item_current;
}
void End() override
{
this->has_no_more_items = true;
}
/**
* Find the next item, and store that information.
*/
void FindNext()
{
if (this->item_iter == this->list->items.end()) {
this->has_no_more_items = true;
return;
}
if (this->item_iter == this->list->items.begin()) {
/* Use 'end' as marker for 'beyond begin' */
this->item_iter = this->list->items.end();
} else {
this->item_iter--;
}
if (this->item_iter != this->list->items.end()) item_next = (*this->item_iter).first;
}
SQInteger Next() override
{
if (this->IsEnd()) return 0;
SQInteger item_current = this->item_next;
FindNext();
return item_current;
}
void Remove(SQInteger item) override
{
if (this->IsEnd()) return;
/* If we remove the 'next' item, skip to the next */
if (item == this->item_next) {
FindNext();
return;
}
}
};
ScriptList::ScriptList()
{
/* Default sorter */
this->sorter = new ScriptListSorterValueDescending(this);
this->sorter_type = SORT_BY_VALUE;
this->sort_ascending = false;
this->initialized = false;
this->modifications = 0;
}
ScriptList::~ScriptList()
{
delete this->sorter;
}
bool ScriptList::HasItem(SQInteger item)
{
return this->items.count(item) == 1;
}
void ScriptList::Clear()
{
this->modifications++;
this->items.clear();
this->buckets.clear();
this->sorter->End();
}
void ScriptList::AddItem(SQInteger item, SQInteger value)
{
this->modifications++;
if (this->HasItem(item)) return;
this->items[item] = value;
this->buckets[value].insert(item);
}
void ScriptList::RemoveItem(SQInteger item)
{
this->modifications++;
ScriptListMap::iterator item_iter = this->items.find(item);
if (item_iter == this->items.end()) return;
SQInteger value = item_iter->second;
this->sorter->Remove(item);
ScriptListBucket::iterator bucket_iter = this->buckets.find(value);
assert(bucket_iter != this->buckets.end());
bucket_iter->second.erase(item);
if (bucket_iter->second.empty()) this->buckets.erase(bucket_iter);
this->items.erase(item_iter);
}
SQInteger ScriptList::Begin()
{
this->initialized = true;
return this->sorter->Begin();
}
SQInteger ScriptList::Next()
{
if (!this->initialized) {
Debug(script, 0, "Next() is invalid as Begin() is never called");
return 0;
}
return this->sorter->Next();
}
bool ScriptList::IsEmpty()
{
return this->items.empty();
}
bool ScriptList::IsEnd()
{
if (!this->initialized) {
Debug(script, 0, "IsEnd() is invalid as Begin() is never called");
return true;
}
return this->sorter->IsEnd();
}
SQInteger ScriptList::Count()
{
return this->items.size();
}
SQInteger ScriptList::GetValue(SQInteger item)
{
ScriptListMap::const_iterator item_iter = this->items.find(item);
return item_iter == this->items.end() ? 0 : item_iter->second;
}
bool ScriptList::SetValue(SQInteger item, SQInteger value)
{
this->modifications++;
ScriptListMap::iterator item_iter = this->items.find(item);
if (item_iter == this->items.end()) return false;
SQInteger value_old = item_iter->second;
if (value_old == value) return true;
this->sorter->Remove(item);
ScriptListBucket::iterator bucket_iter = this->buckets.find(value_old);
assert(bucket_iter != this->buckets.end());
bucket_iter->second.erase(item);
if (bucket_iter->second.empty()) this->buckets.erase(bucket_iter);
item_iter->second = value;
this->buckets[value].insert(item);
return true;
}
void ScriptList::Sort(SorterType sorter, bool ascending)
{
this->modifications++;
if (sorter != SORT_BY_VALUE && sorter != SORT_BY_ITEM) return;
if (sorter == this->sorter_type && ascending == this->sort_ascending) return;
delete this->sorter;
switch (sorter) {
case SORT_BY_ITEM:
if (ascending) {
this->sorter = new ScriptListSorterItemAscending(this);
} else {
this->sorter = new ScriptListSorterItemDescending(this);
}
break;
case SORT_BY_VALUE:
if (ascending) {
this->sorter = new ScriptListSorterValueAscending(this);
} else {
this->sorter = new ScriptListSorterValueDescending(this);
}
break;
default: NOT_REACHED();
}
this->sorter_type = sorter;
this->sort_ascending = ascending;
this->initialized = false;
}
void ScriptList::AddList(ScriptList *list)
{
if (list == this) return;
if (this->IsEmpty()) {
/* If this is empty, we can just take the items of the other list as is. */
this->items = list->items;
this->buckets = list->buckets;
this->modifications++;
} else {
ScriptListMap *list_items = &list->items;
for (auto &it : *list_items) {
this->AddItem(it.first);
this->SetValue(it.first, it.second);
}
}
}
void ScriptList::SwapList(ScriptList *list)
{
if (list == this) return;
this->items.swap(list->items);
this->buckets.swap(list->buckets);
Swap(this->sorter, list->sorter);
Swap(this->sorter_type, list->sorter_type);
Swap(this->sort_ascending, list->sort_ascending);
Swap(this->initialized, list->initialized);
Swap(this->modifications, list->modifications);
this->sorter->Retarget(this);
list->sorter->Retarget(list);
}
void ScriptList::RemoveAboveValue(SQInteger value)
{
this->modifications++;
for (ScriptListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).second > value) this->RemoveItem((*iter).first);
}
}
void ScriptList::RemoveBelowValue(SQInteger value)
{
this->modifications++;
for (ScriptListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).second < value) this->RemoveItem((*iter).first);
}
}
void ScriptList::RemoveBetweenValue(SQInteger start, SQInteger end)
{
this->modifications++;
for (ScriptListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).second > start && (*iter).second < end) this->RemoveItem((*iter).first);
}
}
void ScriptList::RemoveValue(SQInteger value)
{
this->modifications++;
for (ScriptListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).second == value) this->RemoveItem((*iter).first);
}
}
void ScriptList::RemoveTop(SQInteger count)
{
this->modifications++;
if (!this->sort_ascending) {
this->Sort(this->sorter_type, !this->sort_ascending);
this->RemoveBottom(count);
this->Sort(this->sorter_type, !this->sort_ascending);
return;
}
switch (this->sorter_type) {
default: NOT_REACHED();
case SORT_BY_VALUE:
for (ScriptListBucket::iterator iter = this->buckets.begin(); iter != this->buckets.end(); iter = this->buckets.begin()) {
ScriptItemList *items = &(*iter).second;
size_t size = items->size();
for (ScriptItemList::iterator iter = items->begin(); iter != items->end(); iter = items->begin()) {
if (--count < 0) return;
this->RemoveItem(*iter);
/* When the last item is removed from the bucket, the bucket itself is removed.
* This means that the iterators can be invalid after a call to RemoveItem.
*/
if (--size == 0) break;
}
}
break;
case SORT_BY_ITEM:
for (ScriptListMap::iterator iter = this->items.begin(); iter != this->items.end(); iter = this->items.begin()) {
if (--count < 0) return;
this->RemoveItem((*iter).first);
}
break;
}
}
void ScriptList::RemoveBottom(SQInteger count)
{
this->modifications++;
if (!this->sort_ascending) {
this->Sort(this->sorter_type, !this->sort_ascending);
this->RemoveTop(count);
this->Sort(this->sorter_type, !this->sort_ascending);
return;
}
switch (this->sorter_type) {
default: NOT_REACHED();
case SORT_BY_VALUE:
for (ScriptListBucket::reverse_iterator iter = this->buckets.rbegin(); iter != this->buckets.rend(); iter = this->buckets.rbegin()) {
ScriptItemList *items = &(*iter).second;
size_t size = items->size();
for (ScriptItemList::reverse_iterator iter = items->rbegin(); iter != items->rend(); iter = items->rbegin()) {
if (--count < 0) return;
this->RemoveItem(*iter);
/* When the last item is removed from the bucket, the bucket itself is removed.
* This means that the iterators can be invalid after a call to RemoveItem.
*/
if (--size == 0) break;
}
}
break;
case SORT_BY_ITEM:
for (ScriptListMap::reverse_iterator iter = this->items.rbegin(); iter != this->items.rend(); iter = this->items.rbegin()) {
if (--count < 0) return;
this->RemoveItem((*iter).first);
}
break;
}
}
void ScriptList::RemoveList(ScriptList *list)
{
this->modifications++;
if (list == this) {
Clear();
} else {
ScriptListMap *list_items = &list->items;
for (ScriptListMap::iterator iter = list_items->begin(); iter != list_items->end(); iter++) {
this->RemoveItem((*iter).first);
}
}
}
void ScriptList::KeepAboveValue(SQInteger value)
{
this->modifications++;
for (ScriptListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).second <= value) this->RemoveItem((*iter).first);
}
}
void ScriptList::KeepBelowValue(SQInteger value)
{
this->modifications++;
for (ScriptListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).second >= value) this->RemoveItem((*iter).first);
}
}
void ScriptList::KeepBetweenValue(SQInteger start, SQInteger end)
{
this->modifications++;
for (ScriptListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).second <= start || (*iter).second >= end) this->RemoveItem((*iter).first);
}
}
void ScriptList::KeepValue(SQInteger value)
{
this->modifications++;
for (ScriptListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).second != value) this->RemoveItem((*iter).first);
}
}
void ScriptList::KeepTop(SQInteger count)
{
this->modifications++;
this->RemoveBottom(this->Count() - count);
}
void ScriptList::KeepBottom(SQInteger count)
{
this->modifications++;
this->RemoveTop(this->Count() - count);
}
void ScriptList::KeepList(ScriptList *list)
{
if (list == this) return;
this->modifications++;
ScriptList tmp;
tmp.AddList(this);
tmp.RemoveList(list);
this->RemoveList(&tmp);
}
SQInteger ScriptList::_get(HSQUIRRELVM vm)
{
if (sq_gettype(vm, 2) != OT_INTEGER) return SQ_ERROR;
SQInteger idx;
sq_getinteger(vm, 2, &idx);
ScriptListMap::const_iterator item_iter = this->items.find(idx);
if (item_iter == this->items.end()) return SQ_ERROR;
sq_pushinteger(vm, item_iter->second);
return 1;
}
SQInteger ScriptList::_set(HSQUIRRELVM vm)
{
if (sq_gettype(vm, 2) != OT_INTEGER) return SQ_ERROR;
if (sq_gettype(vm, 3) != OT_INTEGER && sq_gettype(vm, 3) != OT_NULL) {
return sq_throwerror(vm, "you can only assign integers to this list");
}
SQInteger idx, val;
sq_getinteger(vm, 2, &idx);
if (sq_gettype(vm, 3) == OT_NULL) {
this->RemoveItem(idx);
return 0;
}
sq_getinteger(vm, 3, &val);
if (!this->HasItem(idx)) {
this->AddItem(idx, val);
return 0;
}
this->SetValue(idx, val);
return 0;
}
SQInteger ScriptList::_nexti(HSQUIRRELVM vm)
{
if (sq_gettype(vm, 2) == OT_NULL) {
if (this->IsEmpty()) {
sq_pushnull(vm);
return 1;
}
sq_pushinteger(vm, this->Begin());
return 1;
}
SQInteger idx;
sq_getinteger(vm, 2, &idx);
SQInteger val = this->Next();
if (this->IsEnd()) {
sq_pushnull(vm);
return 1;
}
sq_pushinteger(vm, val);
return 1;
}
SQInteger ScriptList::Valuate(HSQUIRRELVM vm)
{
this->modifications++;
/* The first parameter is the instance of ScriptList. */
int nparam = sq_gettop(vm) - 1;
if (nparam < 1) {
return sq_throwerror(vm, "You need to give at least a Valuator as parameter to ScriptList::Valuate");
}
/* Make sure the valuator function is really a function, and not any
* other type. It's parameter 2 for us, but for the user it's the
* first parameter they give. */
SQObjectType valuator_type = sq_gettype(vm, 2);
if (valuator_type != OT_CLOSURE && valuator_type != OT_NATIVECLOSURE) {
return sq_throwerror(vm, "parameter 1 has an invalid type (expected function)");
}
/* Don't allow docommand from a Valuator, as we can't resume in
* mid C++-code. */
bool backup_allow = ScriptObject::GetAllowDoCommand();
ScriptObject::SetAllowDoCommand(false);
/* Limit the total number of ops that can be consumed by a valuate operation */
SQOpsLimiter limiter(vm, MAX_VALUATE_OPS, "valuator function");
/* Push the function to call */
sq_push(vm, 2);
for (ScriptListMap::iterator iter = this->items.begin(); iter != this->items.end(); iter++) {
/* Check for changing of items. */
int previous_modification_count = this->modifications;
/* Push the root table as instance object, this is what squirrel does for meta-functions. */
sq_pushroottable(vm);
/* Push all arguments for the valuator function. */
sq_pushinteger(vm, (*iter).first);
for (int i = 0; i < nparam - 1; i++) {
sq_push(vm, i + 3);
}
/* Call the function. Squirrel pops all parameters and pushes the return value. */
if (SQ_FAILED(sq_call(vm, nparam + 1, SQTrue, SQTrue))) {
ScriptObject::SetAllowDoCommand(backup_allow);
return SQ_ERROR;
}
/* Retrieve the return value */
SQInteger value;
switch (sq_gettype(vm, -1)) {
case OT_INTEGER: {
sq_getinteger(vm, -1, &value);
break;
}
case OT_BOOL: {
SQBool v;
sq_getbool(vm, -1, &v);
value = v ? 1 : 0;
break;
}
default: {
/* See below for explanation. The extra pop is the return value. */
sq_pop(vm, nparam + 4);
ScriptObject::SetAllowDoCommand(backup_allow);
return sq_throwerror(vm, "return value of valuator is not valid (not integer/bool)");
}
}
/* Kill the script when the valuator call takes way too long.
* Triggered by nesting valuators, which then take billions of iterations. */
if (ScriptController::GetOpsTillSuspend() < -1000000) {
/* See below for explanation. The extra pop is the return value. */
sq_pop(vm, nparam + 4);
ScriptObject::SetAllowDoCommand(backup_allow);
return sq_throwerror(vm, "excessive CPU usage in valuator function");
}
/* Was something changed? */
if (previous_modification_count != this->modifications) {
/* See below for explanation. The extra pop is the return value. */
sq_pop(vm, nparam + 4);
ScriptObject::SetAllowDoCommand(backup_allow);
return sq_throwerror(vm, "modifying valuated list outside of valuator function");
}
this->SetValue((*iter).first, value);
/* Pop the return value. */
sq_poptop(vm);
Squirrel::DecreaseOps(vm, 5);
}
/* Pop from the squirrel stack:
* 1. The root stable (as instance object).
* 2. The valuator function.
* 3. The parameters given to this function.
* 4. The ScriptList instance object. */
sq_pop(vm, nparam + 3);
ScriptObject::SetAllowDoCommand(backup_allow);
return 0;
}
|